Commit Graph

5 Commits (443e988458ee77c9938f9c3963fcf1e7330da93c)

Author SHA1 Message Date
Rogerborg 2c203d8401 https://sourceforge.net/tracker2/index.php?func=detail&aid=2498791&group_id=74339&atid=540678
Expose the collision result position in ISceneNodeAnimatorCollisionResponse, to give more information to the user app.  Thanks again to garritg.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2120 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-01-22 10:12:46 +00:00
Rogerborg a417170595 Have the collision response animator callback return the collision point, not the new position for the instant node. Thanks again to garritg for spotting this. Test updated (to test the proper expected result!)
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2119 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-01-22 09:56:23 +00:00
Rogerborg 0e147df2e0 Change recently added ICollisionCallback / ISceneNodeAnimatorCollisionResponse methods to use const & parameters and return values. Regression tested.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2113 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-01-21 08:37:21 +00:00
Rogerborg d021013af2 https://sourceforge.net/tracker2/?func=detail&aid=2498791&group_id=74339&atid=540678
Add an ICollisionCallback to ISceneNodeAnimatorCollisionResponse to inform the application when collisions occur (and allow it to ignore them).  Thanks to garrit for this patch!  The existing collisionResponseAnimator unit test has been updated to exercise the new functionality.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2111 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-01-20 19:10:46 +00:00
Rogerborg 96b28d9162 Actually SVN add the new unit test files for collisionResponseAnimator and sceneCollisionManager...
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1959 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-12-16 16:18:33 +00:00