hybrid
f73f392e77
Fixed some material bugs in the b3d loader.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1184 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-01-18 00:54:01 +00:00
hybrid
ccad8fffe6
Missed some initializations.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1162 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-01-06 15:57:23 +00:00
hybrid
a2d8e8084f
Added some checks and documentation. Reenabled the normal calculation for non-lighted meshes to make them complete in all occasions. Due to lack of meshes not tested against animated meshes.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1145 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-31 01:28:38 +00:00
hybrid
48e009de8f
Merged 1.4 branch 1075:1105.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1105 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-08 13:11:39 +00:00
lukeph
51f7a3580d
fixed bug from rev 1082
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1094 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-05 09:20:51 +00:00
hybrid
cce97d491e
Some code cleaning.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1082 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-03 10:07:40 +00:00
hybrid
eed5ae57a0
Merged with 1.4 branch (rev 1051:1075).
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1077 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-02 20:20:41 +00:00
lukeph
11a1695773
the vertices normals weren't rotated with the node's matrix when used, in b3d meshes.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1054 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-11-15 08:35:20 +00:00
hybrid
06629a4ba0
Fixed a mem leak in b3d loader, spotted by Ico.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1025 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-10-15 12:27:19 +00:00
hybrid
68cd81b194
Split texture layer properties from SMaterial. Changed all texture access etc. in source code and examples. There is also a method to access textures now, which would allow to grab and drop them...
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Also disabled dx8 by default.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@992 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-20 15:33:36 +00:00
hybrid
df946a1ce6
Removed unnecessary irr namespace prefixing.
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Added STL mesh file format reader and writer. This is a pretty simple format, but I wanted to try the mesh writer interface.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@983 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-19 14:08:28 +00:00
hybrid
13750c0f40
Fixed a core dump in bmp loader and added an array check in b3d loader.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@968 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-17 12:16:45 +00:00
hybrid
f74f7586e2
Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@964 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-16 23:41:55 +00:00
hybrid
efc44f9bf7
More file position data type changes. Also reflecting this in user code.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@954 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-14 09:07:11 +00:00
lukeph
e2f8a70349
-B3D loader: support for different TRIS Chunks sharing the same vertex in static meshes.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@925 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-08 08:57:43 +00:00
irrlicht
b85584c8e1
renamed IUnknown to IReferenceCounted
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@916 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-07 06:11:47 +00:00
hybrid
383d3101c9
Some code cleanup for animated meshes.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@908 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-05 13:10:36 +00:00
hybrid
bda0b6e35f
Merged SkinnedMesh branch 658:895 into trunk.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@896 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-04 18:51:42 +00:00