irrlicht/source/Irrlicht/IBurningShader.cpp

106 lines
2.3 KiB
C++

// Copyright (C) 2002-2007 Nikolaus Gebhardt / Thomas Alten
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_BURNINGSVIDEO_
#include "SoftwareDriver2_compile_config.h"
#include "IBurningShader.h"
namespace irr
{
namespace video
{
const tFixPointu IBurningShader::dithermask[ 4 * 4] =
{
0x00,0x80,0x20,0xa0,
0xc0,0x40,0xe0,0x60,
0x30,0xb0,0x10,0x90,
0xf0,0x70,0xd0,0x50
};
IBurningShader::IBurningShader(IDepthBuffer* zbuffer)
:RenderTarget(0),ZBuffer(zbuffer)
{
IT[0].Texture = 0;
IT[1].Texture = 0;
#ifdef _DEBUG
setDebugName("CTRTextureLightMap2_M1");
#endif
if (ZBuffer)
zbuffer->grab();
}
//! destructor
IBurningShader::~IBurningShader()
{
if (RenderTarget)
RenderTarget->drop();
if (ZBuffer)
ZBuffer->drop();
if ( IT[0].Texture )
IT[0].Texture->drop();
if ( IT[1].Texture )
IT[1].Texture->drop();
}
//! sets a render target
void IBurningShader::setRenderTarget(video::IImage* surface, const core::rect<s32>& viewPort)
{
if (RenderTarget)
RenderTarget->drop();
RenderTarget = surface;
if (RenderTarget)
{
SurfaceWidth = RenderTarget->getDimension().Width;
RenderTarget->grab();
}
}
//! sets the Texture
void IBurningShader::setTexture( u32 stage, video::CSoftwareTexture2* texture, s32 lodLevel)
{
sInternalTexture *it = &IT[stage];
if ( it->Texture)
it->Texture->drop();
it->Texture = texture;
if ( it->Texture)
{
it->Texture->grab();
// select mignify and magnify ( lodLevel )
//SOFTWARE_DRIVER_2_MIPMAPPING_LOD_BIAS
it->lodLevel = lodLevel;
it->Texture->setCurrentMipMapLOD (
core::s32_clamp ( lodLevel + SOFTWARE_DRIVER_2_MIPMAPPING_LOD_BIAS, 0, SOFTWARE_DRIVER_2_MIPMAPPING_MAX - 1 )
);
// prepare for optimal fixpoint
it->pitchlog2 = s32_log2_s32 ( it->Texture->getPitch() );
it->textureXMask = s32_to_fixPoint ( it->Texture->getSize().Width - 1 ) & FIX_POINT_UNSIGNED_MASK;
it->textureYMask = s32_to_fixPoint ( it->Texture->getSize().Height - 1 ) & FIX_POINT_UNSIGNED_MASK;
}
}
} // end namespace video
} // end namespace irr
#endif // _IRR_COMPILE_WITH_BURNINGSVIDEO_