62 lines
1.8 KiB
C++
62 lines
1.8 KiB
C++
// Copyright (C) 2008-2009 Christian Stehno, Colin MacDonald
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// No rights reserved: this software is in the public domain.
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#include "irrlicht.h"
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#include "testUtils.h"
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using namespace irr;
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using namespace core;
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using namespace scene;
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using namespace video;
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using namespace io;
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using namespace gui;
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//! Tests interleaved loading and rendering of textures
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/** The test loads a texture, renders it using draw2dimage, loads another
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texture and renders the first one again. Due to the texture cache this
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can lead to rendering of the second texture in second place. */
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static bool runTestWithDriver(E_DRIVER_TYPE driverType)
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{
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IrrlichtDevice *device = createDevice( driverType, dimension2d<u32>(160, 120), 32);
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if (!device)
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return true; // Treat a failure to create a driver as benign; this saves a lot of #ifdefs
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IVideoDriver* driver = device->getVideoDriver();
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ISceneManager * smgr = device->getSceneManager();
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ITexture* tex1 = driver->getTexture("../media/wall.bmp");
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(void)smgr->addCameraSceneNode();
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driver->beginScene(true, true, SColor(255,100,101,140));
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driver->draw2DImage(tex1, position2di(0,0));
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driver->endScene();
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driver->getTexture("../media/tools.png");
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driver->beginScene(true, true, SColor(255,100,101,140));
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driver->draw2DImage(tex1, position2di(0,0));
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driver->endScene();
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bool result = takeScreenshotAndCompareAgainstReference(driver, "-textureRenderStates.png", 100);
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device->drop();
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return result;
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}
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bool textureRenderStates(void)
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{
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bool passed = true;
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passed &= runTestWithDriver(EDT_SOFTWARE);
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passed &= runTestWithDriver(EDT_BURNINGSVIDEO);
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passed &= runTestWithDriver(EDT_DIRECT3D9);
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passed &= runTestWithDriver(EDT_DIRECT3D8);
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passed &= runTestWithDriver(EDT_OPENGL);
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return passed;
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}
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