Changes in version 1.4 (... 13.11.2007)
- Fixed somed CQuake3ShaderSceneNode problems.
- Changed BurningsVideo internal Vertex Format. version changed to 0.39
- SceneManager:
Removed the seperate rendering states for quake3 Shader Scene Nodes.
Nodes are now solid or transparent. ( but still more states are needed )
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1047 dfc29bdd-3216-0410-991c-e03cc46cb475
Added STL mesh file format reader and writer. This is a pretty simple format, but I wanted to try the mesh writer interface.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@983 dfc29bdd-3216-0410-991c-e03cc46cb475