hybrid
5e4d495dcc
Bump copyright dates to 2011.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3556 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-01-14 13:24:40 +00:00
hybrid
92892c4fd5
Fix result variable aggregation
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3521 dfc29bdd-3216-0410-991c-e03cc46cb475
2010-12-28 17:11:14 +00:00
hybrid
d9c9de5158
Add a new texture lock mode for write-only access. The lock method has changed for this. Support is only implemented under OpenGL so far.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3510 dfc29bdd-3216-0410-991c-e03cc46cb475
2010-12-14 23:32:54 +00:00
hybrid
8c6c657ef4
Fix more device->drop calls to properly remove the window as well under windows.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3492 dfc29bdd-3216-0410-991c-e03cc46cb475
2010-12-07 18:16:42 +00:00
hybrid
96310b964d
Merged revisions 3172:3197 from 1.7 branch. Some more bug fixes and doc updates from the 1.7 beta phase.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3198 dfc29bdd-3216-0410-991c-e03cc46cb475
2010-02-02 20:53:57 +00:00
hybrid
76c4b0f813
Add access to miplevels in addTexture, texture->lock, and texture->regenerateMipMapLevels.
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This allows to create custom mipmap textures manually, or provide them from certain image formats that come with precalculated mipmaps.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2912 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-11-21 23:24:31 +00:00