56 lines
1.3 KiB
C++
56 lines
1.3 KiB
C++
// Copyright (C) 2002-2008 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef __C_GUI_CHECKBOX_H_INCLUDED__
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#define __C_GUI_CHECKBOX_H_INCLUDED__
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#include "IrrCompileConfig.h"
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#ifdef _IRR_COMPILE_WITH_GUI_
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#include "IGUICheckBox.h"
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namespace irr
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{
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namespace gui
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{
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class CGUICheckBox : public IGUICheckBox
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{
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public:
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//! constructor
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CGUICheckBox(bool checked, IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle);
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//! set if box is checked
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virtual void setChecked(bool checked);
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//! returns if box is checked
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virtual bool isChecked() const;
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//! called if an event happened.
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virtual bool OnEvent(const SEvent& event);
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//! draws the element and its children
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virtual void draw();
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//! Writes attributes of the element.
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virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const;
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//! Reads attributes of the element
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virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options);
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private:
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bool Pressed;
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bool Checked;
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u32 checkTime;
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};
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} // end namespace gui
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} // end namespace irr
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#endif // __C_GUI_CHECKBOX_H_INCLUDED__
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#endif // _IRR_COMPILE_WITH_GUI_
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