irrlicht/tools/GUIEditor/CGUIStringAttribute.h

67 lines
1.8 KiB
C++

#ifndef __C_GUI_STRING_ATTRIBUTE_H_INCLUDED__
#define __C_GUI_STRING_ATTRIBUTE_H_INCLUDED__
#include "CGUIAttribute.h"
#include "IGUIEditBox.h"
namespace irr
{
namespace gui
{
class CGUIStringAttribute : public CGUIAttribute
{
public:
//
CGUIStringAttribute(IGUIEnvironment* environment, IGUIElement *parent, s32 myParentID) :
CGUIAttribute(environment, parent, myParentID),
AttribEditBox(0)
{
core::rect<s32> r = getAbsolutePosition();
core::rect<s32> r2(0, Environment->getSkin()->getFont()->getDimension(L"A").Height + 10,
r.getWidth() - 5,
Environment->getSkin()->getFont()->getDimension(L"A").Height*2 + 15 );
AttribEditBox = environment->addEditBox(0, r2, true, this, -1);
AttribEditBox->grab();
AttribEditBox->setSubElement(true);
AttribEditBox->setAlignment(EGUIA_UPPERLEFT, EGUIA_LOWERRIGHT, EGUIA_UPPERLEFT, EGUIA_UPPERLEFT);
}
virtual ~CGUIStringAttribute()
{
if (AttribEditBox)
AttribEditBox->drop();
}
virtual void setAttrib(io::IAttributes *attribs, u32 attribIndex)
{
AttribEditBox->setText(attribs->getAttributeAsStringW(attribIndex).c_str());
CGUIAttribute::setAttrib(attribs, attribIndex);
}
//! save the attribute and possibly post the event to its parent
virtual bool updateAttrib(bool sendEvent=true)
{
if (!Attribs)
return true;
Attribs->setAttribute(Index, AttribEditBox->getText());
AttribEditBox->setText(Attribs->getAttributeAsStringW(Index).c_str());
return CGUIAttribute::updateAttrib(sendEvent);
}
//! this shoudln't be serialized, but this is included as it's an example
virtual const c8* getTypeName() const { return "string_attribute"; }
private:
IGUIEditBox* AttribEditBox;
};
} // namespace gui
} // namespace irr
#endif