.. |
MacOSX
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Changed the OpenGL header include scheme for OSX. I hope that it does not break anything as I cannot compile it under OSX. Also some indentation for the OSX stuff.
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2007-08-28 13:39:23 +00:00 |
jpeglib
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
libpng
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Fix a 64bit problem with libpng.
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2007-06-04 23:19:40 +00:00 |
zlib
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
BuiltInFont.h
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Named the event structs. Fixed a warning with endif comments.
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2007-08-02 08:07:54 +00:00 |
C3DSMeshFileLoader.cpp
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No smoothing group support, yet. Only some structures.
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2007-08-28 22:37:57 +00:00 |
C3DSMeshFileLoader.h
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No smoothing group support, yet. Only some structures.
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2007-08-28 22:37:57 +00:00 |
CAnimatedMeshB3d.cpp
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Just trying the SVN out, fixed a bug in big endian conversion, that I’m been meaning to get someone to fix
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2007-05-25 01:06:20 +00:00 |
CAnimatedMeshB3d.h
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Enhanced the meshbuffer interface. moved the recalculateBoundingBox from MeshManipulator to IMeshBuffer by exposing the already existing methods. Some initial append methods added.
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2007-08-13 23:53:12 +00:00 |
CAnimatedMeshMD2.cpp
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Missed a debug statement.
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2007-08-13 23:59:13 +00:00 |
CAnimatedMeshMD2.h
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Made the MeshBuffer an explicit member instead of a base class.
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2007-08-13 23:33:29 +00:00 |
CAnimatedMeshMD3.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CAnimatedMeshMD3.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CAnimatedMeshMS3D.cpp
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Exposed the MS3D MeshBuffer as SharedMeshBuffer, providing mesh buffers with a shared vertex array.
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2007-08-14 03:36:26 +00:00 |
CAnimatedMeshMS3D.h
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Exposed the MS3D MeshBuffer as SharedMeshBuffer, providing mesh buffers with a shared vertex array.
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2007-08-14 03:36:26 +00:00 |
CAnimatedMeshSceneNode.cpp
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Changed addArrowMesh parameter order. Changed OBJ loader to use stringc instead of dynamically allocated char array.
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2007-07-07 20:08:47 +00:00 |
CAnimatedMeshSceneNode.h
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renamed IAnimatedMeshSceneNode::getAbsoluteTransformation to getMD3TagTransformation, it was causing problems for users accessing ISceneNode::getAbsoluteTransformation
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2007-06-09 03:14:17 +00:00 |
CAttributeImpl.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CAttributes.cpp
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Fixed Ogre file format check to support new version. Fixed some missing inits. Changed some tests to switch statements.
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2007-06-02 12:10:39 +00:00 |
CAttributes.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CBillboardSceneNode.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CBillboardSceneNode.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CCSMLoader.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CCSMLoader.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CCameraFPSSceneNode.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CCameraFPSSceneNode.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CCameraMayaSceneNode.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CCameraMayaSceneNode.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CCameraSceneNode.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CCameraSceneNode.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CColladaFileLoader.cpp
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Avoid crash if vertex data failed to load.
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2007-08-29 16:09:32 +00:00 |
CColladaFileLoader.h
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Avoid crash if vertex data failed to load.
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2007-08-29 16:09:32 +00:00 |
CColorConverter.cpp
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Added a new texture creation flag for specifying the desired texture format. The new flag chooses a non-alpha channel texture format. This will save some texture memory (one fourth for 32bit textures).
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2007-07-19 23:31:18 +00:00 |
CColorConverter.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CCubeSceneNode.cpp
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Some minor changes. Simplified the .obj loader, also fixed some bugs.
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2007-08-13 23:28:44 +00:00 |
CCubeSceneNode.h
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Fixed HillPlane Mesh to work with arbitrary sizes.
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2007-07-30 17:14:55 +00:00 |
CD3D8Driver.cpp
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Added driver support for Point sprites.
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2007-08-20 23:33:34 +00:00 |
CD3D8Driver.h
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Added driver support for user clip planes.
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2007-08-10 13:06:52 +00:00 |
CD3D8MaterialRenderer.h
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Remove automatic zbuffer write enable in transparent d3d materials. To be done by the user, just as the OpenGL materials already do.
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2007-08-21 17:22:52 +00:00 |
CD3D8NormalMapRenderer.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CD3D8NormalMapRenderer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CD3D8ParallaxMapRenderer.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CD3D8ParallaxMapRenderer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CD3D8ShaderMaterialRenderer.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CD3D8ShaderMaterialRenderer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CD3D8Texture.cpp
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Fixed some missing unlocks and the missing point size setting in D3D drivers/textures.
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2007-07-29 23:48:58 +00:00 |
CD3D8Texture.h
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Added a new texture creation flag for specifying the desired texture format. The new flag chooses a non-alpha channel texture format. This will save some texture memory (one fourth for 32bit textures).
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2007-07-19 23:31:18 +00:00 |
CD3D9Driver.cpp
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Added driver support for Point sprites.
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2007-08-20 23:33:34 +00:00 |
CD3D9Driver.h
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Added driver support for user clip planes.
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2007-08-10 13:06:52 +00:00 |
CD3D9HLSLMaterialRenderer.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CD3D9HLSLMaterialRenderer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CD3D9MaterialRenderer.h
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Remove automatic zbuffer write enable in transparent d3d materials. To be done by the user, just as the OpenGL materials already do.
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2007-08-21 17:22:52 +00:00 |
CD3D9NormalMapRenderer.cpp
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Enhanced D3D9 normalmap shader by RyanClark.
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2007-08-16 22:44:12 +00:00 |
CD3D9NormalMapRenderer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CD3D9ParallaxMapRenderer.cpp
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Enhanced D3D9 normalmap shader by RyanClark.
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2007-08-16 22:44:12 +00:00 |
CD3D9ParallaxMapRenderer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CD3D9ShaderMaterialRenderer.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CD3D9ShaderMaterialRenderer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CD3D9Texture.cpp
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Fixed the d3d9 mipmapping for new formats. Still not a nice solution, though. Also enabled hardware mipmap update for d3d9 with an extra check for format support.
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2007-08-14 15:10:28 +00:00 |
CD3D9Texture.h
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Added a new texture creation flag for specifying the desired texture format. The new flag chooses a non-alpha channel texture format. This will save some texture memory (one fourth for 32bit textures).
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2007-07-19 23:31:18 +00:00 |
CDMFLoader.cpp
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Reindentation and small updates.
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2007-07-16 23:46:43 +00:00 |
CDMFLoader.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CDefaultGUIElementFactory.cpp
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CDefaultGUIElementFactory.h
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CDefaultMeshFormatLoader.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CDefaultMeshFormatLoader.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CDefaultSceneNodeAnimatorFactory.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CDefaultSceneNodeAnimatorFactory.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CDefaultSceneNodeFactory.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CDefaultSceneNodeFactory.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CDepthBuffer.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CDepthBuffer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CDummyTransformationSceneNode.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CDummyTransformationSceneNode.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CEmptySceneNode.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CEmptySceneNode.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CFPSCounter.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CFPSCounter.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CFileList.cpp
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CFileList.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CFileSystem.cpp
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oops missed some required code from the sourceforge patch
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2007-05-28 00:00:32 +00:00 |
CFileSystem.h
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added IFileSystem::getFileDir and made XML bitmap font use relative path for texture.
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2007-05-26 22:19:21 +00:00 |
CGUIButton.cpp
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Added driver support for Point sprites.
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2007-08-20 23:33:34 +00:00 |
CGUIButton.h
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUICheckBox.cpp
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUICheckBox.h
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIColorSelectDialog.cpp
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIColorSelectDialog.h
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIComboBox.cpp
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIComboBox.h
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIContextMenu.cpp
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Fixed menu checkmark bug found by mhack
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2007-07-30 17:47:53 +00:00 |
CGUIContextMenu.h
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIEditBox.cpp
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIEditBox.h
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIEnvironment.cpp
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Added OnResize and getCurrentRenderTargetSize to the software drivers. Fix for GUI XML loading by CuteAlien.
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2007-08-20 10:11:55 +00:00 |
CGUIEnvironment.h
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIFileOpenDialog.cpp
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIFileOpenDialog.h
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIFont.cpp
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIFont.h
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIImage.cpp
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIImage.h
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIInOutFader.cpp
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIInOutFader.h
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIListBox.cpp
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIListBox.h
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIMenu.cpp
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIMenu.h
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIMeshViewer.cpp
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIMeshViewer.h
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIMessageBox.cpp
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIMessageBox.h
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIModalScreen.cpp
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIModalScreen.h
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIScrollBar.cpp
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIScrollBar.h
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUISkin.cpp
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUISkin.h
|
Added OnResize and getCurrentRenderTargetSize to the software drivers. Fix for GUI XML loading by CuteAlien.
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2007-08-20 10:11:55 +00:00 |
CGUISpinBox.cpp
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUISpinBox.h
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUISpriteBank.cpp
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUISpriteBank.h
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIStaticText.cpp
|
Some minor changes. Simplified the .obj loader, also fixed some bugs.
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2007-08-13 23:28:44 +00:00 |
CGUIStaticText.h
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUITabControl.cpp
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUITabControl.h
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIToolBar.cpp
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIToolBar.h
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIWindow.cpp
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIWindow.h
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGeometryCreator.cpp
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Fixed HillPlane Mesh to work with arbitrary sizes.
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2007-07-30 17:14:55 +00:00 |
CGeometryCreator.h
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Fixed HillPlane Mesh to work with arbitrary sizes.
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2007-07-30 17:14:55 +00:00 |
CImage.cpp
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Reindentation and small updates.
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2007-07-16 23:46:43 +00:00 |
CImage.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CImageLoaderBMP.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CImageLoaderBMP.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CImageLoaderJPG.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CImageLoaderJPG.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CImageLoaderPCX.cpp
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Fixed the d3d9 mipmapping for new formats. Still not a nice solution, though. Also enabled hardware mipmap update for d3d9 with an extra check for format support.
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2007-08-14 15:10:28 +00:00 |
CImageLoaderPCX.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CImageLoaderPNG.cpp
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A first few fixes concerning strict-aliasing mentioned by vapier.
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2007-08-28 13:37:43 +00:00 |
CImageLoaderPNG.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CImageLoaderPSD.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CImageLoaderPSD.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CImageLoaderTGA.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CImageLoaderTGA.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CImageWriterBMP.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CImageWriterBMP.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CImageWriterJPG.cpp
|
Fixed Ogre file format check to support new version. Fixed some missing inits. Changed some tests to switch statements.
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2007-06-02 12:10:39 +00:00 |
CImageWriterJPG.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CImageWriterPCX.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CImageWriterPCX.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CImageWriterPNG.cpp
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Fixed Ogre file format check to support new version. Fixed some missing inits. Changed some tests to switch statements.
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2007-06-02 12:10:39 +00:00 |
CImageWriterPNG.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CImageWriterPPM.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CImageWriterPPM.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CImageWriterPSD.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CImageWriterPSD.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CImageWriterTGA.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CImageWriterTGA.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CIrrDeviceLinux.cpp
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Added also the particle emitters from irrSpintz.
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2007-08-29 16:13:38 +00:00 |
CIrrDeviceLinux.h
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Added also the particle emitters from irrSpintz.
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2007-08-29 16:13:38 +00:00 |
CIrrDeviceSDL.cpp
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changed all video driver creation failure log messages to use ELL_ERROR (like the windows device).
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2007-07-01 21:22:05 +00:00 |
CIrrDeviceSDL.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CIrrDeviceStub.cpp
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CIrrDeviceStub.h
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Fix setResizeAble under Linux, which had the correct implementation as a private method. Also removed the dummy implementation from DeviceStub.
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2007-05-21 13:36:06 +00:00 |
CIrrDeviceWin32.cpp
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Moved the driver dimension restrictions (multiple of two) from the windows device into the software drivers.
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2007-08-20 17:39:49 +00:00 |
CIrrDeviceWin32.h
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Fixed two places which would create an glError and increased extension check performance.
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2007-08-20 20:55:24 +00:00 |
CLMTSMeshFileLoader.cpp
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Changed API to per texture-layer filtering.
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2007-06-25 21:26:16 +00:00 |
CLMTSMeshFileLoader.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CLightSceneNode.cpp
|
Added Spot lights for hardware drivers. Added per pixel fog support for OpenGL.
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2007-08-15 03:39:44 +00:00 |
CLightSceneNode.h
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Added Spot lights for hardware drivers. Added per pixel fog support for OpenGL.
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2007-08-15 03:39:44 +00:00 |
CLimitReadFile.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CLimitReadFile.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CLogger.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CLogger.h
|
Fixed two things from a previous commit that were not working. Some minor comment changes.
|
2007-06-02 13:07:10 +00:00 |
CMD3MeshFileLoader.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CMD3MeshFileLoader.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CMY3DHelper.h
|
Minor cleanup.
|
2007-07-05 22:33:56 +00:00 |
CMY3DMeshFileLoader.cpp
|
Changed addArrowMesh parameter order. Changed OBJ loader to use stringc instead of dynamically allocated char array.
|
2007-07-07 20:08:47 +00:00 |
CMY3DMeshFileLoader.h
|
Minor cleanup.
|
2007-07-05 22:33:56 +00:00 |
CMY3DStuff.h
|
Minor cleanup.
|
2007-07-05 22:33:56 +00:00 |
CMemoryReadFile.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CMemoryReadFile.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CMeshCache.cpp
|
added IUnknown::getReferenceCount and IMeshCache::clearUnusedMeshes to flush unused meshes from the mesh cache.
|
2007-07-05 11:20:03 +00:00 |
CMeshCache.h
|
added IUnknown::getReferenceCount and IMeshCache::clearUnusedMeshes to flush unused meshes from the mesh cache.
|
2007-07-05 11:20:03 +00:00 |
CMeshManipulator.cpp
|
Added a new constructor for SAnimatedMesh and some cleanup.
|
2007-08-14 00:54:40 +00:00 |
CMeshManipulator.h
|
Added a new constructor for SAnimatedMesh and some cleanup.
|
2007-08-14 00:54:40 +00:00 |
CMeshSceneNode.cpp
|
Made geometry creation use IMesh instead of IAnimatedMesh. Moved Sphere meshbuffer into geometry creator and changed sphere scene node accordingly.
|
2007-07-30 11:01:04 +00:00 |
CMeshSceneNode.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CMetaTriangleSelector.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CMetaTriangleSelector.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CNullDriver.cpp
|
Added driver support for user clip planes.
|
2007-08-10 13:06:52 +00:00 |
CNullDriver.h
|
Added driver support for user clip planes.
|
2007-08-10 13:06:52 +00:00 |
COBJMeshFileLoader.cpp
|
Avoid warning from MSVC
|
2007-08-21 15:19:50 +00:00 |
COBJMeshFileLoader.h
|
Some minor changes. Simplified the .obj loader, also fixed some bugs.
|
2007-08-13 23:28:44 +00:00 |
COCTLoader.cpp
|
Changed API to per texture-layer filtering.
|
2007-06-25 21:26:16 +00:00 |
COCTLoader.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
COSOperator.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
COSOperator.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
COctTreeSceneNode.cpp
|
couldn't work out why oct-trees were culled against the bounding box of the frustum rather than the frustum itself. works better than the bounding box method in my test meshes (box method culls too much) so I changed it back to use frustum method.
|
2007-06-10 20:02:11 +00:00 |
COctTreeSceneNode.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
COctTreeTriangleSelector.cpp
|
Removed array::erase from loops in Octtree.h and COctTreeTriangleSelector.cpp, they now generate a lot faster.
|
2007-06-04 02:50:30 +00:00 |
COctTreeTriangleSelector.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
COgreMeshFileLoader.cpp
|
Fixed Ogre file format check to support new version. Fixed some missing inits. Changed some tests to switch statements.
|
2007-06-02 12:10:39 +00:00 |
COgreMeshFileLoader.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
COpenGLDriver.cpp
|
Fix the translate order in OpenGL driver once more ;-)
|
2007-08-23 21:30:30 +00:00 |
COpenGLDriver.h
|
Added also the particle emitters from irrSpintz.
|
2007-08-29 16:13:38 +00:00 |
COpenGLExtensionHandler.cpp
|
Compile error fix for OpenGL versions without extensions.
|
2007-08-23 11:37:31 +00:00 |
COpenGLExtensionHandler.h
|
Changed the OpenGL header include scheme for OSX. I hope that it does not break anything as I cannot compile it under OSX. Also some indentation for the OSX stuff.
|
2007-08-28 13:39:23 +00:00 |
COpenGLMaterialRenderer.h
|
Changed some OpenGL material renderer states. Removed the automatic mipmap generation after texture unlock for OpenGL to get the same as for d3d drivers.
|
2007-08-21 17:19:17 +00:00 |
COpenGLNormalMapRenderer.cpp
|
Use c++ casts instead of plain C ones.
|
2007-08-02 09:50:59 +00:00 |
COpenGLNormalMapRenderer.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
COpenGLParallaxMapRenderer.cpp
|
Use c++ casts instead of plain C ones.
|
2007-08-02 09:50:59 +00:00 |
COpenGLParallaxMapRenderer.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
COpenGLSLMaterialRenderer.cpp
|
Use c++ casts instead of plain C ones.
|
2007-08-02 09:50:59 +00:00 |
COpenGLSLMaterialRenderer.h
|
Changed the OpenGL header include scheme for OSX. I hope that it does not break anything as I cannot compile it under OSX. Also some indentation for the OSX stuff.
|
2007-08-28 13:39:23 +00:00 |
COpenGLShaderMaterialRenderer.cpp
|
Use c++ casts instead of plain C ones.
|
2007-08-02 09:50:59 +00:00 |
COpenGLShaderMaterialRenderer.h
|
Changed the OpenGL header include scheme for OSX. I hope that it does not break anything as I cannot compile it under OSX. Also some indentation for the OSX stuff.
|
2007-08-28 13:39:23 +00:00 |
COpenGLTexture.cpp
|
Changed some OpenGL material renderer states. Removed the automatic mipmap generation after texture unlock for OpenGL to get the same as for d3d drivers.
|
2007-08-21 17:19:17 +00:00 |
COpenGLTexture.h
|
Changed the OpenGL header include scheme for OSX. I hope that it does not break anything as I cannot compile it under OSX. Also some indentation for the OSX stuff.
|
2007-08-28 13:39:23 +00:00 |
CPakReader.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CPakReader.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CParticleAnimatedMeshSceneNodeEmitter.cpp
|
Added also the particle emitters from irrSpintz.
|
2007-08-29 16:13:38 +00:00 |
CParticleAnimatedMeshSceneNodeEmitter.h
|
Added also the particle emitters from irrSpintz.
|
2007-08-29 16:13:38 +00:00 |
CParticleAttractionAffector.cpp
|
Added particle affectors with interfaces from IrrSpintz.
|
2007-08-29 00:17:46 +00:00 |
CParticleAttractionAffector.h
|
Added particle affectors with interfaces from IrrSpintz.
|
2007-08-29 00:17:46 +00:00 |
CParticleBoxEmitter.cpp
|
Added also the particle emitters from irrSpintz.
|
2007-08-29 16:13:38 +00:00 |
CParticleBoxEmitter.h
|
Added also the particle emitters from irrSpintz.
|
2007-08-29 16:13:38 +00:00 |
CParticleCylinderEmitter.cpp
|
Added also the particle emitters from irrSpintz.
|
2007-08-29 16:13:38 +00:00 |
CParticleCylinderEmitter.h
|
Added also the particle emitters from irrSpintz.
|
2007-08-29 16:13:38 +00:00 |
CParticleFadeOutAffector.cpp
|
Added particle affectors with interfaces from IrrSpintz.
|
2007-08-29 00:17:46 +00:00 |
CParticleFadeOutAffector.h
|
Added particle affectors with interfaces from IrrSpintz.
|
2007-08-29 00:17:46 +00:00 |
CParticleGravityAffector.cpp
|
Added particle affectors with interfaces from IrrSpintz.
|
2007-08-29 00:17:46 +00:00 |
CParticleGravityAffector.h
|
Added particle affectors with interfaces from IrrSpintz.
|
2007-08-29 00:17:46 +00:00 |
CParticleMeshEmitter.cpp
|
Added also the particle emitters from irrSpintz.
|
2007-08-29 16:13:38 +00:00 |
CParticleMeshEmitter.h
|
Added also the particle emitters from irrSpintz.
|
2007-08-29 16:13:38 +00:00 |
CParticlePointEmitter.cpp
|
Added also the particle emitters from irrSpintz.
|
2007-08-29 16:13:38 +00:00 |
CParticlePointEmitter.h
|
Added also the particle emitters from irrSpintz.
|
2007-08-29 16:13:38 +00:00 |
CParticleRingEmitter.cpp
|
Added also the particle emitters from irrSpintz.
|
2007-08-29 16:13:38 +00:00 |
CParticleRingEmitter.h
|
Added also the particle emitters from irrSpintz.
|
2007-08-29 16:13:38 +00:00 |
CParticleRotationAffector.cpp
|
Added particle affectors with interfaces from IrrSpintz.
|
2007-08-29 00:17:46 +00:00 |
CParticleRotationAffector.h
|
Added particle affectors with interfaces from IrrSpintz.
|
2007-08-29 00:17:46 +00:00 |
CParticleSphereEmitter.cpp
|
Added also the particle emitters from irrSpintz.
|
2007-08-29 16:13:38 +00:00 |
CParticleSphereEmitter.h
|
Added also the particle emitters from irrSpintz.
|
2007-08-29 16:13:38 +00:00 |
CParticleSystemSceneNode.cpp
|
Added also the particle emitters from irrSpintz.
|
2007-08-29 16:13:38 +00:00 |
CParticleSystemSceneNode.h
|
Added also the particle emitters from irrSpintz.
|
2007-08-29 16:13:38 +00:00 |
CQ3LevelMesh.cpp
|
Changed API to per texture-layer filtering.
|
2007-06-25 21:26:16 +00:00 |
CQ3LevelMesh.h
|
Made the MeshBuffers be based on a template class. The original headers do still exist for compatibility reasons. The SMeshBuffer... structs are now typedefs of the template.
|
2007-06-02 11:09:32 +00:00 |
CQuake3ShaderSceneNode.cpp
|
Enhanced documentation for isFrontFacing to make it safer to use. Fixed frustum culling to correctly handle all possible cases of box intersections. Replaced isFrontFacing by classifyPointRelation as suggested by vitek. Minor cleanups in some classes.
|
2007-05-28 11:14:47 +00:00 |
CQuake3ShaderSceneNode.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CReadFile.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CReadFile.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CSceneCollisionManager.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CSceneCollisionManager.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CSceneManager.cpp
|
Fixed HillPlane Mesh to work with arbitrary sizes.
|
2007-07-30 17:14:55 +00:00 |
CSceneManager.h
|
Fix extra qualification.
|
2007-07-30 17:15:54 +00:00 |
CSceneNodeAnimatorCollisionResponse.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CSceneNodeAnimatorCollisionResponse.h
|
Added IrrCompileConfig define to compile without GUI.
|
2007-07-26 05:30:19 +00:00 |
CSceneNodeAnimatorDelete.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CSceneNodeAnimatorDelete.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CSceneNodeAnimatorFlyCircle.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CSceneNodeAnimatorFlyCircle.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CSceneNodeAnimatorFlyStraight.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CSceneNodeAnimatorFlyStraight.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CSceneNodeAnimatorFollowSpline.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CSceneNodeAnimatorFollowSpline.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CSceneNodeAnimatorRotation.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CSceneNodeAnimatorRotation.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CSceneNodeAnimatorTexture.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CSceneNodeAnimatorTexture.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CShadowVolumeSceneNode.cpp
|
Added Spot lights for hardware drivers. Added per pixel fog support for OpenGL.
|
2007-08-15 03:39:44 +00:00 |
CShadowVolumeSceneNode.h
|
Added two currently disabled OpenGL improvements for shadow volumes. Due to incompatible shadow volumes the extensions are not yet working.
|
2007-07-02 17:33:01 +00:00 |
CSkyBoxSceneNode.cpp
|
The SkyBox scene node clamps its textures by default now
|
2007-06-07 14:45:05 +00:00 |
CSkyBoxSceneNode.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CSkyDomeSceneNode.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CSkyDomeSceneNode.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CSoftware2MaterialRenderer.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CSoftwareDriver.cpp
|
Moved the driver dimension restrictions (multiple of two) from the windows device into the software drivers.
|
2007-08-20 17:39:49 +00:00 |
CSoftwareDriver.h
|
Added OnResize and getCurrentRenderTargetSize to the software drivers. Fix for GUI XML loading by CuteAlien.
|
2007-08-20 10:11:55 +00:00 |
CSoftwareDriver2.cpp
|
Moved the driver dimension restrictions (multiple of two) from the windows device into the software drivers.
|
2007-08-20 17:39:49 +00:00 |
CSoftwareDriver2.h
|
Added OnResize and getCurrentRenderTargetSize to the software drivers. Fix for GUI XML loading by CuteAlien.
|
2007-08-20 10:11:55 +00:00 |
CSoftwareTexture.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CSoftwareTexture.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CSoftwareTexture2.cpp
|
Another change for the hasMipMaps fix which was not committed last time. Fix for CsphereNode texture coords which now range from 0 to 1 on both axes.
|
2007-05-22 08:16:29 +00:00 |
CSoftwareTexture2.h
|
fixed getOriginalSize in textures in Burning's renderer. Had to add a new method to get the size of the largest mipmap (getMaxSize), as the texelarea functions needed this value.
|
2007-07-08 14:02:45 +00:00 |
CSphereSceneNode.cpp
|
Made geometry creation use IMesh instead of IAnimatedMesh. Moved Sphere meshbuffer into geometry creator and changed sphere scene node accordingly.
|
2007-07-30 11:01:04 +00:00 |
CSphereSceneNode.h
|
Made geometry creation use IMesh instead of IAnimatedMesh. Moved Sphere meshbuffer into geometry creator and changed sphere scene node accordingly.
|
2007-07-30 11:01:04 +00:00 |
CTRFlat.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CTRFlatWire.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CTRGouraud.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CTRGouraud2.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CTRGouraudAlpha2.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CTRGouraudAlphaNoZ2.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CTRGouraudWire.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CTRTextureBlend.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CTRTextureDetailMap2.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CTRTextureFlat.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CTRTextureFlatWire.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CTRTextureGouraud.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CTRTextureGouraud.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CTRTextureGouraud2.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CTRTextureGouraudAdd.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CTRTextureGouraudAdd2.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CTRTextureGouraudAddNoZ2.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CTRTextureGouraudAlpha.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CTRTextureGouraudAlphaNoZ.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CTRTextureGouraudNoZ.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CTRTextureGouraudNoZ2.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CTRTextureGouraudVertexAlpha2.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CTRTextureGouraudWire.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CTRTextureLightMap2_Add.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CTRTextureLightMap2_M1.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CTRTextureLightMap2_M2.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CTRTextureLightMap2_M4.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CTRTextureLightMapGouraud2_M4.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CTRTextureWire2.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CTerrainSceneNode.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CTerrainSceneNode.h
|
Cleaned the my3d loader to avoid corrupted char arrays.
|
2007-07-03 16:04:33 +00:00 |
CTerrainTriangleSelector.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CTerrainTriangleSelector.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CTextSceneNode.cpp
|
fixed a bug in CBillboardTextSceneNode::setText, the mesh data text was not cleared
|
2007-07-01 05:16:01 +00:00 |
CTextSceneNode.h
|
Enhanced documentation for isFrontFacing to make it safer to use. Fixed frustum culling to correctly handle all possible cases of box intersections. Replaced isFrontFacing by classifyPointRelation as suggested by vitek. Minor cleanups in some classes.
|
2007-05-28 11:14:47 +00:00 |
CTimer.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CTriangleBBSelector.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CTriangleBBSelector.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CTriangleSelector.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CTriangleSelector.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CVideoModeList.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CVideoModeList.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CWaterSurfaceSceneNode.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CWaterSurfaceSceneNode.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CWriteFile.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CWriteFile.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CXAnimationPlayer.cpp
|
Fixed texture loading for .x files. Was trying to load the directory instead of the texture in the first try.
|
2007-08-28 22:36:54 +00:00 |
CXAnimationPlayer.h
|
removed a bug which caused irrlicht to crash when using animated .x files as static meshes
|
2007-06-13 08:49:22 +00:00 |
CXFileReader.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CXFileReader.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CXMLReader.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CXMLReader.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CXMLReaderImpl.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CXMLWriter.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CXMLWriter.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CXMeshFileLoader.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CXMeshFileLoader.h
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Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CZBuffer.cpp
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Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CZBuffer.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CZipReader.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CZipReader.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
IBurningShader.cpp
|
Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
IBurningShader.h
|
Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
IDepthBuffer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
IImagePresenter.h
|
Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
ITriangleRenderer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
IZBuffer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
Irrlicht.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
Irrlicht.dev
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Removed some unused object files.
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2007-08-13 23:30:39 +00:00 |
Irrlicht.dsp
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made irrlicht compile with vs 6.0 again
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2007-06-16 05:55:44 +00:00 |
Irrlicht.dsw
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
Irrlicht7.1.sln
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
Irrlicht7.1.vcproj
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Removed some unused object files.
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2007-08-13 23:30:39 +00:00 |
Irrlicht8.0.sln
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
Irrlicht8.0.vcproj
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Added the new particle files
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2007-08-29 16:28:25 +00:00 |
Irrlicht_Win32-gcc.cbp
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Removed some unused object files.
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2007-08-13 23:30:39 +00:00 |
Makefile
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Added also the particle emitters from irrSpintz.
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2007-08-29 16:13:38 +00:00 |
OctTree.h
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couldn't work out why oct-trees were culled against the bounding box of the frustum rather than the frustum itself. works better than the bounding box method in my test meshes (box method culls too much) so I changed it back to use frustum method.
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2007-06-10 20:02:11 +00:00 |
S2DVertex.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
S4DVertex.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
SoftwareDriver2_compile_config.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
SoftwareDriver2_helper.h
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Enhanced documentation for isFrontFacing to make it safer to use. Fixed frustum culling to correctly handle all possible cases of box intersections. Replaced isFrontFacing by classifyPointRelation as suggested by vitek. Minor cleanups in some classes.
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2007-05-28 11:14:47 +00:00 |
builtInFont.bmp
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fixed a bug I caused in CGUIMenu and CGUIContextMenu. added some more window symbols to the built-in font and the skin.
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2007-07-08 12:19:39 +00:00 |
dmfsupport.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
glext.h
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New header files from opengl.org
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2007-06-04 22:56:50 +00:00 |
glxext.h
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New header files from opengl.org
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2007-06-04 22:56:50 +00:00 |
irrXML.cpp
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export irrXML functions.
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2007-08-28 21:21:05 +00:00 |
os.cpp
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disabled windows hires timer on multi-cpu systems when the process is running on more than one cpu. bug reported by _Alex`86_ and Halan.
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2007-07-21 14:05:11 +00:00 |
os.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
source.txt
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |