irrlicht/examples/16.Quake3MapShader
hybrid 3c1c1085b4 Fix method deprecation warnings.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3614 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-03-20 11:30:01 +00:00
..
Makefile Add support for changing cursors. 2010-06-04 16:35:01 +00:00
Quake3MapShader.cbp Add Linux to "all" target in CodeBlocks examples projects so they actually compile first time. 2011-02-18 04:20:49 +00:00
Quake3MapShader.dev Renamed dev-cpp example projects to match the others, added static library targets to code::blocks project and moved the build locations back to Win32-gcc and Linux dirs 2009-03-13 09:53:02 +00:00
Quake3MapShader.vcproj Merge from 1.7 branch, revisions 3449-3513. createImage fixed. Many GUI fixes. Saved particles can be loaded again. Volume light, skydome and water scene node updates. Let hw mapping hint be loaded. D3D reset fix, now terrain scenes can resize screens again. 2010-12-19 19:39:20 +00:00
Quake3MapShader_vc8.vcproj Merged from 1.5 branch to trunk, all changes from 1933 to 1953. Camera and animation fixes, project file updates, etc. 2008-12-15 14:18:11 +00:00
Quake3MapShader_vc9.vcproj Merged from 1.5 branch to trunk, all changes from 1933 to 1953. Camera and animation fixes, project file updates, etc. 2008-12-15 14:18:11 +00:00
Quake3MapShader_vc10.vcxproj Add the other msvc 2010 project and solution files. Fix all configurations to work as expected. 2010-08-31 16:51:14 +00:00
main.cpp Fix method deprecation warnings. 2011-03-20 11:30:01 +00:00