309 lines
8.9 KiB
C++
309 lines
8.9 KiB
C++
// Copyright (C) 2008-2012 Christian Stehno, Colin MacDonald
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// No rights reserved: this software is in the public domain.
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#include "testUtils.h"
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using namespace irr;
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using namespace core;
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namespace
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{
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//! check miplevels by visual test
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bool renderMipLevels(video::E_DRIVER_TYPE driverType)
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{
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IrrlichtDevice *device = createDevice( driverType, dimension2d<u32>(160, 120), 32);
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if (!device)
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return true; // Treat a failure to create a driver as benign; this saves a lot of #ifdefs
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video::IVideoDriver* driver = device->getVideoDriver();
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scene::ISceneManager * smgr = device->getSceneManager();
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if (!driver->queryFeature(video::EVDF_MIP_MAP))
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{
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device->closeDevice();
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device->run();
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device->drop();
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return true;
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}
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stabilizeScreenBackground(driver);
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logTestString("Testing driver %ls\n", driver->getName());
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scene::ISceneNode* n = smgr->addCubeSceneNode();
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scene::ISceneNode* n2 = smgr->addCubeSceneNode(10, 0, -1, core::vector3df(20,0,30), core::vector3df(0,45,0));
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// we use a main texture with blue on top and red below
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// and mipmap with pink on top and cyan below
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if (n && n2)
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{
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// create the texture and miplevels with distinct colors
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u32 texData[16*16];
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for (u32 i=0; i<16*16; ++i)
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texData[i]=(i<8*16?0xff0000ff:0xffff0000);
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video::IImage* image = driver->createImageFromData(video::ECF_A8R8G8B8, core::dimension2du(16,16), texData, false);
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u32 mipdata[8*16];
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u32 index=0;
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for (u32 j=8; j>0; j/=2)
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{
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for (u32 i=0; i<j; ++i)
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{
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u32 val=(i<j/2?0xffff00ff:0xff00ffff);
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for (u32 k=0; k<j; ++k)
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mipdata[index++]=val;
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}
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}
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video::ITexture* tex = driver->addTexture("miptest", image, mipdata);
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if (!tex)
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// is probably an error in the mipdata handling
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return false;
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else
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{
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n->setMaterialFlag(video::EMF_LIGHTING, false);
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n->setMaterialTexture(0, tex);
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n2->setMaterialFlag(video::EMF_LIGHTING, false);
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n2->setMaterialTexture(0, tex);
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}
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image->drop();
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}
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(void)smgr->addCameraSceneNode(0, core::vector3df(10,0,-30));
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driver->beginScene(true, true, video::SColor(255,100,101,140));
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smgr->drawAll();
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driver->endScene();
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bool result = takeScreenshotAndCompareAgainstReference(driver, "-renderMipmap.png");
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if (!result)
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logTestString("mipmap render failed.\n", driver->getName());
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else
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logTestString("Passed\n");
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device->closeDevice();
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device->run();
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device->drop();
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return result;
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}
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//! Tests locking miplevels
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bool lockAllMipLevels(video::E_DRIVER_TYPE driverType)
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{
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IrrlichtDevice *device = createDevice( driverType, dimension2d<u32>(160, 120), 32);
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if (!device)
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return true; // Treat a failure to create a driver as benign; this saves a lot of #ifdefs
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video::IVideoDriver* driver = device->getVideoDriver();
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scene::ISceneManager * smgr = device->getSceneManager();
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if (!driver->queryFeature(video::EVDF_MIP_MAP))
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{
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device->closeDevice();
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device->run();
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device->drop();
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return true;
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}
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stabilizeScreenBackground(driver);
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logTestString("Testing driver %ls\n", driver->getName());
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scene::ISceneNode* n = smgr->addCubeSceneNode();
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if (n)
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{
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// create the texture and miplevels with distinct colors
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u32 texData[16*16];
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for (u32 i=0; i<16*16; ++i)
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texData[i]=0xff0000ff-i;
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video::IImage* image = driver->createImageFromData(video::ECF_A8R8G8B8, core::dimension2du(16,16), texData, false);
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u32 mipdata[8*16];
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u32 index=0;
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for (u32 j=8; j>0; j/=2)
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{
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u32 val=(j==8?0x00ff00ff:(j==4?0x0000ffff:(j==2?0xc2c200ff:0x001212ff)));
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for (u32 i=0; i<j; ++i)
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{
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for (u32 k=0; k<j; ++k)
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mipdata[index++]=val-i;
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}
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}
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video::ITexture* tex = driver->addTexture("miptest", image, mipdata);
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if (!tex)
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// is probably an error in the mipdata handling
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return false;
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else
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n->setMaterialTexture(0, tex);
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image->drop();
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}
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(void)smgr->addCameraSceneNode();
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driver->beginScene(true, true, video::SColor(255,100,101,140));
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smgr->drawAll();
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driver->endScene();
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video::ITexture* tex = driver->findTexture("miptest");
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video::SColor* bits = (video::SColor*)tex->lock(video::ETLM_READ_ONLY, 0);
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bool result = (bits[0].color==0xff0000ff);
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tex->unlock();
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bits = (video::SColor*)tex->lock(video::ETLM_READ_ONLY, 1);
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result &= (bits[0].color==0x00ff00ff);
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tex->unlock();
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bits = (video::SColor*)tex->lock(video::ETLM_READ_ONLY, 2);
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result &= (bits[0].color==0x0000ffff);
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tex->unlock();
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bits = (video::SColor*)tex->lock(video::ETLM_READ_ONLY, 3);
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result &= (bits[0].color==0xc2c200ff);
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tex->unlock();
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bits = (video::SColor*)tex->lock(video::ETLM_READ_ONLY, 4);
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result &= (bits[0].color==0x001212ff);
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tex->unlock();
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if (!result)
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logTestString("mipmap lock after init with driver %ls failed.\n", driver->getName());
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// test with updating a lower level, and reading upper and lower
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bits = (video::SColor*)tex->lock(video::ETLM_READ_WRITE, 3);
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bits[0]=0xff00ff00;
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bits[1]=0xff00ff00;
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tex->unlock();
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bits = (video::SColor*)tex->lock(video::ETLM_READ_WRITE, 4);
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result &= (bits[0].color==0x001212ff);
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tex->unlock();
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bits = (video::SColor*)tex->lock(video::ETLM_READ_ONLY, 3);
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result &= ((bits[0].color==0xff00ff00)&&(bits[2].color==0xc2c200fe));
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tex->unlock();
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if (!result)
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logTestString("mipmap lock after mipmap write with driver %ls failed.\n", driver->getName());
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// now test locking level 0
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bits = (video::SColor*)tex->lock(video::ETLM_READ_WRITE, 0);
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bits[0]=0xff00ff00;
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bits[1]=0xff00ff00;
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tex->unlock();
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bits = (video::SColor*)tex->lock(video::ETLM_READ_WRITE, 4);
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result &= (bits[0].color==0x001212ff);
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tex->unlock();
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bits = (video::SColor*)tex->lock(video::ETLM_READ_ONLY, 0);
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result &= ((bits[0].color==0xff00ff00)&&(bits[2].color==0xff0000fd));
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tex->unlock();
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if (!result)
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logTestString("mipmap lock at level 0 after mipmap write with driver %ls failed.\n", driver->getName());
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else
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logTestString("Passed\n");
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device->closeDevice();
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device->run();
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device->drop();
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return result;
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}
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//! Tests locking miplevels after texture was created with auto mipmap update
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bool lockWithAutoMipmap(video::E_DRIVER_TYPE driverType)
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{
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IrrlichtDevice *device = createDevice( driverType, dimension2d<u32>(160, 120), 32);
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if (!device)
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return true; // Treat a failure to create a driver as benign; this saves a lot of #ifdefs
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video::IVideoDriver* driver = device->getVideoDriver();
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scene::ISceneManager * smgr = device->getSceneManager();
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if (!driver->queryFeature(video::EVDF_MIP_MAP))
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{
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device->closeDevice();
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device->run();
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device->drop();
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return true;
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}
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stabilizeScreenBackground(driver);
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logTestString("Testing driver %ls\n", driver->getName());
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scene::ISceneNode* n = smgr->addCubeSceneNode();
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if (n)
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{
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// create the texture
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u32 texData[16*16];
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for (u32 i=0; i<16*16; ++i)
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texData[i]=0xff0000ff-i;
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video::IImage* image = driver->createImageFromData(video::ECF_A8R8G8B8, core::dimension2du(16,16), texData, false);
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video::ITexture* tex = driver->addTexture("miptest", image);
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if (!tex)
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return false;
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else
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n->setMaterialTexture(0, tex);
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image->drop();
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}
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(void)smgr->addCameraSceneNode();
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driver->beginScene(true, true, video::SColor(255,100,101,140));
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smgr->drawAll();
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driver->endScene();
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video::ITexture* tex = driver->findTexture("miptest");
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video::SColor* bits = (video::SColor*)tex->lock(video::ETLM_READ_ONLY, 0);
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bool result = (bits[0].color==0xff0000ff);
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tex->unlock();
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if (!result)
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logTestString("mipmap lock after init with driver %ls failed.\n", driver->getName());
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// test with updating a lower level, and reading upper and lower
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bits = (video::SColor*)tex->lock(video::ETLM_READ_WRITE, 3);
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bits[0]=0xff00ff00;
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bits[1]=0xff00ff00;
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tex->unlock();
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// lock another texture just to invalidate caches in the driver
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bits = (video::SColor*)tex->lock(video::ETLM_READ_WRITE, 4);
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tex->unlock();
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bits = (video::SColor*)tex->lock(video::ETLM_READ_ONLY, 3);
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result &= ((bits[0].color==0xff00ff00)&&(bits[2].color!=0xff00ff00));
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tex->unlock();
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if (!result)
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logTestString("mipmap lock after mipmap write with driver %ls failed.\n", driver->getName());
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// now test locking level 0
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bits = (video::SColor*)tex->lock(video::ETLM_READ_WRITE, 0);
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bits[0]=0x00ff00ff;
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bits[1]=0x00ff00ff;
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tex->unlock();
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bits = (video::SColor*)tex->lock(video::ETLM_READ_ONLY, 3);
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result &= ((bits[0].color==0xff00ff00)&&(bits[2].color!=0xff00ff00));
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tex->unlock();
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if (!result)
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logTestString("mipmap lock at level 0 after mipmap write with driver %ls failed.\n", driver->getName());
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else
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logTestString("Passed\n");
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device->closeDevice();
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device->run();
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device->drop();
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return result;
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}
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}
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bool textureFeatures(void)
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{
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bool result = true;
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TestWithAllDrivers(renderMipLevels);
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TestWithAllDrivers(lockAllMipLevels);
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TestWithAllDrivers(lockWithAutoMipmap);
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return result;
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}
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