irrlicht
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fbd4188b83
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added loader for the new .irrmesh format. (CIrrMeshFileLoader)
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@931 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-09-09 06:52:57 +00:00 |
irrlicht
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2da809bc2a
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added mesh writing features. COLLADA file writer is finished, .irrmesh writer is under construction.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@924 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-09-08 06:10:52 +00:00 |
hybrid
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fb1d24d219
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More compiler warning fixes. Switched automatic culling without camera off as suggested on the forum.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@918 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-09-07 08:40:19 +00:00 |
hybrid
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bda0b6e35f
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Merged SkinnedMesh branch 658:895 into trunk.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@896 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-09-04 18:51:42 +00:00 |
hybrid
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31eff65735
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Fixed HillPlane Mesh to work with arbitrary sizes.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@812 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-07-30 17:14:55 +00:00 |
hybrid
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bc94d5a4a2
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Made geometry creation use IMesh instead of IAnimatedMesh. Moved Sphere meshbuffer into geometry creator and changed sphere scene node accordingly.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@811 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-07-30 11:01:04 +00:00 |
hybrid
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ef4443353b
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Changed addArrowMesh parameter order. Changed OBJ loader to use stringc instead of dynamically allocated char array.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@766 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-07-07 20:08:47 +00:00 |
bitplane
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cda27017af
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changed the scene manager's registered node arrays to use set_used(0) rather than clear() to avoid unnecessary reallocations
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@720 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-06-18 06:53:05 +00:00 |
hybrid
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480ba9cc9d
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Cleaned the MeshCache interface, added filename methods from CMeshCache to the interface. Also changed the Scenemanager interface to accept IMeshCache instead of CMeshCache.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@678 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-06-02 12:07:47 +00:00 |
hybrid
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4103ddd043
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Also missed an early out now.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@673 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-05-30 00:19:34 +00:00 |
hybrid
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ae552a7d44
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Reverted the frstum culling test to the old one which was fine, except for the wrong usage of isFrontFacing...
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@671 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-05-30 00:14:29 +00:00 |
hybrid
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6c63b2f889
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Fixed the fix for frustum culling. Thansk to vitek for pointing me on this.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@670 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-05-29 22:24:58 +00:00 |
hybrid
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0760b479db
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Fixed the texture mapping of the sphere scene node. It is now wrapped by one texture without artifacts. Also made x and y subdivison separately adjustable when calling the constructor manually.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@669 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-05-28 22:57:59 +00:00 |
hybrid
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5180ee88e6
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Enhanced documentation for isFrontFacing to make it safer to use. Fixed frustum culling to correctly handle all possible cases of box intersections. Replaced isFrontFacing by classifyPointRelation as suggested by vitek. Minor cleanups in some classes.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@667 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-05-28 11:14:47 +00:00 |
bitplane
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c00ce1d372
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Moved everything to /trunk
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@643 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-05-20 18:03:49 +00:00 |