118 lines
3.7 KiB
C++
118 lines
3.7 KiB
C++
// Copyright (C) 2002-2009 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef __I_GUI_TAB_CONTROL_H_INCLUDED__
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#define __I_GUI_TAB_CONTROL_H_INCLUDED__
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#include "IGUIElement.h"
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#include "SColor.h"
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#include "IGUISkin.h"
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namespace irr
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{
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namespace gui
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{
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//! A tab-page, onto which other gui elements could be added.
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/** IGUITab refers to the page itself, not to the tab in the tabbar of an IGUITabControl. */
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class IGUITab : public IGUIElement
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{
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public:
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//! constructor
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IGUITab(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle)
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: IGUIElement(EGUIET_TAB, environment, parent, id, rectangle) {}
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//! Returns number of tab if in tabcontrol.
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/** Can be accessed later IGUITabControl::getTab() by this number. */
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virtual s32 getNumber() const = 0;
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//! sets if the tab should draw its background
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virtual void setDrawBackground(bool draw=true) = 0;
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//! sets the color of the background, if it should be drawn.
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virtual void setBackgroundColor(video::SColor c) = 0;
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//! returns true if the tab is drawing its background, false if not
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virtual bool isDrawingBackground() const = 0;
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//! returns the color of the background
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virtual video::SColor getBackgroundColor() const = 0;
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//! sets the color of the text
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virtual void setTextColor(video::SColor c) = 0;
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//! gets the color of the text
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virtual video::SColor getTextColor() const = 0;
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};
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//! A standard tab control
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class IGUITabControl : public IGUIElement
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{
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public:
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//! constructor
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IGUITabControl(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle)
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: IGUIElement(EGUIET_TAB_CONTROL, environment, parent, id, rectangle) {}
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//! Adds a tab
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virtual IGUITab* addTab(const wchar_t* caption, s32 id=-1) = 0;
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//! Returns amount of tabs in the tabcontrol
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virtual s32 getTabCount() const = 0;
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//! Returns a tab based on zero based index
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/** \param idx: zero based index of tab. Is a value betwenn 0 and getTabcount()-1;
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\return Returns pointer to the Tab. Returns 0 if no tab
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is corresponding to this tab. */
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virtual IGUITab* getTab(s32 idx) const = 0;
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//! Brings a tab to front.
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/** \param idx: number of the tab.
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\return Returns true if successful. */
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virtual bool setActiveTab(s32 idx) = 0;
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//! Brings a tab to front.
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/** \param tab: pointer to the tab.
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\return Returns true if successful. */
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virtual bool setActiveTab(IGUITab *tab) = 0;
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//! Returns which tab is currently active
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virtual s32 getActiveTab() const = 0;
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//! Set the height of the tabs
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virtual void setTabHeight( s32 height ) = 0;
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//! Get the height of the tabs
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/** return Returns the height of the tabs */
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virtual s32 getTabHeight() const = 0;
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//! set the maximal width of a tab. Per default width is 0 which means "no width restriction".
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virtual void setTabMaxWidth(s32 width ) = 0;
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//! get the maximal width of a tab
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virtual s32 getTabMaxWidth() const = 0;
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//! Set the alignment of the tabs
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/** Use EGUIA_UPPERLEFT or EGUIA_LOWERRIGHT */
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virtual void setTabVerticalAlignment( gui::EGUI_ALIGNMENT alignment ) = 0;
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//! Get the alignment of the tabs
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/** return Returns the alignment of the tabs */
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virtual gui::EGUI_ALIGNMENT getTabVerticalAlignment() const = 0;
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//! Set the extra width added to tabs on each side of the text
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virtual void setTabExtraWidth( s32 extraWidth ) = 0;
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//! Get the extra width added to tabs on each side of the text
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/** return Returns the extra width of the tabs */
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virtual s32 getTabExtraWidth() const = 0;
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};
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} // end namespace gui
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} // end namespace irr
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#endif
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