irrlicht/source/Irrlicht/CSoftware2MaterialRenderer.h

84 lines
1.8 KiB
C++

// Copyright (C) 2002-2007 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_SOFTWARE2_MATERIAL_RENDERER_H_INCLUDED__
#define __C_SOFTWARE2_MATERIAL_RENDERER_H_INCLUDED__
#include "SoftwareDriver2_compile_config.h"
#include "IMaterialRenderer.h"
#include "CSoftwareDriver2.h"
namespace irr
{
namespace video
{
//! Base class for all internal Software2 material renderers
class CSoftware2MaterialRenderer : public IMaterialRenderer
{
public:
//! Constructor
CSoftware2MaterialRenderer(video::CSoftwareDriver2* driver)
: Driver(driver)
{
}
protected:
video::CSoftwareDriver2* Driver;
};
//! solid material renderer
class CSoftware2MaterialRenderer_SOLID : public CSoftware2MaterialRenderer
{
public:
CSoftware2MaterialRenderer_SOLID ( video::CSoftwareDriver2* driver )
:CSoftware2MaterialRenderer ( driver ) {}
//! Returns if the material is transparent.
virtual bool isTransparent() const
{
return false;
}
};
//! Transparent material renderer
class CSoftware2MaterialRenderer_TRANSPARENT_ADD_COLOR : public CSoftware2MaterialRenderer
{
public:
CSoftware2MaterialRenderer_TRANSPARENT_ADD_COLOR ( video::CSoftwareDriver2* driver )
: CSoftware2MaterialRenderer ( driver ) {}
//! Returns if the material is transparent.
virtual bool isTransparent() const
{
return true;
}
};
//! unsupported material renderer
class CSoftware2MaterialRenderer_UNSUPPORTED : public CSoftware2MaterialRenderer
{
public:
CSoftware2MaterialRenderer_UNSUPPORTED ( video::CSoftwareDriver2* driver )
: CSoftware2MaterialRenderer ( driver ) {}
virtual s32 getRenderCapability() const { return 1; }
};
} // end namespace video
} // end namespace irr
#endif