Commit Graph

12 Commits (3807fcf36258001f59e77700833129c751301653)

Author SHA1 Message Date
hybrid 464c714f39 Performance improvement for terrainmesh generation.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1356 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-05-30 12:10:24 +00:00
hybrid cdffc4a5d6 Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1353 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-05-22 11:51:37 +00:00
hybrid 3977eb1ad5 Give access to the sphere mesh of the scene node.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1259 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-02-25 23:15:16 +00:00
hybrid 48e009de8f Merged 1.4 branch 1075:1105.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1105 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-08 13:11:39 +00:00
hybrid 68cd81b194 Split texture layer properties from SMaterial. Changed all texture access etc. in source code and examples. There is also a method to access textures now, which would allow to grab and drop them...
Also disabled dx8 by default.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@992 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-20 15:33:36 +00:00
hybrid df946a1ce6 Removed unnecessary irr namespace prefixing.
Added STL mesh file format reader and writer. This is a pretty simple format, but I wanted to try the mesh writer interface.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@983 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-19 14:08:28 +00:00
hybrid 61a5af828e Some fixes for method signature unification and some other C++ fixes.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@977 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-18 14:01:28 +00:00
hybrid 0d9b30f0a7 Minor changes.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@949 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-12 21:31:31 +00:00
hybrid 31eff65735 Fixed HillPlane Mesh to work with arbitrary sizes.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@812 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-07-30 17:14:55 +00:00
hybrid bc94d5a4a2 Made geometry creation use IMesh instead of IAnimatedMesh. Moved Sphere meshbuffer into geometry creator and changed sphere scene node accordingly.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@811 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-07-30 11:01:04 +00:00
hybrid 9603bbfcdf Fixed missing bounding box for arrow mesh, reported by white tiger.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@743 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-28 21:07:33 +00:00
bitplane c00ce1d372 Moved everything to /trunk
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@643 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-05-20 18:03:49 +00:00