hybrid
b44c2bdadf
Added RTTs to texture cache.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1622 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-09 08:13:34 +00:00
hybrid
01a0042f91
Moved windowId and sourceRect parameters from endScene to beginScene in order to support several windows for OpenGL as well. This is not yet implemented, though, just made some preparations.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1591 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-27 13:19:29 +00:00
hybrid
bf2d25aece
Added a disableFeature method to the drivers, which can override the support of render features.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1590 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-26 20:29:45 +00:00
hybrid
038d839eb8
Merged revisions 1561:1570 from 1.4 branch. This fixes the ZWrite enable scene attribute and does some minor cosmetic changes.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1571 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-16 16:33:33 +00:00
hybrid
529b6f0f3c
Merged revisions 1543:1559 from 1.4 branch. Mainly zbuffer issues and the TextureMatrix allocator patch.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1560 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-12 15:19:19 +00:00
hybrid
ed5710bf5e
Made some string constructors explicit to avoid nasty misinterpretations. Just add core::stringc or core::stringw around the numbers the compiler doesn't want to convert automatically anymore.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1534 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-04 13:18:58 +00:00
lukeph
341dc16566
-added support for 32bit buffers in the opengl and directx9 drivers :) hopefully not buggy...
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(may need to add support for directx8 and software?)
-made terrainNode use DynamicMeshBuffer, so it can use 32bit buffers. (no more size limits now on terrains!!! )
if the terrainNode loads an image over 256x256, it is set to 32bit, smaller sizes will use 16bit for better speed.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1515 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-28 04:00:22 +00:00
hybrid
37e15009b5
Const correctness for a pointer.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1499 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-15 08:46:57 +00:00
hybrid
565fc47062
Merged 1486-1488 from 1.4 branch, IImage methods exposed and MeshManipulator moved.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1489 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-13 23:48:33 +00:00
hybrid
471219360d
Minor tweaks in cleanup.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1422 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-07-25 16:52:43 +00:00
hybrid
0874600315
Added getColorFormat methods, currently only method stubs.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1385 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-06-16 10:06:04 +00:00
bitplane
96b3d0beed
Fixed bug with Maya cam animator absorbing all wheel events (1983850)
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OpenGL render target flip now works with texture clamping (assuming tcoords are 0.0 to 1.0)
Quick fix for crash when removing old hardware buffers.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1366 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-06-12 03:15:59 +00:00
hybrid
cdffc4a5d6
Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1353 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-05-22 11:51:37 +00:00
hybrid
6a0d4ea7b2
Changed ExposedVideoData to use void* under Windows, fixes problems on 64bit systems. Some other 64bit warnings silenced. All changes provided by Kosuha.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1313 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-04-09 09:15:12 +00:00
hybrid
ec8f03d70e
Added another material flag to enable front face culling. Can be useful for special effects.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1308 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-04-04 08:48:22 +00:00
hybrid
bffa0b1905
Fix addHLShaderMaterialFromFiles to properly reset the file when being used twice, found by Kriolyth. Fixed affinityMask type, found by Kosuha.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1305 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-03-27 23:39:37 +00:00
hybrid
93bf946053
Some coding style changes, made one method const.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1242 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-02-12 15:31:35 +00:00
hybrid
82f2e6d76c
Another patch by pc0de, fixing problems when combining material serialization with null driver.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1223 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-01-31 00:17:44 +00:00
hybrid
5bc1bdc13e
Merged from 1.4 branch revisions 1198:1217
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1218 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-01-30 00:07:52 +00:00
bitplane
00ce168fdf
constified OnEvent for table (oops)
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fixed hardware buffer destruction
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1175 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-01-14 04:58:32 +00:00
lukeph
86eda333c6
VBOs now use irrMap
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1151 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-01-03 13:52:06 +00:00
hybrid
379b7570d7
Check for null pointer.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1119 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-21 15:39:23 +00:00
lukeph
4cd89381d9
small vbo changes, added removeHardwareBuffer(const scene::IMeshBuffer* mb)
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1109 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-09 13:19:31 +00:00
lukeph
e11859e83c
let skinnedMesh software animate with VBOs, other small changes with VBOs, left in debug output
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1104 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-07 15:25:07 +00:00
lukeph
2ca8282e00
-- added VBO support --
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-so far only the openGL driver is supported, will add dx tomorrow or the next day
-right now to use, go: MeshBuffer->setHardwareMappingHint(EHM_STATIC); but this will be automatic when complete
-code needs a clean up, and the design isn't fixed, I just wanted to get stuff happening :)
-works well with hardware skinning :)
(design: http://img220.imageshack.us/img220/1931/vbo8xy8.png )
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1095 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-05 14:10:28 +00:00
hybrid
9bb951a23a
Added the WAL loader made by Murphy McCauley.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1064 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-11-21 23:27:21 +00:00
hybrid
95280da038
Added compiler switches for image loaders and writers.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@997 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-22 00:10:21 +00:00
hybrid
565c5bfebd
Finally made the PPM loader, as promised.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@996 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-21 18:11:00 +00:00
hybrid
68cd81b194
Split texture layer properties from SMaterial. Changed all texture access etc. in source code and examples. There is also a method to access textures now, which would allow to grab and drop them...
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Also disabled dx8 by default.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@992 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-20 15:33:36 +00:00
hybrid
61a5af828e
Some fixes for method signature unification and some other C++ fixes.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@977 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-18 14:01:28 +00:00
hybrid
13b9851487
Another round of constness additions. Almost finished now.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@969 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-17 16:09:50 +00:00
hybrid
08e359784b
GUI constification done, other parts still missing.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@961 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-16 00:18:13 +00:00
hybrid
efc44f9bf7
More file position data type changes. Also reflecting this in user code.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@954 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-14 09:07:11 +00:00
hybrid
8772a2cd8d
Changed .x loader to use u32.
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Added profiling option to Makefile.
Removed some debug code.
Fixed ogre mesh loader using relative paths.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@945 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-12 17:45:29 +00:00
hybrid
39fc2a426b
Avoid destructor on md3 substructures which causes crash due to non-constructed array elements. Fixed color writing in irr mesh writer.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@928 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-08 22:37:57 +00:00
hybrid
29e890bfc3
Added driver support for user clip planes.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@829 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-08-10 13:06:52 +00:00
hybrid
f42fdc4a15
Added Win32 fullscreen enhancement, now trying to get a better refresh rate. Some minor changes, mainly to comments and indentation.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@819 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-08-02 14:39:14 +00:00
hybrid
bc94d5a4a2
Made geometry creation use IMesh instead of IAnimatedMesh. Moved Sphere meshbuffer into geometry creator and changed sphere scene node accordingly.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@811 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-07-30 11:01:04 +00:00
hybrid
80148ed319
Fixed signedness to avoid strange error messages.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@797 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-07-17 21:57:10 +00:00
hybrid
71c42fb110
Make the material name string array local to SMaterial, public, and up to date.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@790 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-07-15 22:34:42 +00:00
hybrid
2dc1051124
Added a name parameter to render target textures just as for usual textures.
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Exposed findTexture in IVideoDriver to check if a texture was already loaded.
Reordered some more OpenGL render state settings in the materials.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@783 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-07-13 13:53:34 +00:00
hybrid
9fc207d110
Fixed scene node deserialization which was completely broken since several revisions due to newly added attributes.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@782 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-07-13 13:34:05 +00:00
hybrid
abe0cf6e35
addColor fix by etcaptor.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@778 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-07-11 08:07:06 +00:00
hybrid
163d098040
Some minor changes.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@767 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-07-07 20:12:48 +00:00
hybrid
59ab9c522b
Changed API to per texture-layer filtering.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@731 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-25 21:26:16 +00:00
bitplane
c00ce1d372
Moved everything to /trunk
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@643 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-05-20 18:03:49 +00:00