irrlicht/source/Irrlicht/CGUIModalScreen.cpp

160 lines
3.8 KiB
C++

// Copyright (C) 2002-2007 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#include "CGUIModalScreen.h"
#ifdef _IRR_COMPILE_WITH_GUI_
#include "IGUIEnvironment.h"
#include "os.h"
#include "IVideoDriver.h"
#include "IGUISkin.h"
namespace irr
{
namespace gui
{
//! constructor
CGUIModalScreen::CGUIModalScreen(IGUIEnvironment* environment, IGUIElement* parent, s32 id)
: IGUIElement(EGUIET_MODAL_SCREEN, environment, parent, id, parent->getAbsolutePosition()),
MouseDownTime(0)
{
#ifdef _DEBUG
setDebugName("CGUIModalScreen");
#endif
setAlignment(EGUIA_UPPERLEFT, EGUIA_LOWERRIGHT, EGUIA_UPPERLEFT, EGUIA_LOWERRIGHT);
// this element is a tab group
setTabGroup(true);
}
//! called if an event happened.
bool CGUIModalScreen::OnEvent(const SEvent& event)
{
switch(event.EventType)
{
case EET_GUI_EVENT:
switch(event.GUIEvent.EventType)
{
case EGET_ELEMENT_FOCUSED:
// only children are allowed the focus
if (event.GUIEvent.Caller != this && !isMyChild(event.GUIEvent.Caller))
Environment->setFocus(this);
return false;
case EGET_ELEMENT_FOCUS_LOST:
// only children are allowed the focus
if (!(isMyChild(event.GUIEvent.Element) || event.GUIEvent.Element == this))
{
MouseDownTime = os::Timer::getTime();
return true;
}
else
{
return IGUIElement::OnEvent(event);
}
case EGET_ELEMENT_CLOSED:
// do not interfere with children being removed
return IGUIElement::OnEvent(event);
default:
break;
}
case EET_MOUSE_INPUT_EVENT:
if (event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN)
{
MouseDownTime = os::Timer::getTime();
}
default:
break;
}
IGUIElement::OnEvent(event);
return true; // absorb everything else
}
//! draws the element and its children
void CGUIModalScreen::draw()
{
IGUISkin *skin = Environment->getSkin();
if (!skin)
return;
u32 now = os::Timer::getTime();
if (now - MouseDownTime < 300 && (now / 70)%2)
{
core::list<IGUIElement*>::Iterator it = Children.begin();
core::rect<s32> r;
video::SColor c = Environment->getSkin()->getColor(gui::EGDC_3D_HIGH_LIGHT);
for (; it != Children.end(); ++it)
{
r = (*it)->getAbsolutePosition();
r.LowerRightCorner.X += 1;
r.LowerRightCorner.Y += 1;
r.UpperLeftCorner.X -= 1;
r.UpperLeftCorner.Y -= 1;
skin->draw2DRectangle(this, c, r, &AbsoluteClippingRect);
}
}
IGUIElement::draw();
}
//! Removes a child.
void CGUIModalScreen::removeChild(IGUIElement* child)
{
IGUIElement::removeChild(child);
if (Children.empty())
remove();
}
//! adds a child
void CGUIModalScreen::addChild(IGUIElement* child)
{
IGUIElement::addChild(child);
Environment->setFocus(child);
}
void CGUIModalScreen::updateAbsolutePosition()
{
core::rect<s32> parentRect(0,0,0,0);
if (Parent)
{
parentRect = Parent->getAbsolutePosition();
RelativeRect.UpperLeftCorner.X = 0;
RelativeRect.UpperLeftCorner.Y = 0;
RelativeRect.LowerRightCorner.X = parentRect.getWidth();
RelativeRect.LowerRightCorner.Y = parentRect.getHeight();
}
IGUIElement::updateAbsolutePosition();
}
//! Writes attributes of the element.
void CGUIModalScreen::serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options=0) const
{
// these don't get serialized, their status is added to their children.
}
//! Reads attributes of the element
void CGUIModalScreen::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0)
{
// these don't get deserialized. children create them if required
}
} // end namespace gui
} // end namespace irr
#endif // _IRR_COMPILE_WITH_GUI_