hybrid
236d6c33d9
Changed from f64 C-array to core::array, some minor optimizations.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1793 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-20 23:50:43 +00:00
Rogerborg
604d2fd754
Replace possessive "it's" with the grammatically correct "its".
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1756 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-15 00:42:45 +00:00
lukeph
a98153f8d5
Fixed a problem with terrain culling not updating as the camera FOV changes.
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reported here: http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=30575
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1633 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-17 05:11:14 +00:00
lukeph
4a1a067709
fixed a slow down in terrain nodes.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1572 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-18 09:07:07 +00:00
lukeph
341dc16566
-added support for 32bit buffers in the opengl and directx9 drivers :) hopefully not buggy...
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(may need to add support for directx8 and software?)
-made terrainNode use DynamicMeshBuffer, so it can use 32bit buffers. (no more size limits now on terrains!!! )
if the terrainNode loads an image over 256x256, it is set to 32bit, smaller sizes will use 16bit for better speed.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1515 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-28 04:00:22 +00:00
hybrid
d3ccf6335e
Fixed reference counting problems due to statically allocated meshbuffers. Bug found by rogerborg.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1447 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-06 14:45:22 +00:00
hybrid
cdffc4a5d6
Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1353 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-05-22 11:51:37 +00:00
hybrid
e7add51880
Merged from 1.4 branch revisions 1272:1279
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1280 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-03-05 00:02:00 +00:00
lukeph
580c3f5365
terrains can now use VBOs, but index and vertex data will need to be updated independently for any speed gain
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1269 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-02-27 14:07:27 +00:00
hybrid
152f5f1c68
Fixed the signatures the other way.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1248 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-02-12 23:43:19 +00:00
hybrid
b864265654
Replaced terrain smoothing with simpler version from Frosty Topaz.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1167 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-01-06 22:56:36 +00:00
hybrid
99fd5bcc7c
Merged 1.4 branch, revisions 1106:1132.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1133 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-23 17:04:40 +00:00
hybrid
13b9851487
Another round of constness additions. Almost finished now.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@969 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-17 16:09:50 +00:00
hybrid
f74f7586e2
Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@964 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-16 23:41:55 +00:00
hybrid
f4bc95371b
First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@959 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-14 22:25:59 +00:00
hybrid
40abacae7d
Cleaned the my3d loader to avoid corrupted char arrays.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@754 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-07-03 16:04:33 +00:00
bitplane
c00ce1d372
Moved everything to /trunk
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@643 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-05-20 18:03:49 +00:00