Commit Graph

12 Commits (ed3a5a5b15dd496d4a8de376ebb027dba693f8d5)

Author SHA1 Message Date
hybrid d6d75787cc Added support for standard vertices, if no lightmaps are used. This saves lots of of memory and update times. But it needs some more testing, because I have not enough test files. Moreover, I've added some speedup for the vertex position loading with heavily reduced parsing efforts.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2488 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-07-20 22:10:13 +00:00
hybrid 701bf011ea Fixed Deled texture search. The scene parameter DMF_USE_MATERIALS_DIR was renamed to DMF_IGNORE_MATERIALS_DIR with opposite meaning, because the default should be to use the directory defined in the file.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2487 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-07-20 09:37:06 +00:00
hybrid 2abda10ebd Put the dmf stuff into irr namespace as suggested by Piraaate.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2455 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-07-09 09:05:59 +00:00
Rogerborg dcebfbbf0d http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?p=183704
Change from dimension2d<s32> to dimension2d<u32> where practical.  IImage and ITexture now have unsigned dimensions, as does screen size.  This has had a significant knock-on through the code base, but it is more technically correct - the BEST KIND of correct.

GUI elements and draw2DImage methods still have and take signed dimensions, but we can look into this in future. Regression tested with the test suite and the example apps.  Note that createDevice() now takes dimension2d<u32>!

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2092 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-01-19 13:48:22 +00:00
hybrid 7472bcd83c Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2072 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-01-14 12:37:51 +00:00
hybrid 67b315786d Some more texture loading updates.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1632 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-13 22:50:46 +00:00
hybrid be924b27ed Fixed core dumps and loading errors. Some speedup and simplifications.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1629 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-11 23:25:48 +00:00
hybrid cdffc4a5d6 Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1353 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-05-22 11:51:37 +00:00
hybrid 6a0d4ea7b2 Changed ExposedVideoData to use void* under Windows, fixes problems on 64bit systems. Some other 64bit warnings silenced. All changes provided by Kosuha.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1313 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-04-09 09:15:12 +00:00
hybrid 2a7f88fc8e Reindentation.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1092 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-03 22:58:57 +00:00
hybrid 13b9851487 Another round of constness additions. Almost finished now.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@969 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-17 16:09:50 +00:00
bitplane c00ce1d372 Moved everything to /trunk
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@643 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-05-20 18:03:49 +00:00