Commit Graph

5 Commits (c90a2c1937452f8b2903e62a4fd8f275992c1d00)

Author SHA1 Message Date
hybrid 5e4d495dcc Bump copyright dates to 2011.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3556 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-01-14 13:24:40 +00:00
hybrid bb44b62433 Add some closeDevice calls to reduce the open windows after tests have run.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3411 dfc29bdd-3216-0410-991c-e03cc46cb475
2010-09-14 07:24:33 +00:00
hybrid 9bc21ba1ac Due to a commit bug this had to be added later.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2665 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-08-24 09:22:38 +00:00
Rogerborg dcebfbbf0d http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?p=183704
Change from dimension2d<s32> to dimension2d<u32> where practical.  IImage and ITexture now have unsigned dimensions, as does screen size.  This has had a significant knock-on through the code base, but it is more technically correct - the BEST KIND of correct.

GUI elements and draw2DImage methods still have and take signed dimensions, but we can look into this in future. Regression tested with the test suite and the example apps.  Note that createDevice() now takes dimension2d<u32>!

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2092 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-01-19 13:48:22 +00:00
hybrid 7472bcd83c Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2072 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-01-14 12:37:51 +00:00