52 lines
1.3 KiB
C++
52 lines
1.3 KiB
C++
// Copyright (C) 2002-2006 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#include "IMetaTriangleSelector.h"
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#include "NativeConverter.h"
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namespace Irrlicht
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{
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namespace Scene
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{
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IMetaTriangleSelector::IMetaTriangleSelector(irr::scene::IMetaTriangleSelector* realSceneNodeAnimator)
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: ITriangleSelector(realSceneNodeAnimator), MetaTriangleSelector(realSceneNodeAnimator)
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{
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MetaTriangleSelector->grab();
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}
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IMetaTriangleSelector::~IMetaTriangleSelector()
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{
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MetaTriangleSelector->drop();
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}
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irr::scene::IMetaTriangleSelector* IMetaTriangleSelector::get_NativeMetaTriangleSelector()
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{
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return MetaTriangleSelector;
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}
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void IMetaTriangleSelector::AddTriangleSelector(ITriangleSelector* toAdd)
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{
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if (!toAdd)
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return;
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MetaTriangleSelector->addTriangleSelector(toAdd->get_NativeTriangleSelector());
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}
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bool IMetaTriangleSelector::RemoveTriangleSelector(ITriangleSelector* toRemove)
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{
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if (!toRemove)
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return false;
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return MetaTriangleSelector->removeTriangleSelector(toRemove->get_NativeTriangleSelector());
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}
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void IMetaTriangleSelector::RemoveAllTriangleSelectors()
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{
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MetaTriangleSelector->removeAllTriangleSelectors();
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}
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}
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}
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