irrlicht/tests
hybrid 149d9ec814 Fix OpenGL texture matrix setup, found by pc0de. Sorry for the inconvenience, was probably very late when I changed that code.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3523 dfc29bdd-3216-0410-991c-e03cc46cb475
2010-12-28 19:12:50 +00:00
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empty/empty Merged revisiosn 1851:1883 from 1.5 branch. unit tests and severla bug fixes. 2008-11-29 22:35:56 +00:00
media Fix OpenGL texture matrix setup, found by pc0de. Sorry for the inconvenience, was probably very late when I changed that code. 2010-12-28 19:12:50 +00:00
2dmaterial.cpp Relax some test criteria 2010-12-14 23:29:14 +00:00
Makefile Fix compiling on linux/gcc. 2010-07-18 12:07:57 +00:00
anti-aliasing.cpp Relax some comparisons, due to low driver settings. 2010-12-12 00:06:13 +00:00
archiveReader.cpp Add some closeDevice calls to reduce the open windows after tests have run. 2010-09-14 07:24:33 +00:00
b3dAnimation.cpp Add some closeDevice calls to reduce the open windows after tests have run. 2010-09-14 07:24:33 +00:00
burningsVideo.cpp Add some closeDevice calls to reduce the open windows after tests have run. 2010-09-14 07:24:33 +00:00
collisionResponseAnimator.cpp Add some closeDevice calls to reduce the open windows after tests have run. 2010-09-14 07:24:33 +00:00
color.cpp Fix function name change from libpng update. 2010-07-18 11:00:28 +00:00
createImage.cpp Add some closeDevice calls to reduce the open windows after tests have run. 2010-09-14 07:24:33 +00:00
cursorSetVisible.cpp Add some closeDevice calls to reduce the open windows after tests have run. 2010-09-14 07:24:33 +00:00
disambiguateTextures.cpp Add some closeDevice calls to reduce the open windows after tests have run. 2010-09-14 07:24:33 +00:00
draw2DImage.cpp Fix transformation matrices for OpenGL rendering after setRenderTarget. 2010-12-07 16:21:43 +00:00
drawPixel.cpp Add some closeDevice calls to reduce the open windows after tests have run. 2010-09-14 07:24:33 +00:00
drawRectOutline.cpp Relax some comparisons, due to low driver settings. 2010-12-12 00:06:13 +00:00
enumerateImageManipulators.cpp Add some closeDevice calls to reduce the open windows after tests have run. 2010-09-14 07:24:33 +00:00
exports.cpp Slightly reordered the test cases based on resource usage. 2009-11-10 09:14:12 +00:00
fast_atof.cpp Fix more device->drop calls to properly remove the window as well under windows. 2010-12-07 18:16:42 +00:00
filesystem.cpp Fix more device->drop calls to properly remove the window as well under windows. 2010-12-07 18:16:42 +00:00
flyCircleAnimator.cpp Fix more device->drop calls to properly remove the window as well under windows. 2010-12-07 18:16:42 +00:00
guiDisabledMenu.cpp Relax some comparisons, due to low driver settings. 2010-12-12 00:06:13 +00:00
irrArray.cpp Merged revisions 3089-3138 from 1.7 branch. Full merge, all changes from 1.7 beta phase up to now are included. 2010-01-08 11:46:38 +00:00
irrCoreEquals.cpp Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
irrList.cpp Allow getting a ConstIterator from a non-const core:list 2009-12-20 18:43:12 +00:00
irrMap.cpp Add swap functions to irrMath and to the core classes. 2009-12-20 16:55:15 +00:00
irrString.cpp Add test for string operator+= and fix for long type parameters. Bug and fix found by loneboco. 2010-02-08 00:04:26 +00:00
lightMaps.cpp Fix more device->drop calls to properly remove the window as well under windows. 2010-12-07 18:16:42 +00:00
lights.cpp Fix more device->drop calls to properly remove the window as well under windows. 2010-12-07 18:16:42 +00:00
line2dIntersectWith.cpp Merged from trunk, revisions 3366-3387. A few bug fixes all over the place. 2010-09-05 19:33:06 +00:00
loadTextures.cpp Fix more device->drop calls to properly remove the window as well under windows. 2010-12-07 18:16:42 +00:00
main.cpp New test for filtering 2d renders through 2dmaterial. 2010-12-12 21:41:16 +00:00
makeColorKeyTexture.cpp Fix more device->drop calls to properly remove the window as well under windows. 2010-12-07 18:16:42 +00:00
matrixOps.cpp Fix getRotationDegrees in matrix class as noted by drewbacca 2010-09-07 17:03:54 +00:00
md2Animation.cpp Fix more device->drop calls to properly remove the window as well under windows. 2010-12-07 18:16:42 +00:00
meshLoaders.cpp Fix more device->drop calls to properly remove the window as well under windows. 2010-12-07 18:16:42 +00:00
meshTransform.cpp Fix more device->drop calls to properly remove the window as well under windows. 2010-12-07 18:16:42 +00:00
mrt.cpp Fix result variable aggregation 2010-12-28 17:11:14 +00:00
orthoCam.cpp Fix more device->drop calls to properly remove the window as well under windows. 2010-12-07 18:16:42 +00:00
planeMatrix.cpp Fix more device->drop calls to properly remove the window as well under windows. 2010-12-07 18:16:42 +00:00
projectionMatrix.cpp Relax some test criteria 2010-12-14 23:29:14 +00:00
removeCustomAnimator.cpp Fix more device->drop calls to properly remove the window as well under windows. 2010-12-07 18:16:42 +00:00
renderTargetTexture.cpp Relax some comparisons, due to low driver settings. 2010-12-12 00:06:13 +00:00
sceneCollisionManager.cpp Fix more device->drop calls to properly remove the window as well under windows. 2010-12-07 18:16:42 +00:00
sceneNodeAnimator.cpp Fix more device->drop calls to properly remove the window as well under windows. 2010-12-07 18:16:42 +00:00
serializeAttributes.cpp Fix more device->drop calls to properly remove the window as well under windows. 2010-12-07 18:16:42 +00:00
softwareDevice.cpp Fix more device->drop calls to properly remove the window as well under windows. 2010-12-07 18:16:42 +00:00
stencilshadow.cpp Fix more device->drop calls to properly remove the window as well under windows. 2010-12-07 18:16:42 +00:00
terrainSceneNode.cpp Fix more device->drop calls to properly remove the window as well under windows. 2010-12-07 18:16:42 +00:00
testDimension2d.cpp Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
testGeometryCreator.cpp Add some closeDevice calls to reduce the open windows after tests have run. 2010-09-14 07:24:33 +00:00
testQuaternion.cpp Merged revisions 3172:3197 from 1.7 branch. Some more bug fixes and doc updates from the 1.7 beta phase. 2010-02-02 20:53:57 +00:00
testS3DVertex.cpp Merge revisions 3139:3171 from 1.7 branch. Many new tests and bug fixes. 2010-01-23 16:53:15 +00:00
testUtils.cpp Change image usage. 2009-11-20 16:54:01 +00:00
testUtils.h Merged revisions 3089-3138 from 1.7 branch. Full merge, all changes from 1.7 beta phase up to now are included. 2010-01-08 11:46:38 +00:00
testVector2d.cpp Merged from 1.6 branch, revisions 2936:3075. Several bugfixes for GUI, containers, file system. 2009-12-28 10:56:30 +00:00
testVector3d.cpp Merged revisions 3172:3197 from 1.7 branch. Some more bug fixes and doc updates from the 1.7 beta phase. 2010-02-02 20:53:57 +00:00
testXML.cpp Fix more device->drop calls to properly remove the window as well under windows. 2010-12-07 18:16:42 +00:00
testaabbox.cpp Merged revisions 3089-3138 from 1.7 branch. Full merge, all changes from 1.7 beta phase up to now are included. 2010-01-08 11:46:38 +00:00
tests-last-passed-at.txt Fix OpenGL texture matrix setup, found by pc0de. Sorry for the inconvenience, was probably very late when I changed that code. 2010-12-28 19:12:50 +00:00
tests-readme.txt Add some more tests docs, and revert some value changes which need different treatment. 2009-11-12 19:49:36 +00:00
tests.cbp Enable test for projection matrix. I have removed the projection matrix tweak from OpenGL driver, as it does not seem to have any effect. At least no good one. 2010-12-11 17:11:30 +00:00
tests.workspace https://sourceforge.net/tracker2/?func=detail&aid=2552603&group_id=74339&atid=540678 2009-01-31 17:01:45 +00:00
tests_vc8.sln Changes in 1.6 TA 2009-02-10 15:08:23 +00:00
tests_vc8.vcproj Enable test for projection matrix. I have removed the projection matrix tweak from OpenGL driver, as it does not seem to have any effect. At least no good one. 2010-12-11 17:11:30 +00:00
tests_vc9.sln Merged revisions 3089-3138 from 1.7 branch. Full merge, all changes from 1.7 beta phase up to now are included. 2010-01-08 11:46:38 +00:00
tests_vc9.vcproj Enable test for projection matrix. I have removed the projection matrix tweak from OpenGL driver, as it does not seem to have any effect. At least no good one. 2010-12-11 17:11:30 +00:00
tests_vc10.sln Add the other msvc 2010 project and solution files. Fix all configurations to work as expected. 2010-08-31 16:51:14 +00:00
tests_vc10.vcxproj Enable test for projection matrix. I have removed the projection matrix tweak from OpenGL driver, as it does not seem to have any effect. At least no good one. 2010-12-11 17:11:30 +00:00
textureFeatures.cpp Fix result variable aggregation 2010-12-28 17:11:14 +00:00
textureRenderStates.cpp Fix OpenGL texture matrix setup, found by pc0de. Sorry for the inconvenience, was probably very late when I changed that code. 2010-12-28 19:12:50 +00:00
timer.cpp Fix more device->drop calls to properly remove the window as well under windows. 2010-12-07 18:16:42 +00:00
transparentMaterials.cpp Disabled the opengl test for reflection transparent material. 2010-12-12 23:04:13 +00:00
triangle3d.cpp Some new tests. 2009-11-10 18:27:01 +00:00
vectorPositionDimension2d.cpp Fix tests. 2009-11-12 17:57:30 +00:00
videoDriver.cpp Add some closeDevice calls to reduce the open windows after tests have run. 2010-09-14 07:24:33 +00:00
viewPort.cpp Relax some comparisons, due to low driver settings. 2010-12-12 00:06:13 +00:00
writeImageToFile.cpp Make sure tests run through again. Also cleaned them up a little removing the memory-leaks. 2010-07-16 20:29:07 +00:00