irrlicht/include
irrlicht 4873ecf3e8 removed some warnings when doing double/float conversions
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@695 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-07 13:21:19 +00:00
..
CMeshBuffer.h Made the MeshBuffers be based on a template class. The original headers do still exist for compatibility reasons. The SMeshBuffer... structs are now typedefs of the template. 2007-06-02 11:09:32 +00:00
ECullingTypes.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
EDebugSceneTypes.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
EDriverFeatures.h Separated driver features into new file. 2007-06-04 22:53:04 +00:00
EDriverTypes.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
EGUIElementTypes.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
ESceneNodeAnimatorTypes.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
ESceneNodeTypes.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
ETerrainElements.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IAnimatedMesh.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IAnimatedMeshB3d.h Started to make matrix4 a template to allow for better adaption. Due to renaming of the template the original matrix4 type is still the f32 version of the matrix. I had to remove some forward declarations, though as I did not want to add the template declaration into other headers. 2007-06-02 10:37:00 +00:00
IAnimatedMeshMD2.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IAnimatedMeshMD3.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IAnimatedMeshMS3D.h Started to make matrix4 a template to allow for better adaption. Due to renaming of the template the original matrix4 type is still the f32 version of the matrix. I had to remove some forward declarations, though as I did not want to add the template declaration into other headers. 2007-06-02 10:37:00 +00:00
IAnimatedMeshSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IAnimatedMeshX.h Started to make matrix4 a template to allow for better adaption. Due to renaming of the template the original matrix4 type is still the f32 version of the matrix. I had to remove some forward declarations, though as I did not want to add the template declaration into other headers. 2007-06-02 10:37:00 +00:00
IAttributeExchangingObject.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IAttributes.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IBillboardSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
ICameraSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
ICursorControl.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IDummyTransformationSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IEventReceiver.h Fixed two things from a previous commit that were not working. Some minor comment changes. 2007-06-02 13:07:10 +00:00
IFileList.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IFileSystem.h added IFileSystem::getFileDir and made XML bitmap font use relative path for texture. 2007-05-26 22:19:21 +00:00
IGPUProgrammingServices.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IGUIButton.h missed a couple of IGUIButton getters: isPushButton and isDrawingBorder 2007-05-27 02:55:33 +00:00
IGUICheckBox.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IGUIColorSelectDialog.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IGUIComboBox.h completion of most getters/setters for GUI 2007-05-26 20:44:25 +00:00
IGUIContextMenu.h completion of most getters/setters for GUI 2007-05-26 20:44:25 +00:00
IGUIEditBox.h completion of most getters/setters for GUI 2007-05-26 20:44:25 +00:00
IGUIElement.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IGUIElementFactory.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IGUIEnvironment.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IGUIFileOpenDialog.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IGUIFont.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IGUIFontBitmap.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IGUIImage.h completion of most getters/setters for GUI 2007-05-26 20:44:25 +00:00
IGUIInOutFader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IGUIListBox.h completion of most getters/setters for GUI 2007-05-26 20:44:25 +00:00
IGUIMeshViewer.h completion of most getters/setters for GUI 2007-05-26 20:44:25 +00:00
IGUIScrollBar.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IGUISkin.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IGUISpriteBank.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IGUIStaticText.h completion of most getters/setters for GUI 2007-05-26 20:44:25 +00:00
IGUITabControl.h completion of most getters/setters for GUI 2007-05-26 20:44:25 +00:00
IGUIToolbar.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IGUIWindow.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IImage.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IImageLoader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IImageWriter.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
ILightSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
ILogger.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IMaterialRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IMaterialRendererServices.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IMesh.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IMeshBuffer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IMeshCache.h Fixed two things from a previous commit that were not working. Some minor comment changes. 2007-06-02 13:07:10 +00:00
IMeshLoader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IMeshManipulator.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IMeshSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IMetaTriangleSelector.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IOSOperator.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IParticleAffector.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IParticleEmitter.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IParticleSystemSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IQ3LevelMesh.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IQ3Shader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IReadFile.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
ISceneCollisionManager.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
ISceneManager.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
ISceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
ISceneNodeAnimator.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
ISceneNodeAnimatorCollisionResponse.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
ISceneNodeAnimatorFactory.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
ISceneNodeFactory.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
ISceneUserDataSerializer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IShaderConstantSetCallBack.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IShadowVolumeSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
ITerrainSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
ITextSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
ITexture.h Fixed correct overloading of hasMipMaps, found by Jiang. Also changed it to const. 2007-05-22 07:20:16 +00:00
ITimer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
ITriangleSelector.h Started to make matrix4 a template to allow for better adaption. Due to renaming of the template the original matrix4 type is still the f32 version of the matrix. I had to remove some forward declarations, though as I did not want to add the template declaration into other headers. 2007-06-02 10:37:00 +00:00
IUnknown.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IVideoDriver.h Separated driver features into new file. 2007-06-04 22:53:04 +00:00
IVideoModeList.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IWriteFile.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IXMLReader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IXMLWriter.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IrrCompileConfig.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IrrlichtDevice.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
Keycodes.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
S3DVertex.h Made the MeshBuffers be based on a template class. The original headers do still exist for compatibility reasons. The SMeshBuffer... structs are now typedefs of the template. 2007-06-02 11:09:32 +00:00
SAnimatedMesh.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
SColor.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
SExposedVideoData.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
SIrrCreationParameters.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
SKeyMap.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
SLight.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
SMaterial.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
SMesh.h Enhanced documentation for isFrontFacing to make it safer to use. Fixed frustum culling to correctly handle all possible cases of box intersections. Replaced isFrontFacing by classifyPointRelation as suggested by vitek. Minor cleanups in some classes. 2007-05-28 11:14:47 +00:00
SMeshBuffer.h Made the MeshBuffers be based on a template class. The original headers do still exist for compatibility reasons. The SMeshBuffer... structs are now typedefs of the template. 2007-06-02 11:09:32 +00:00
SMeshBufferLightMap.h Made the MeshBuffers be based on a template class. The original headers do still exist for compatibility reasons. The SMeshBuffer... structs are now typedefs of the template. 2007-06-02 11:09:32 +00:00
SMeshBufferTangents.h Made the MeshBuffers be based on a template class. The original headers do still exist for compatibility reasons. The SMeshBuffer... structs are now typedefs of the template. 2007-06-02 11:09:32 +00:00
SParticle.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
SViewFrustum.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
SceneParameters.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
aabbox3d.h Enhanced documentation for isFrontFacing to make it safer to use. Fixed frustum culling to correctly handle all possible cases of box intersections. Replaced isFrontFacing by classifyPointRelation as suggested by vitek. Minor cleanups in some classes. 2007-05-28 11:14:47 +00:00
coreutil.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
dimension2d.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
fast_atof.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
heapsort.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
irrAllocator.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
irrArray.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
irrList.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
irrMap.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
irrMath.h More fixing of Sphere texture coords. Now we have proper spherical mapping, but a weird seam at the date line - when using the earth.bmp. 2007-05-22 14:19:01 +00:00
irrString.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
irrTypes.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
irrXML.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
irrlicht.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
line2d.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
line3d.h Some documentation fixes. 2007-05-27 00:04:58 +00:00
matrix4.h removed some warnings when doing double/float conversions 2007-06-07 13:21:19 +00:00
plane3d.h Enhanced documentation for isFrontFacing to make it safer to use. Fixed frustum culling to correctly handle all possible cases of box intersections. Replaced isFrontFacing by classifyPointRelation as suggested by vitek. Minor cleanups in some classes. 2007-05-28 11:14:47 +00:00
position2d.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
quaternion.h added quaternion::toAngleAxis 2007-05-21 00:35:31 +00:00
rect.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
triangle3d.h Enhanced documentation for isFrontFacing to make it safer to use. Fixed frustum culling to correctly handle all possible cases of box intersections. Replaced isFrontFacing by classifyPointRelation as suggested by vitek. Minor cleanups in some classes. 2007-05-28 11:14:47 +00:00
vector2d.h Some documentation fixes. 2007-05-27 00:04:58 +00:00
vector3d.h Some documentation fixes. 2007-05-27 00:04:58 +00:00