irrlicht/source/Irrlicht/CMD3MeshFileLoader.cpp

50 lines
1010 B
C++

// Copyright (C) 2002-2007 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#include "CMD3MeshFileLoader.h"
#include "CAnimatedMeshMD3.h"
#include "irrString.h"
namespace irr
{
namespace scene
{
//! Constructor
CMD3MeshFileLoader::CMD3MeshFileLoader(io::IFileSystem* fs, video::IVideoDriver* driver)
{
}
//! destructor
CMD3MeshFileLoader::~CMD3MeshFileLoader()
{
}
//! returns true if the file maybe is able to be loaded by this class
//! based on the file extension (e.g. ".bsp")
bool CMD3MeshFileLoader::isALoadableFileExtension(const c8* filename)
{
return strstr(filename, ".md3") != 0;
}
IAnimatedMesh* CMD3MeshFileLoader::createMesh(irr::io::IReadFile* file)
{
CAnimatedMeshMD3 * mesh = new CAnimatedMeshMD3();
if ( mesh->loadModelFile ( 0, file ) )
return mesh;
mesh->drop ();
return 0;
}
} // end namespace scene
} // end namespace irr