hybrid
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5e4d495dcc
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Bump copyright dates to 2011.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3556 dfc29bdd-3216-0410-991c-e03cc46cb475
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2011-01-14 13:24:40 +00:00 |
hybrid
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7472bcd83c
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Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2072 dfc29bdd-3216-0410-991c-e03cc46cb475
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2009-01-14 12:37:51 +00:00 |
hybrid
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cdffc4a5d6
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Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1353 dfc29bdd-3216-0410-991c-e03cc46cb475
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2008-05-22 11:51:37 +00:00 |
bitplane
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f524ab2b03
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ISceneNodeAnimator now inherits IEventReceiver, cameras send events to their animators. FPS and Maya cameras are now animators.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1321 dfc29bdd-3216-0410-991c-e03cc46cb475
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2008-04-24 21:39:22 +00:00 |
hybrid
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429220dace
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Added a cast in vector2d to make MSVC happy with integer vectors. Added virtual destructors in factory interfaces.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1002 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-09-25 16:06:06 +00:00 |
hybrid
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13b9851487
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Another round of constness additions. Almost finished now.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@969 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-09-17 16:09:50 +00:00 |
irrlicht
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b85584c8e1
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renamed IUnknown to IReferenceCounted
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@916 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-09-07 06:11:47 +00:00 |
bitplane
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c00ce1d372
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Moved everything to /trunk
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@643 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-05-20 18:03:49 +00:00 |