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empty/empty
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Merged revisiosn 1851:1883 from 1.5 branch. unit tests and severla bug fixes.
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2008-11-29 22:35:56 +00:00 |
media
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Fix OpenGL texture matrix setup, found by pc0de. Sorry for the inconvenience, was probably very late when I changed that code.
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2010-12-28 19:12:50 +00:00 |
2dmaterial.cpp
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Relax some test criteria
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2010-12-14 23:29:14 +00:00 |
Makefile
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Fix compiling on linux/gcc.
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2010-07-18 12:07:57 +00:00 |
anti-aliasing.cpp
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Relax some comparisons, due to low driver settings.
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2010-12-12 00:06:13 +00:00 |
archiveReader.cpp
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Add some closeDevice calls to reduce the open windows after tests have run.
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2010-09-14 07:24:33 +00:00 |
b3dAnimation.cpp
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Add some closeDevice calls to reduce the open windows after tests have run.
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2010-09-14 07:24:33 +00:00 |
burningsVideo.cpp
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Add some closeDevice calls to reduce the open windows after tests have run.
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2010-09-14 07:24:33 +00:00 |
collisionResponseAnimator.cpp
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Add some closeDevice calls to reduce the open windows after tests have run.
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2010-09-14 07:24:33 +00:00 |
color.cpp
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Fix function name change from libpng update.
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2010-07-18 11:00:28 +00:00 |
createImage.cpp
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Add some closeDevice calls to reduce the open windows after tests have run.
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2010-09-14 07:24:33 +00:00 |
cursorSetVisible.cpp
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Add some closeDevice calls to reduce the open windows after tests have run.
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2010-09-14 07:24:33 +00:00 |
disambiguateTextures.cpp
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Add some closeDevice calls to reduce the open windows after tests have run.
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2010-09-14 07:24:33 +00:00 |
draw2DImage.cpp
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Fix transformation matrices for OpenGL rendering after setRenderTarget.
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2010-12-07 16:21:43 +00:00 |
drawPixel.cpp
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Add some closeDevice calls to reduce the open windows after tests have run.
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2010-09-14 07:24:33 +00:00 |
drawRectOutline.cpp
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Relax some comparisons, due to low driver settings.
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2010-12-12 00:06:13 +00:00 |
enumerateImageManipulators.cpp
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Add some closeDevice calls to reduce the open windows after tests have run.
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2010-09-14 07:24:33 +00:00 |
exports.cpp
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Slightly reordered the test cases based on resource usage.
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2009-11-10 09:14:12 +00:00 |
fast_atof.cpp
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Fix more device->drop calls to properly remove the window as well under windows.
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2010-12-07 18:16:42 +00:00 |
filesystem.cpp
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Fix more device->drop calls to properly remove the window as well under windows.
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2010-12-07 18:16:42 +00:00 |
flyCircleAnimator.cpp
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Fix more device->drop calls to properly remove the window as well under windows.
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2010-12-07 18:16:42 +00:00 |
guiDisabledMenu.cpp
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Relax some comparisons, due to low driver settings.
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2010-12-12 00:06:13 +00:00 |
irrArray.cpp
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Merged revisions 3089-3138 from 1.7 branch. Full merge, all changes from 1.7 beta phase up to now are included.
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2010-01-08 11:46:38 +00:00 |
irrCoreEquals.cpp
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Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files.
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2009-08-24 09:12:27 +00:00 |
irrList.cpp
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Allow getting a ConstIterator from a non-const core:list
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2009-12-20 18:43:12 +00:00 |
irrMap.cpp
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Add swap functions to irrMath and to the core classes.
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2009-12-20 16:55:15 +00:00 |
irrString.cpp
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Add test for string operator+= and fix for long type parameters. Bug and fix found by loneboco.
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2010-02-08 00:04:26 +00:00 |
lightMaps.cpp
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Fix more device->drop calls to properly remove the window as well under windows.
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2010-12-07 18:16:42 +00:00 |
lights.cpp
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Fix more device->drop calls to properly remove the window as well under windows.
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2010-12-07 18:16:42 +00:00 |
line2dIntersectWith.cpp
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Merged from trunk, revisions 3366-3387. A few bug fixes all over the place.
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2010-09-05 19:33:06 +00:00 |
loadTextures.cpp
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Fix more device->drop calls to properly remove the window as well under windows.
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2010-12-07 18:16:42 +00:00 |
main.cpp
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New test for filtering 2d renders through 2dmaterial.
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2010-12-12 21:41:16 +00:00 |
makeColorKeyTexture.cpp
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Fix more device->drop calls to properly remove the window as well under windows.
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2010-12-07 18:16:42 +00:00 |
matrixOps.cpp
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Fix getRotationDegrees in matrix class as noted by drewbacca
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2010-09-07 17:03:54 +00:00 |
md2Animation.cpp
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Fix more device->drop calls to properly remove the window as well under windows.
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2010-12-07 18:16:42 +00:00 |
meshLoaders.cpp
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Fix more device->drop calls to properly remove the window as well under windows.
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2010-12-07 18:16:42 +00:00 |
meshTransform.cpp
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Fix more device->drop calls to properly remove the window as well under windows.
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2010-12-07 18:16:42 +00:00 |
mrt.cpp
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Fix result variable aggregation
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2010-12-28 17:11:14 +00:00 |
orthoCam.cpp
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Fix more device->drop calls to properly remove the window as well under windows.
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2010-12-07 18:16:42 +00:00 |
planeMatrix.cpp
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Fix more device->drop calls to properly remove the window as well under windows.
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2010-12-07 18:16:42 +00:00 |
projectionMatrix.cpp
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Relax some test criteria
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2010-12-14 23:29:14 +00:00 |
removeCustomAnimator.cpp
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Fix more device->drop calls to properly remove the window as well under windows.
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2010-12-07 18:16:42 +00:00 |
renderTargetTexture.cpp
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Relax some comparisons, due to low driver settings.
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2010-12-12 00:06:13 +00:00 |
sceneCollisionManager.cpp
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Fix more device->drop calls to properly remove the window as well under windows.
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2010-12-07 18:16:42 +00:00 |
sceneNodeAnimator.cpp
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Fix more device->drop calls to properly remove the window as well under windows.
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2010-12-07 18:16:42 +00:00 |
serializeAttributes.cpp
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Fix more device->drop calls to properly remove the window as well under windows.
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2010-12-07 18:16:42 +00:00 |
softwareDevice.cpp
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Fix more device->drop calls to properly remove the window as well under windows.
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2010-12-07 18:16:42 +00:00 |
stencilshadow.cpp
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Fix more device->drop calls to properly remove the window as well under windows.
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2010-12-07 18:16:42 +00:00 |
terrainSceneNode.cpp
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Fix more device->drop calls to properly remove the window as well under windows.
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2010-12-07 18:16:42 +00:00 |
testDimension2d.cpp
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Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files.
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2009-08-24 09:12:27 +00:00 |
testGeometryCreator.cpp
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Add some closeDevice calls to reduce the open windows after tests have run.
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2010-09-14 07:24:33 +00:00 |
testQuaternion.cpp
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Merged revisions 3172:3197 from 1.7 branch. Some more bug fixes and doc updates from the 1.7 beta phase.
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2010-02-02 20:53:57 +00:00 |
testS3DVertex.cpp
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Merge revisions 3139:3171 from 1.7 branch. Many new tests and bug fixes.
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2010-01-23 16:53:15 +00:00 |
testUtils.cpp
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Change image usage.
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2009-11-20 16:54:01 +00:00 |
testUtils.h
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Merged revisions 3089-3138 from 1.7 branch. Full merge, all changes from 1.7 beta phase up to now are included.
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2010-01-08 11:46:38 +00:00 |
testVector2d.cpp
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Merged from 1.6 branch, revisions 2936:3075. Several bugfixes for GUI, containers, file system.
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2009-12-28 10:56:30 +00:00 |
testVector3d.cpp
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Merged revisions 3172:3197 from 1.7 branch. Some more bug fixes and doc updates from the 1.7 beta phase.
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2010-02-02 20:53:57 +00:00 |
testXML.cpp
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Fix more device->drop calls to properly remove the window as well under windows.
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2010-12-07 18:16:42 +00:00 |
testaabbox.cpp
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Merged revisions 3089-3138 from 1.7 branch. Full merge, all changes from 1.7 beta phase up to now are included.
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2010-01-08 11:46:38 +00:00 |
tests-last-passed-at.txt
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Fix OpenGL texture matrix setup, found by pc0de. Sorry for the inconvenience, was probably very late when I changed that code.
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2010-12-28 19:12:50 +00:00 |
tests-readme.txt
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Add some more tests docs, and revert some value changes which need different treatment.
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2009-11-12 19:49:36 +00:00 |
tests.cbp
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Enable test for projection matrix. I have removed the projection matrix tweak from OpenGL driver, as it does not seem to have any effect. At least no good one.
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2010-12-11 17:11:30 +00:00 |
tests.workspace
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https://sourceforge.net/tracker2/?func=detail&aid=2552603&group_id=74339&atid=540678
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2009-01-31 17:01:45 +00:00 |
tests_vc8.sln
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Changes in 1.6 TA
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2009-02-10 15:08:23 +00:00 |
tests_vc8.vcproj
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Enable test for projection matrix. I have removed the projection matrix tweak from OpenGL driver, as it does not seem to have any effect. At least no good one.
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2010-12-11 17:11:30 +00:00 |
tests_vc9.sln
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Merged revisions 3089-3138 from 1.7 branch. Full merge, all changes from 1.7 beta phase up to now are included.
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2010-01-08 11:46:38 +00:00 |
tests_vc9.vcproj
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Enable test for projection matrix. I have removed the projection matrix tweak from OpenGL driver, as it does not seem to have any effect. At least no good one.
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2010-12-11 17:11:30 +00:00 |
tests_vc10.sln
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Add the other msvc 2010 project and solution files. Fix all configurations to work as expected.
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2010-08-31 16:51:14 +00:00 |
tests_vc10.vcxproj
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Enable test for projection matrix. I have removed the projection matrix tweak from OpenGL driver, as it does not seem to have any effect. At least no good one.
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2010-12-11 17:11:30 +00:00 |
textureFeatures.cpp
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Fix result variable aggregation
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2010-12-28 17:11:14 +00:00 |
textureRenderStates.cpp
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Fix OpenGL texture matrix setup, found by pc0de. Sorry for the inconvenience, was probably very late when I changed that code.
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2010-12-28 19:12:50 +00:00 |
timer.cpp
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Fix more device->drop calls to properly remove the window as well under windows.
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2010-12-07 18:16:42 +00:00 |
transparentMaterials.cpp
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Disabled the opengl test for reflection transparent material.
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2010-12-12 23:04:13 +00:00 |
triangle3d.cpp
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Some new tests.
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2009-11-10 18:27:01 +00:00 |
vectorPositionDimension2d.cpp
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Fix tests.
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2009-11-12 17:57:30 +00:00 |
videoDriver.cpp
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Add some closeDevice calls to reduce the open windows after tests have run.
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2010-09-14 07:24:33 +00:00 |
viewPort.cpp
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Relax some comparisons, due to low driver settings.
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2010-12-12 00:06:13 +00:00 |
writeImageToFile.cpp
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Make sure tests run through again. Also cleaned them up a little removing the memory-leaks.
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2010-07-16 20:29:07 +00:00 |