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irrlicht
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examples
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16.Quake3MapShader
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cutealien
11a1c66959
Fix some c::b project files which did not link on Linux.
...
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3887 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-07-25 16:40:49 +00:00
..
main.cpp
Fix method deprecation warnings.
2011-03-20 11:30:01 +00:00
Makefile
Add support for changing cursors.
2010-06-04 16:35:01 +00:00
Quake3MapShader_vc8.vcproj
Merged from 1.5 branch to trunk, all changes from 1933 to 1953. Camera and animation fixes, project file updates, etc.
2008-12-15 14:18:11 +00:00
Quake3MapShader_vc9.vcproj
Merged from 1.5 branch to trunk, all changes from 1933 to 1953. Camera and animation fixes, project file updates, etc.
2008-12-15 14:18:11 +00:00
Quake3MapShader_vc10.vcxproj
Add the other msvc 2010 project and solution files. Fix all configurations to work as expected.
2010-08-31 16:51:14 +00:00
Quake3MapShader.cbp
Fix some c::b project files which did not link on Linux.
2011-07-25 16:40:49 +00:00
Quake3MapShader.dev
Renamed dev-cpp example projects to match the others, added static library targets to code::blocks project and moved the build locations back to Win32-gcc and Linux dirs
2009-03-13 09:53:02 +00:00
Quake3MapShader.vcproj
Merge from 1.7 branch, revisions 3449-3513. createImage fixed. Many GUI fixes. Saved particles can be loaded again. Volume light, skydome and water scene node updates. Let hw mapping hint be loaded. D3D reset fix, now terrain scenes can resize screens again.
2010-12-19 19:39:20 +00:00