hybrid
d570b0d356
Fixed 3ds support for normal maps.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1256 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-02-25 17:44:12 +00:00
hybrid
913ef64b5e
Fixed obj bumpmap and clamp support.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1255 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-02-25 01:32:36 +00:00
hybrid
c167d7c759
Added a FileSystem check to avoid several error messages.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1219 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-01-30 00:17:16 +00:00
hybrid
a3a41d8085
Major update to LWO loader to support more material properties and work with more meshes. Changed some meshloader constructors to take scenemanager instead of other parameters. Fixed obj loader texture loading with mixed file separators.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1215 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-01-29 16:59:36 +00:00
hybrid
fcc37ae566
Added an updated version of the LWO loader. Many material settings are still missing.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1193 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-01-21 00:38:06 +00:00
hybrid
99aa627e76
Merged from 1.4 branch revisions 1174:1188
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1189 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-01-21 00:24:28 +00:00
hybrid
154b5d91b8
Merged from 1.4 branch revisions 1155:1172
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1173 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-01-14 00:23:02 +00:00
hybrid
b1c52e4dbe
Minor coding changes.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1166 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-01-06 22:34:09 +00:00
teella
24989c4487
Volumetric lighting for Irrlicht
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Example useage added to 08.Special FX demo
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1160 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-01-06 13:13:24 +00:00
hybrid
99fd5bcc7c
Merged 1.4 branch, revisions 1106:1132.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1133 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-23 17:04:40 +00:00
hybrid
29b968088a
Make use of core::IdentityMatrix. Removed some redundant or unused code. Some minor reorganizations.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1079 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-02 23:57:20 +00:00
engineer_apple
0efce9c9a2
-------------------------------------------
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Changes in version 1.4 (... 13.11.2007)
- Fixed somed CQuake3ShaderSceneNode problems.
- Changed BurningsVideo internal Vertex Format. version changed to 0.39
- SceneManager:
Removed the seperate rendering states for quake3 Shader Scene Nodes.
Nodes are now solid or transparent. ( but still more states are needed )
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1047 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-11-13 14:36:17 +00:00
hybrid
aa9b94b3ca
Fix for proper disabling of mesh writers, by slygamer.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1009 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-28 07:27:17 +00:00
bitplane
31afde9563
Fixed modal screen flicker, removed remainders of the old focus code, tidied vc8 project
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1003 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-25 21:54:45 +00:00
hybrid
429220dace
Added a cast in vector2d to make MSVC happy with integer vectors. Added virtual destructors in factory interfaces.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1002 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-25 16:06:06 +00:00
hybrid
5ecfec331a
Fix problems with VC6 and Borland. Some indentation fixes.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1001 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-24 22:41:52 +00:00
hybrid
96b59dd297
Some const fixes from CaptainPants. Warning fix in PPM loader.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@999 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-23 23:12:06 +00:00
hybrid
df946a1ce6
Removed unnecessary irr namespace prefixing.
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Added STL mesh file format reader and writer. This is a pretty simple format, but I wanted to try the mesh writer interface.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@983 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-19 14:08:28 +00:00
hybrid
61a5af828e
Some fixes for method signature unification and some other C++ fixes.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@977 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-18 14:01:28 +00:00
hybrid
b6ca25020b
Removed nonworking stuff
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@970 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-17 16:14:59 +00:00
hybrid
13b9851487
Another round of constness additions. Almost finished now.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@969 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-17 16:09:50 +00:00
hybrid
f74f7586e2
Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@964 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-16 23:41:55 +00:00
hybrid
f4bc95371b
First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@959 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-14 22:25:59 +00:00
irrlicht
fbd4188b83
added loader for the new .irrmesh format. (CIrrMeshFileLoader)
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@931 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-09 06:52:57 +00:00
irrlicht
2da809bc2a
added mesh writing features. COLLADA file writer is finished, .irrmesh writer is under construction.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@924 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-08 06:10:52 +00:00
hybrid
fb1d24d219
More compiler warning fixes. Switched automatic culling without camera off as suggested on the forum.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@918 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-07 08:40:19 +00:00
hybrid
bda0b6e35f
Merged SkinnedMesh branch 658:895 into trunk.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@896 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-04 18:51:42 +00:00
hybrid
31eff65735
Fixed HillPlane Mesh to work with arbitrary sizes.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@812 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-07-30 17:14:55 +00:00
hybrid
bc94d5a4a2
Made geometry creation use IMesh instead of IAnimatedMesh. Moved Sphere meshbuffer into geometry creator and changed sphere scene node accordingly.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@811 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-07-30 11:01:04 +00:00
hybrid
ef4443353b
Changed addArrowMesh parameter order. Changed OBJ loader to use stringc instead of dynamically allocated char array.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@766 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-07-07 20:08:47 +00:00
bitplane
cda27017af
changed the scene manager's registered node arrays to use set_used(0) rather than clear() to avoid unnecessary reallocations
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@720 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-18 06:53:05 +00:00
hybrid
480ba9cc9d
Cleaned the MeshCache interface, added filename methods from CMeshCache to the interface. Also changed the Scenemanager interface to accept IMeshCache instead of CMeshCache.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@678 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-02 12:07:47 +00:00
hybrid
4103ddd043
Also missed an early out now.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@673 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-05-30 00:19:34 +00:00
hybrid
ae552a7d44
Reverted the frstum culling test to the old one which was fine, except for the wrong usage of isFrontFacing...
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@671 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-05-30 00:14:29 +00:00
hybrid
6c63b2f889
Fixed the fix for frustum culling. Thansk to vitek for pointing me on this.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@670 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-05-29 22:24:58 +00:00
hybrid
0760b479db
Fixed the texture mapping of the sphere scene node. It is now wrapped by one texture without artifacts. Also made x and y subdivison separately adjustable when calling the constructor manually.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@669 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-05-28 22:57:59 +00:00
hybrid
5180ee88e6
Enhanced documentation for isFrontFacing to make it safer to use. Fixed frustum culling to correctly handle all possible cases of box intersections. Replaced isFrontFacing by classifyPointRelation as suggested by vitek. Minor cleanups in some classes.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@667 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-05-28 11:14:47 +00:00
bitplane
c00ce1d372
Moved everything to /trunk
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@643 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-05-20 18:03:49 +00:00