irrlicht/include
hybrid 2a9ae4bea7 Fixed the missing Windows API check for _WIN32 and _WIN64, both in trunk and 1.4. Finished the API enhancements in quaternion and vector classes. All methods now return the object where necessary.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1297 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-03-19 21:48:23 +00:00
..
CMeshBuffer.h terrains can now use VBOs, but index and vertex data will need to be updated independently for any speed gain 2008-02-27 14:07:27 +00:00
ECullingTypes.h Moved material enums into separate files. Disabled randr again, was accidentially activated. 2007-09-19 14:35:35 +00:00
EDebugSceneTypes.h ------------------------------------------- 2007-11-13 14:35:29 +00:00
EDriverFeatures.h added some VBO (vertex buffer object) extensions to the openGL driver. 2007-11-18 10:52:06 +00:00
EDriverTypes.h Moved material enums into separate files. Disabled randr again, was accidentially activated. 2007-09-19 14:35:35 +00:00
EGUIAlignment.h Added StarSonata GUI patch from the tracker, const corrected. Fixed some bugs and changed the style and behaviour of the tabs. Tables aren't fully tested and don't serialize properly yet. 2007-12-22 07:49:29 +00:00
EGUIElementTypes.h Merged from 1.4 branch revisions 1198:1217 2008-01-30 00:07:52 +00:00
EHardwareBufferFlags.h Moved enum to additional file. 2007-12-10 23:26:20 +00:00
EMaterialFlags.h Moved material enums into separate files. Disabled randr again, was accidentially activated. 2007-09-19 14:35:35 +00:00
EMaterialTypes.h Moved material enums into separate files. Disabled randr again, was accidentially activated. 2007-09-19 14:35:35 +00:00
EMeshWriterEnums.h Merged from 1.4 branch revisions 1198:1217 2008-01-30 00:07:52 +00:00
EMessageBoxFlags.h Moved material enums into separate files. Disabled randr again, was accidentially activated. 2007-09-19 14:35:35 +00:00
ESceneNodeAnimatorTypes.h Moved material enums into separate files. Disabled randr again, was accidentially activated. 2007-09-19 14:35:35 +00:00
ESceneNodeTypes.h Moved material enums into separate files. Disabled randr again, was accidentially activated. 2007-09-19 14:35:35 +00:00
ETerrainElements.h Moved material enums into separate files. Disabled randr again, was accidentially activated. 2007-09-19 14:35:35 +00:00
IAnimatedMesh.h removed EAMT_MS3D and EAMT_X 2007-10-13 14:15:29 +00:00
IAnimatedMeshMD2.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IAnimatedMeshMD3.h Minor changes and cleanup. 2008-03-19 10:20:41 +00:00
IAnimatedMeshSceneNode.h Moved enum to additional file. 2007-12-10 23:26:20 +00:00
IAttributeExchangingObject.h Added multiple inheritance to the billboard texte scene node in order to expose both billboard and textnode interface. 2008-02-12 16:01:26 +00:00
IAttributes.h Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
IBillboardSceneNode.h Added multiple inheritance to the billboard texte scene node in order to expose both billboard and textnode interface. 2008-02-12 16:01:26 +00:00
IBoneSceneNode.h Some coding style changes, made one method const. 2008-02-12 15:31:35 +00:00
ICameraSceneNode.h Merged from 1.4 branch revisions 1155:1172 2008-01-14 00:23:02 +00:00
ICursorControl.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IDummyTransformationSceneNode.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
IEventReceiver.h Fixed a docs typo. 2008-02-12 23:25:03 +00:00
IFileList.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
IFileSystem.h Added a method to get the basename of the file, without path. 2008-03-05 16:47:30 +00:00
IGPUProgrammingServices.h renamed IUnknown to IReferenceCounted 2007-09-07 06:11:47 +00:00
IGUIButton.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUICheckBox.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIColorSelectDialog.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIComboBox.h Added IGUIComboBox::setTextAlignment and made combo boxes properly serializable 2008-02-08 08:23:38 +00:00
IGUIContextMenu.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIEditBox.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIElement.h Merged from 1.4 branch revisions 1272:1279 2008-03-05 00:02:00 +00:00
IGUIElementFactory.h Added a cast in vector2d to make MSVC happy with integer vectors. Added virtual destructors in factory interfaces. 2007-09-25 16:06:06 +00:00
IGUIEnvironment.h Added StarSonata GUI patch from the tracker, const corrected. Fixed some bugs and changed the style and behaviour of the tabs. Tables aren't fully tested and don't serialize properly yet. 2007-12-22 07:49:29 +00:00
IGUIFileOpenDialog.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIFont.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIFontBitmap.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIImage.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIInOutFader.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIListBox.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIMeshViewer.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIScrollBar.h Listbox double click now times out. Added scrollbar tray clicks and get/setLargeStep 2007-09-19 14:42:22 +00:00
IGUISkin.h Added StarSonata GUI patch from the tracker, const corrected. Fixed some bugs and changed the style and behaviour of the tabs. Tables aren't fully tested and don't serialize properly yet. 2007-12-22 07:49:29 +00:00
IGUISpinBox.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUISpriteBank.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIStaticText.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUITabControl.h Added StarSonata GUI patch from the tracker, const corrected. Fixed some bugs and changed the style and behaviour of the tabs. Tables aren't fully tested and don't serialize properly yet. 2007-12-22 07:49:29 +00:00
IGUITable.h Huge GUITable update by CuteAlien. 2008-01-11 15:56:37 +00:00
IGUIToolbar.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIWindow.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IImage.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
IImageLoader.h Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
IImageWriter.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
ILightSceneNode.h Merged from 1.4 branch revisions 1251:1271 2008-03-02 14:28:48 +00:00
ILogger.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
IMaterialRenderer.h Made both materials const in OnSetMaterial. 2007-09-18 12:11:10 +00:00
IMaterialRendererServices.h renamed IUnknown to IReferenceCounted 2007-09-07 06:11:47 +00:00
IMesh.h renamed IUnknown to IReferenceCounted 2007-09-07 06:11:47 +00:00
IMeshBuffer.h Minor changes and cleanup. 2008-03-19 10:20:41 +00:00
IMeshCache.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
IMeshLoader.h Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
IMeshManipulator.h Added a Mesh to 2TCoords converter. 2007-09-28 21:11:30 +00:00
IMeshSceneNode.h First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes. 2007-09-14 22:25:59 +00:00
IMeshWriter.h Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
IMetaTriangleSelector.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IOSOperator.h Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
IParticleAffector.h First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes. 2007-09-14 22:25:59 +00:00
IParticleAnimatedMeshSceneNodeEmitter.h Some fixes for method signature unification and some other C++ fixes. 2007-09-18 14:01:28 +00:00
IParticleAttractionAffector.h Added particle affectors with interfaces from IrrSpintz. 2007-08-29 00:17:46 +00:00
IParticleBoxEmitter.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
IParticleCylinderEmitter.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
IParticleEmitter.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
IParticleFadeOutAffector.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
IParticleGravityAffector.h Added particle affectors with interfaces from IrrSpintz. 2007-08-29 00:17:46 +00:00
IParticleMeshEmitter.h Some fixes for method signature unification and some other C++ fixes. 2007-09-18 14:01:28 +00:00
IParticleRingEmitter.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
IParticleRotationAffector.h Added particle affectors with interfaces from IrrSpintz. 2007-08-29 00:17:46 +00:00
IParticleSphereEmitter.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
IParticleSystemSceneNode.h renamed IUnknown to IReferenceCounted 2007-09-07 06:11:47 +00:00
IQ3LevelMesh.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
IQ3Shader.h Fixed some warnings and minor coding things. 2007-12-03 10:10:13 +00:00
IReadFile.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
IReferenceCounted.h Some const fixes from CaptainPants. Warning fix in PPM loader. 2007-09-23 23:12:06 +00:00
ISceneCollisionManager.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
ISceneManager.h Merged from 1.4 branch revisions 1198:1217 2008-01-30 00:07:52 +00:00
ISceneNode.h Merged from branch 1.4, revisions 1275:1289 2008-03-19 09:54:51 +00:00
ISceneNodeAnimator.h renamed IUnknown to IReferenceCounted 2007-09-07 06:11:47 +00:00
ISceneNodeAnimatorCollisionResponse.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
ISceneNodeAnimatorFactory.h Added a cast in vector2d to make MSVC happy with integer vectors. Added virtual destructors in factory interfaces. 2007-09-25 16:06:06 +00:00
ISceneNodeFactory.h Added a cast in vector2d to make MSVC happy with integer vectors. Added virtual destructors in factory interfaces. 2007-09-25 16:06:06 +00:00
ISceneUserDataSerializer.h renamed IUnknown to IReferenceCounted 2007-09-07 06:11:47 +00:00
IShaderConstantSetCallBack.h added: 2007-11-18 13:03:57 +00:00
IShadowVolumeSceneNode.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
ISkinnedMesh.h Merged from 1.4 branch revisions 1272:1279 2008-03-05 00:02:00 +00:00
ITerrainSceneNode.h terrains can now use VBOs, but index and vertex data will need to be updated independently for any speed gain 2008-02-27 14:07:27 +00:00
ITextSceneNode.h Added multiple inheritance to the billboard texte scene node in order to expose both billboard and textnode interface. 2008-02-12 16:01:26 +00:00
ITexture.h Moved enum to additional file. 2007-12-10 23:26:20 +00:00
ITimer.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
ITriangleSelector.h Some documentation updates. 2007-10-02 22:41:05 +00:00
IVideoDriver.h small vbo changes, added removeHardwareBuffer(const scene::IMeshBuffer* mb) 2007-12-09 13:19:31 +00:00
IVideoModeList.h renamed IUnknown to IReferenceCounted 2007-09-07 06:11:47 +00:00
IVolumeLightSceneNode.h Changed some internals of the Volume light and gave it an interface. 2008-01-10 00:30:11 +00:00
IWriteFile.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
IXMLReader.h renamed IUnknown to IReferenceCounted 2007-09-07 06:11:47 +00:00
IXMLWriter.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
IrrCompileConfig.h Fixed the missing Windows API check for _WIN32 and _WIN64, both in trunk and 1.4. Finished the API enhancements in quaternion and vector classes. All methods now return the object where necessary. 2008-03-19 21:48:23 +00:00
IrrlichtDevice.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
Keycodes.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
S3DVertex.h Merged from 1.4 branch revisions 1155:1172 2008-01-14 00:23:02 +00:00
SAnimatedMesh.h Merged from 1.4 branch revisions 1235:1250 2008-02-21 00:20:39 +00:00
SColor.h Added multiple inheritance to the billboard texte scene node in order to expose both billboard and textnode interface. 2008-02-12 16:01:26 +00:00
SExposedVideoData.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
SIrrCreationParameters.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
SKeyMap.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
SLight.h Merged from 1.4 branch revisions 1251:1271 2008-03-02 14:28:48 +00:00
SMaterial.h Merged from branch 1.4, revisions 1275:1289 2008-03-19 09:54:51 +00:00
SMaterialLayer.h ------------------------------------------- 2007-11-13 14:35:29 +00:00
SMesh.h Merged from 1.4 branch revisions 1251:1271 2008-03-02 14:28:48 +00:00
SMeshBuffer.h Made the MeshBuffers be based on a template class. The original headers do still exist for compatibility reasons. The SMeshBuffer... structs are now typedefs of the template. 2007-06-02 11:09:32 +00:00
SMeshBufferLightMap.h Made the MeshBuffers be based on a template class. The original headers do still exist for compatibility reasons. The SMeshBuffer... structs are now typedefs of the template. 2007-06-02 11:09:32 +00:00
SMeshBufferTangents.h Made the MeshBuffers be based on a template class. The original headers do still exist for compatibility reasons. The SMeshBuffer... structs are now typedefs of the template. 2007-06-02 11:09:32 +00:00
SParticle.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
SSharedMeshBuffer.h terrains can now use VBOs, but index and vertex data will need to be updated independently for any speed gain 2008-02-27 14:07:27 +00:00
SSkinMeshBuffer.h Merged from 1.4 branch revisions 1272:1279 2008-03-05 00:02:00 +00:00
SViewFrustum.h Make use of core::IdentityMatrix. Removed some redundant or unused code. Some minor reorganizations. 2007-12-02 23:57:20 +00:00
SceneParameters.h Made obj group support optional via SceneParameter. 2008-02-26 17:15:13 +00:00
aabbox3d.h Added StarSonata GUI patch from the tracker, const corrected. Fixed some bugs and changed the style and behaviour of the tabs. Tables aren't fully tested and don't serialize properly yet. 2007-12-22 07:49:29 +00:00
coreutil.h Fixed some unpleasant code fragments. 2007-10-10 14:07:40 +00:00
dimension2d.h Merged from 1.4 branch revisions 1198:1217 2008-01-30 00:07:52 +00:00
fast_atof.h Fixed some warnings and minor coding things. 2007-12-03 10:10:13 +00:00
heapsort.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
irrAllocator.h Merged from 1.4 branch revisions 1155:1172 2008-01-14 00:23:02 +00:00
irrArray.h Merged from 1.4 branch revisions 1174:1188 2008-01-21 00:24:28 +00:00
irrList.h Merged with 1.4 branch (rev 1051:1075). 2007-12-02 20:20:41 +00:00
irrMap.h Added particle affectors with interfaces from IrrSpintz. 2007-08-29 00:17:46 +00:00
irrMath.h Fixed the missing Windows API check for _WIN32 and _WIN64, both in trunk and 1.4. Finished the API enhancements in quaternion and vector classes. All methods now return the object where necessary. 2008-03-19 21:48:23 +00:00
irrString.h Minor changes and cleanup. 2008-03-19 10:20:41 +00:00
irrTypes.h added Initial Windows Mobile 6 Version. 2008-01-02 10:28:12 +00:00
irrXML.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
irrlicht.h Merged from branch 1.4, revisions 1275:1289 2008-03-19 09:54:51 +00:00
line2d.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
line3d.h Fixed some type issues with sqrt. Fixed rect.isValid to work with all types and avoid useless tests. Cleaned up some variable uses and scopes. 2007-09-26 16:18:11 +00:00
matrix4.h ------------------------------------------- 2007-11-13 14:35:29 +00:00
plane3d.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
position2d.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
quaternion.h Fixed the missing Windows API check for _WIN32 and _WIN64, both in trunk and 1.4. Finished the API enhancements in quaternion and vector classes. All methods now return the object where necessary. 2008-03-19 21:48:23 +00:00
rect.h Fixed some type issues with sqrt. Fixed rect.isValid to work with all types and avoid useless tests. Cleaned up some variable uses and scopes. 2007-09-26 16:18:11 +00:00
triangle3d.h Merged from 1.4 branch revisions 1155:1172 2008-01-14 00:23:02 +00:00
vector2d.h Fixed the missing Windows API check for _WIN32 and _WIN64, both in trunk and 1.4. Finished the API enhancements in quaternion and vector classes. All methods now return the object where necessary. 2008-03-19 21:48:23 +00:00
vector3d.h Fixed the missing Windows API check for _WIN32 and _WIN64, both in trunk and 1.4. Finished the API enhancements in quaternion and vector classes. All methods now return the object where necessary. 2008-03-19 21:48:23 +00:00