hybrid
e7ced16d04
Made the Anisotropic Filter degree configurable via the SMaterialLayer member which had been a bool formerly. Using the setFlag in SMaterial should still give MaxAnisotropy level as before.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2034 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-01-05 00:30:11 +00:00
hybrid
a669b865f1
Added better support for AntiAliasing levels, based on the patch by Sylence.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2032 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-01-04 17:13:54 +00:00
hybrid
5c64512330
Change the swap effect to DISCARD for windowed applications in d3d drivers.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2025 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-01-03 12:44:09 +00:00
hybrid
fb19655088
Workaround avoiding wrong renderstate with culling modes.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1669 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-02 21:41:45 +00:00
Rogerborg
a1e21da6b0
Adding IVideoDriver::drawPixel() and implementations, as per http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=30741 . Test code is in that post.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1642 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-24 13:45:47 +00:00
Rogerborg
9a64087ec3
Fix release mode build of CDMFLoader.cpp. Fix D3D8 build (need Summer 2004 SDK). Force alpha in D3D8/D3D9 screenshot pixels to 255 if necessary ( http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?p=174233#174233 )
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1641 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-24 13:23:02 +00:00
hybrid
d42ce61775
Added a check method to query the device reset event for D3D drivers. Since in the case of a reset the content of all RTTs are lost, it's required to become aware of this fact.
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The current solution is just a simply check which works with lots about the drivers. A cleaner solution would return all structures which have to be regenerated. A new enum is already created for this reason, but not yet implemented. However, the interface of the new checkDriverReset method might change in the near future...
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1630 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-12 14:30:22 +00:00
hybrid
e8ef136cfe
Working version of the d3d device lost patch. It might need some more working for VBOs, but RTTs are now properly released before reset().
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1624 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-09 11:23:37 +00:00
hybrid
b44c2bdadf
Added RTTs to texture cache.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1622 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-09 08:13:34 +00:00
hybrid
493f688fda
Added a driver feature check for non-square textures (which some d3d drivers don't seem to support...). It's not yet used in size calculations, though.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1612 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-01 22:27:15 +00:00
hybrid
01a0042f91
Moved windowId and sourceRect parameters from endScene to beginScene in order to support several windows for OpenGL as well. This is not yet implemented, though, just made some preparations.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1591 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-27 13:19:29 +00:00
hybrid
bf2d25aece
Added a disableFeature method to the drivers, which can override the support of render features.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1590 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-26 20:29:45 +00:00
hybrid
038d839eb8
Merged revisions 1561:1570 from 1.4 branch. This fixes the ZWrite enable scene attribute and does some minor cosmetic changes.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1571 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-16 16:33:33 +00:00
hybrid
529b6f0f3c
Merged revisions 1543:1559 from 1.4 branch. Mainly zbuffer issues and the TextureMatrix allocator patch.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1560 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-12 15:19:19 +00:00
hybrid
fce0e252a4
Some cleanup for IdentityMatrix.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1526 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-02 22:11:19 +00:00
lukeph
341dc16566
-added support for 32bit buffers in the opengl and directx9 drivers :) hopefully not buggy...
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(may need to add support for directx8 and software?)
-made terrainNode use DynamicMeshBuffer, so it can use 32bit buffers. (no more size limits now on terrains!!! )
if the terrainNode loads an image over 256x256, it is set to 32bit, smaller sizes will use 16bit for better speed.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1515 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-28 04:00:22 +00:00
hybrid
37e15009b5
Const correctness for a pointer.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1499 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-15 08:46:57 +00:00
hybrid
17d5f8a3f6
Merged from 1.4 branch revisions 1368:1422.
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This fixes wrong child handling in AnimatedMesh SceneNode, 2dimage clipping in d3d drivers, and a string handling issue in example 16.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1423 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-07-28 17:34:05 +00:00
lukeph
e903f2ca6b
-Made drivers update vertex and index VBOs independently. Massive speed up for terrain nodes. Interface isn’t so clean yet, but will be when vertex and index buffers are separated.
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-fixed a rendering state bug, in openGL and directx drivers, while changing from 3d to 2d rendering.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1403 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-07-07 05:20:39 +00:00
hybrid
cdffc4a5d6
Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1353 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-05-22 11:51:37 +00:00
hybrid
a69531ee82
Fixed wrong cast spotted by greenya.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1349 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-05-16 21:56:57 +00:00
hybrid
755e117078
Merged from 1.4 branch revisions 1316:1328.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1329 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-04-29 11:34:54 +00:00
hybrid
6a0d4ea7b2
Changed ExposedVideoData to use void* under Windows, fixes problems on 64bit systems. Some other 64bit warnings silenced. All changes provided by Kosuha.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1313 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-04-09 09:15:12 +00:00
hybrid
ec8f03d70e
Added another material flag to enable front face culling. Can be useful for special effects.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1308 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-04-04 08:48:22 +00:00
hybrid
48e009de8f
Merged 1.4 branch 1075:1105.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1105 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-08 13:11:39 +00:00
hybrid
68cd81b194
Split texture layer properties from SMaterial. Changed all texture access etc. in source code and examples. There is also a method to access textures now, which would allow to grab and drop them...
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Also disabled dx8 by default.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@992 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-20 15:33:36 +00:00
hybrid
13b9851487
Another round of constness additions. Almost finished now.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@969 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-17 16:09:50 +00:00
hybrid
cca0506230
Some more fixes for d3d8 and tab control.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@963 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-16 19:10:42 +00:00
hybrid
6f7e2a34c7
Fix the const things for d3d drivers.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@962 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-16 10:44:05 +00:00
hybrid
08e359784b
GUI constification done, other parts still missing.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@961 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-16 00:18:13 +00:00
hybrid
38a6a8216c
Added string representation for vertex types. Simplified some code, made some methods const.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@938 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-10 09:27:37 +00:00
hybrid
b04c7e758f
Added driver support for Point sprites.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@852 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-08-20 23:33:34 +00:00
hybrid
59ac643248
Added Spot lights for hardware drivers. Added per pixel fog support for OpenGL.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@838 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-08-15 03:39:44 +00:00
hybrid
29e890bfc3
Added driver support for user clip planes.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@829 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-08-10 13:06:52 +00:00
hybrid
f41e314fcc
Fixed some missing unlocks and the missing point size setting in D3D drivers/textures.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@810 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-07-29 23:48:58 +00:00
hybrid
2dc1051124
Added a name parameter to render target textures just as for usual textures.
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Exposed findTexture in IVideoDriver to check if a texture was already loaded.
Reordered some more OpenGL render state settings in the materials.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@783 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-07-13 13:53:34 +00:00
hybrid
59ab9c522b
Changed API to per texture-layer filtering.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@731 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-25 21:26:16 +00:00
hybrid
010e9b2fc1
Added adjustable attenuation to dynamic lights.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@726 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-21 21:06:21 +00:00
hybrid
1441da7fc5
Fixed the missing reset of texture matrices. Fixed a reorder warning.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@721 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-19 08:44:19 +00:00
hybrid
23986b2c31
Fixed two things from a previous commit that were not working. Some minor comment changes.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@680 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-02 13:07:10 +00:00
bitplane
c00ce1d372
Moved everything to /trunk
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@643 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-05-20 18:03:49 +00:00