65 lines
1.9 KiB
C++
65 lines
1.9 KiB
C++
// Copyright (C) 2002-2007 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef __C_META_TRIANGLE_SELECTOR_H_INCLUDED__
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#define __C_META_TRIANGLE_SELECTOR_H_INCLUDED__
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#include "IMetaTriangleSelector.h"
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#include "irrArray.h"
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namespace irr
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{
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namespace scene
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{
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//! Interface for making multiple triangle selectors work as one big selector.
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class CMetaTriangleSelector : public IMetaTriangleSelector
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{
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public:
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//! constructor
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CMetaTriangleSelector();
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//! destructor
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virtual ~CMetaTriangleSelector();
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//! Returns amount of all available triangles in this selector
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virtual s32 getTriangleCount() const;
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//! Gets all triangles.
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virtual void getTriangles(core::triangle3df* triangles, s32 arraySize,
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s32& outTriangleCount, const core::matrix4* transform=0) const;
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//! Gets all triangles which lie within a specific bounding box.
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virtual void getTriangles(core::triangle3df* triangles, s32 arraySize,
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s32& outTriangleCount, const core::aabbox3d<f32>& box,
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const core::matrix4* transform=0) const;
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//! Gets all triangles which have or may have contact with a 3d line.
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virtual void getTriangles(core::triangle3df* triangles, s32 arraySize,
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s32& outTriangleCount, const core::line3d<f32>& line,
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const core::matrix4* transform=0) const;
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//! Adds a triangle selector to the collection of triangle selectors
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//! in this metaTriangleSelector.
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virtual void addTriangleSelector(ITriangleSelector* toAdd);
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//! Removes a specific triangle selector which was added before from the collection.
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virtual bool removeTriangleSelector(ITriangleSelector* toRemove);
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//! Removes all triangle selectors from the collection.
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virtual void removeAllTriangleSelectors();
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private:
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core::array<ITriangleSelector*> TriangleSelectors;
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};
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} // end namespace scene
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} // end namespace irr
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#endif
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