69 lines
1.3 KiB
C++
69 lines
1.3 KiB
C++
// Copyright (C) 2002-2006 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#include "ITexture.h"
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namespace Irrlicht
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{
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namespace Video
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{
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ITexture::ITexture(irr::video::ITexture* texture)
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: Texture(texture)
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{
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if (!Texture)
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throw new System::Exception(new System::String("Null pointer set in ITexture."));
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Texture->grab();
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}
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//! destructor
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ITexture::~ITexture()
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{
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Texture->drop();
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}
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void* ITexture::Lock()
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{
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return Texture->lock();
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}
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void ITexture::Unlock()
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{
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Texture->unlock();
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}
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Core::Dimension2D ITexture::get_OriginalSize()
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{
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irr::core::dimension2d<irr::s32> dim = Texture->getOriginalSize();
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return Core::Dimension2D(dim.Width, dim.Height);
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}
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Core::Dimension2D ITexture::get_Size()
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{
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irr::core::dimension2d<irr::s32> dim = Texture->getSize();
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return Core::Dimension2D(dim.Width, dim.Height);
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}
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DriverType ITexture::get_DriverType()
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{
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return (Video::DriverType)Texture->getDriverType();
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}
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ColorFormat ITexture::get_ColorFormat()
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{
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return (Video::ColorFormat)Texture->getColorFormat();
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}
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System::Int32 ITexture::get_Pitch()
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{
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return Texture->getPitch();
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}
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irr::video::ITexture* ITexture::get_NativeTexture()
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{
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return Texture;
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}
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}
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}
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