irrlicht/source/Irrlicht/CGUIMenu.h

54 lines
1.2 KiB
C++

// Copyright (C) 2002-2007 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_GUI_MENU_H_INCLUDED__
#define __C_GUI_MENU_H_INCLUDED__
#include "CGUIContextMenu.h"
namespace irr
{
namespace gui
{
//! GUI menu interface.
class CGUIMenu : public CGUIContextMenu
{
public:
//! constructor
CGUIMenu(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle);
//! destructor
~CGUIMenu();
//! draws the element and its children
virtual void draw();
//! called if an event happened.
virtual bool OnEvent(SEvent event);
//! Updates the absolute position.
virtual void updateAbsolutePosition();
protected:
virtual void recalculateSize();
//! returns the item highlight-area
virtual core::rect<s32> getHRect(const SItem& i, const core::rect<s32>& absolute);
//! Gets drawing rect of Item
virtual core::rect<s32> getRect(const SItem& i, const core::rect<s32>& absolute);
void closeAllSubMenus();
};
} // end namespace gui
} // end namespace irr
#endif