irrlicht/examples/03.CustomSceneNode/example.cbp

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<?xml version="1.0"?>
<!DOCTYPE CodeBlocks_project_file>
<CodeBlocks_project_file>
<FileVersion major="1" minor="1"/>
<Project>
<Option title="Irrlicht Example 03 Custom Scene Node"/>
<Option makefile="Makefile"/>
<Option makefile_is_custom="0"/>
<Option compiler="0"/>
<Build>
<Target title="default">
<Option output="..\..\bin\Win32-gcc\03.CustomSceneNode.exe"/>
<Option working_dir="."/>
<Option object_output=".objs"/>
<Option deps_output=".deps"/>
<Option type="1"/>
<Option compiler="0"/>
<Option projectResourceIncludeDirsRelation="1"/>
</Target>
</Build>
<Compiler>
<Add directory="..\..\include"/>
</Compiler>
<Linker>
<Add option="../../lib/Win32-gcc/libIrrlicht.a"/>
</Linker>
<Unit filename="main.cpp">
<Option compilerVar="CPP"/>
<Option target="default"/>
</Unit>
</Project>
</CodeBlocks_project_file>