Commit Graph

27 Commits (83e2ed85540f5a5162c92fb3e7dd1f75d692c9cc)

Author SHA1 Message Date
hybrid ffc37ec8d7 Make mesh cloning a little more explicit, in order to cope with SSkinnedMesh and others.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2360 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-04-28 23:03:33 +00:00
engineer_apple c130d56b76 Changes in 1.6 TA
- fixed createMeshWith2TCoords
		normals were missing during copy. 
	- addded
		//! Creates a copy of the mesh, which will only consist of S3DVertex vertices.
		IMesh* CMeshManipulator::createMeshWith1TCoords(IMesh* mesh) const

	- added io::IFileSystem* CSceneManager::getFileSystem()
		for preparing to remove the (mostly) unnecessary double member variables
		in many loaders

	-	added virtual const c8* ISceneManager::getAnimatorTypeName(ESCENE_NODE_ANIMATOR_TYPE type);
		to the SceneManger Interface. just like getTypeName is public
	
	- added CSceneNodeAnimatorFlyCircle::radiusEllipsoid.
		if radiusEllipsoid == 0 the default circle animation is done
		else radiusEllipsoid forms the b-axe of the ellipsoid.
		
		-> gummiball bouncing
		
	- added ISceneManager::createFlyStraightAnimator variable bool ping-pong
		used in loop mode to device if start from beginning ( default ) or make ping-pong
		
		-> straight bouncing

	- changed IFileSystem::registerFileArchive
		remove the index of the hiarchy and added a new interface method
	
		//! move the hirarchy of the filesystem. moves sourceIndex relative up or down
		virtual bool moveFileArchive( u32 sourceIndex, s32 relative ) = 0;
	
	 	
	- bugfix and changes in
		SViewFrustum::SViewFrustum
		wrong size of Matrices copy. This bug must be ages old... (typo)
		detected during resizing the Matrices. removed obsolute Matrices
		renamed E_TRANSFORMATION_STATE_2 to E_TRANSFORMATION_STATE_FRUSTUM
		
		therefore also changed SViewFrustum::setTransformState to not tap
		in the pitfall again of wrong memory...
		and renamed it to getTransform, like in the driver
		and Matrices private
		
	- OpenGL:
		Specular 
	- moved
		//! EMT_ONETEXTURE_BLEND: has BlendFactor Alphablending
		inline bool textureBlendFunc_hasAlpha ( E_BLEND_FACTOR factor ) const
		from the material renderes ( 3x declared ) to SMaterial.h

	- updated managed light example to use standard driver selection
	- BurningsVideo
		- LightModel reworked.
			Point Light & Direction Light works for Diffuse Color as aspected
			Specular and Fog still have problems ( needs new pixel shader )
			pushed burningsvideo to 0.42 for this major step

		-	removed obsolete matrix transformations
			renamed E_TRANSFORMATION_STATE_2 to E_TRANSFORMATION_STATE_BURNING

			
	- cleaned line3d.h vector3d.h template behavior.
		many mixed f32/f64 implementations are here. i'm not sure if this should be
		the default behavior to use f64 for example for 1.0/x value, because they
		benefit from more precisions, but in my point of view the user is responsible
		of choosing a vector3d<f32> or vector3d<f64>.
	- added core::squareroot to irrmath.h
		-> for having candidates for faster math in the same file
	- added AllowZWriteOnTransparent from SceneManager to burningsvideo	
		Following SceneManger guideline
	-added hasAlpha() to ITexture
		This info can be used for e.q to downgrade a transparent alpha channel blit
		to add if the texture has no alpha channel.
	


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2199 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-02-05 15:33:55 +00:00
hybrid 543407812f Added another parameter for the new planar mapping operator
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2189 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-02-02 22:08:31 +00:00
hybrid 57c16f70d8 Added new makePlanarMapping method with one major axis for the whole mesh buffer, and different resolutions in S and T.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2181 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-02-01 23:43:44 +00:00
hybrid 0e00187fdd Aded a meshbuffer version of makePlanarTextureMapping.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2171 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-01-30 17:40:09 +00:00
hybrid 7472bcd83c Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2072 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-01-14 12:37:51 +00:00
hybrid b5d6000f8d Added new mMeshManipulator method scaleTCoords to scale texture coords of a mesh. Added two new access methods to texture coords of vertices of a meshbuffer. This allowed to replace the template for planar mapping as well.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1479 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-09 12:04:56 +00:00
hybrid 69389d0c9e Renamed scaleMesh to scale, added support for meshbuffer scaling.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1478 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-09 10:34:58 +00:00
hybrid 0f278fa5ed Added a meshbuffer transform method and renamed the transformMesh method to transform.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1419 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-07-17 09:09:30 +00:00
hybrid 2843b8b583 Added generation of tangent space which can keep the original normals, by ryanclark. Note that inaccuracies of the tangent space may arise if you keep the original tangents. Angle weighted smoothing seems to be bogus, maybe indices are wrong.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1392 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-06-20 12:45:05 +00:00
hybrid 23949554cd Added angleweighted and smoothed generation of tangent space, by ryanclark.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1391 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-06-20 12:20:15 +00:00
hybrid 05cdfb61ab Added angleweighted smoothing of normals, by ryanclark.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1389 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-06-20 08:34:39 +00:00
hybrid cdffc4a5d6 Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1353 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-05-22 11:51:37 +00:00
hybrid c65379e770 Minor changes.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1331 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-04-29 12:02:59 +00:00
hybrid e300dc2c3b Added some bounding box updates.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1293 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-03-19 10:21:27 +00:00
hybrid e7add51880 Merged from 1.4 branch revisions 1272:1279
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1280 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-03-05 00:02:00 +00:00
hybrid fbb1d585b4 Make even more use of meshbuffer vertex access methods.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1091 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-03 22:56:57 +00:00
hybrid e7393eddc7 Added a Mesh to 2TCoords converter.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1010 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-28 21:11:30 +00:00
hybrid 8772a2cd8d Changed .x loader to use u32.
Added profiling option to Makefile.
Removed some debug code.
Fixed ogre mesh loader using relative paths.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@945 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-12 17:45:29 +00:00
bitplane e87832050e added IMeshManipulator::createMeshWelded to copy a mesh with welded vertices. removed IAnimatedMeshX from the vc8 project.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@944 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-11 21:47:32 +00:00
irrlicht 7b734957d8 removed getVertexPitch() method
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@923 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-08 05:06:47 +00:00
hybrid 01c4324747 Added a new constructor for SAnimatedMesh and some cleanup.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@835 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-08-14 00:54:40 +00:00
hybrid 74f1e2e9e3 Enhanced the meshbuffer interface. moved the recalculateBoundingBox from MeshManipulator to IMeshBuffer by exposing the already existing methods. Some initial append methods added.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@833 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-08-13 23:53:12 +00:00
hybrid 981d1d61f2 Derive specialized vertices from the base one to avoid duplicated code.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@828 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-08-09 22:57:48 +00:00
hybrid 9c9beede40 Added texture support for collada meshes. Fixed const parameters in MeshManipulator.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@827 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-08-08 16:30:10 +00:00
hybrid c4ec0b5289 Fixed Ogre file format check to support new version. Fixed some missing inits. Changed some tests to switch statements.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@679 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-02 12:10:39 +00:00
bitplane c00ce1d372 Moved everything to /trunk
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@643 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-05-20 18:03:49 +00:00