bitplane
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ad19e6eb80
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fixed memory leak in 3ds loader when splitting mesh buffers, reported by Dave
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@738 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-06-27 18:11:23 +00:00 |
hybrid
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60e4d62143
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Made the MeshBuffers be based on a template class. The original headers do still exist for compatibility reasons. The SMeshBuffer... structs are now typedefs of the template.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@676 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-06-02 11:09:32 +00:00 |
bitplane
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c00ce1d372
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Moved everything to /trunk
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@643 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-05-20 18:03:49 +00:00 |