hybrid
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a512894396
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Added support for loading of textures in oct files from the same place like the mesh.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1532 dfc29bdd-3216-0410-991c-e03cc46cb475
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2008-09-04 12:46:37 +00:00 |
hybrid
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daeb4d0412
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MY3D loading bug fixed. Some more code cleaning, removed the my3d stuff file.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1357 dfc29bdd-3216-0410-991c-e03cc46cb475
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2008-05-30 12:31:06 +00:00 |
hybrid
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cdffc4a5d6
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Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1353 dfc29bdd-3216-0410-991c-e03cc46cb475
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2008-05-22 11:51:37 +00:00 |
bitplane
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f51d8bf3f0
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Added debug data strings to most classes
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1340 dfc29bdd-3216-0410-991c-e03cc46cb475
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2008-04-29 20:54:12 +00:00 |
hybrid
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68cd81b194
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Split texture layer properties from SMaterial. Changed all texture access etc. in source code and examples. There is also a method to access textures now, which would allow to grab and drop them...
Also disabled dx8 by default.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@992 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-09-20 15:33:36 +00:00 |
hybrid
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f74f7586e2
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Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@964 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-09-16 23:41:55 +00:00 |
hybrid
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efc44f9bf7
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More file position data type changes. Also reflecting this in user code.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@954 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-09-14 09:07:11 +00:00 |
hybrid
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bda0b6e35f
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Merged SkinnedMesh branch 658:895 into trunk.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@896 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-09-04 18:51:42 +00:00 |
hybrid
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ef4443353b
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Changed addArrowMesh parameter order. Changed OBJ loader to use stringc instead of dynamically allocated char array.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@766 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-07-07 20:08:47 +00:00 |
hybrid
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c2ec44c7dc
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Minor cleanup.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@761 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-07-05 22:33:56 +00:00 |
hybrid
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9bd033b0a1
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Fixed the strcmp, found by masterhawk.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@759 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-07-04 22:57:07 +00:00 |
hybrid
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40abacae7d
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Cleaned the my3d loader to avoid corrupted char arrays.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@754 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-07-03 16:04:33 +00:00 |
hybrid
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59ab9c522b
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Changed API to per texture-layer filtering.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@731 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-06-25 21:26:16 +00:00 |
bitplane
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c00ce1d372
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Moved everything to /trunk
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@643 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-05-20 18:03:49 +00:00 |