1796 Commits

Author SHA1 Message Date
cutealien
6d9fa7d053 Make IParticleSystemSceneNode::doParticleSystem public to allow rendering outside scenegraph.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3853 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-06-16 21:09:46 +00:00
cutealien
6296a1c1ff ColladaMeshWriter - add infrastructure to export transparent textures.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3851 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-06-15 15:28:02 +00:00
cutealien
ac6e07f87d Make ColladaMeshWriter more flexible by giving user more control over several settings.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3850 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-06-15 10:47:42 +00:00
cutealien
71d1c79dc5 CFileSystem::getRelativeFilename:
- don't try to return relative filename to other partition on Windows (c:, d:)
- handle path with different upper/lowercase on Windows.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3844 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-06-10 11:15:45 +00:00
cutealien
35cca397b9 ColladaMeshWriter: switch to relative filenames for textures.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3842 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-06-09 20:15:03 +00:00
cutealien
cd88467987 Ensure image names in ColladaMeshWriter conform to xs:NCName scheme.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3841 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-06-09 19:35:50 +00:00
cutealien
596ae90bdb - ColladaFileLoader respects now namespaces in materials when searching for texture-images.
- ColladaMshWriter does now write texture-data as well.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3840 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-06-09 16:55:15 +00:00
hybrid
7b5fa07671 Merged revisions 3729-3829 from 1.7 branch. Fixed serialization of camera nodes, fix array::erase, fix mem leaks in example 22, fix interpolation in SColorf, fix crash in collada loader.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3830 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-06-09 06:45:29 +00:00
hybrid
24e069488e Fix axis swizzle which was broken since my last larger change of the HL mesh loader.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3829 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-06-08 23:36:15 +00:00
cutealien
21509dd2ef Avoid crash in .mdl loader on 64bit unix systems.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3824 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-06-08 15:31:48 +00:00
cutealien
d79c51324e Fix color writing in ColladaMeshWriter (Collada needs floats not integers).
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3822 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-06-08 10:17:59 +00:00
hybrid
68bbf21e64 Fix shader version calculation
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3820 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-06-07 21:53:55 +00:00
hybrid
b2f1c1ffd7 Fix attribute value for maximal lights. Add video driver feature flag for texture matrix support.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3818 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-06-07 20:12:26 +00:00
cutealien
dabb165279 Reworked collada exporter somewhat so it no longer breaks the xml schema:
- blinn attributes have to ordered on writing 
- there is no flow="OUT" in accessor - param so I removed it (maybe that was from an older collada version?)
- material-name is without #
- input attribute is called offset not idx 
Also a little cleanup to avoid redundant code.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3817 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-06-07 19:11:28 +00:00
hybrid
23bb72ab6a Properly add the fix sent in by balrog, was formerly only partially applied.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3810 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-06-06 20:32:07 +00:00
hybrid
a959a76b0c Unify incompatible parameter types, mentioned by balrog
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3809 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-06-06 20:19:17 +00:00
hybrid
34d1b8b827 Some patches from balrog
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3808 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-06-06 19:13:47 +00:00
hybrid
db42c16874 Only indentation changes
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3780 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-06-02 21:34:40 +00:00
hybrid
3f697ffe81 Fix typo.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3779 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-06-02 20:33:48 +00:00
hybrid
a6e94cc3e9 Changed name and signature of getOperationSystemVersion, which is now correctly called getOperatingSystemVersion. Also changed the internal type and OSOperator creation.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3778 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-06-02 20:18:54 +00:00
hybrid
45914a477d Remove unused or elsewhere included libs from all targets
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3777 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-06-02 19:51:37 +00:00
hybrid
edade62497 Some unicode fixes by Nalin et al.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3775 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-06-02 19:18:00 +00:00
hybrid
93764466ab Fix ifdef nesting. The linking against winmm was wrongly placed in an else branch.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3774 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-06-02 17:51:26 +00:00
cutealien
1869d1ec6c Added IGUITabControl::insertTab, IGUITabControl::removeTab, IGUITabControl::clear and IGUITabControl::getTabAt
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3773 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-06-02 13:31:33 +00:00
cutealien
30cf180d28 Fix crash in CFileSystem::getRelativeFilename
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3771 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-05-31 12:22:06 +00:00
hybrid
eba0f91834 Fix d3d9 adapter reference, found by yoran.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3769 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-05-30 15:15:58 +00:00
hybrid
d245db3a98 Move sw driver render support methods out of cimage class.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3767 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-05-29 00:04:41 +00:00
hybrid
0c7e433063 Fix mipmap overwriting after manually changing automatically generated mipmaps due to changing the base texture and triggering an auto update of the mipmaps. The auto update cannot be re-enabled afterwards for now, though.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3766 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-05-28 23:50:38 +00:00
hybrid
84eeb0e6de Added 32bit support to some more of the mesh manipulator methods. Unfortunately, the cloning methods (createXXX) will require huge code duplication, so I left them unchanged so far.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3765 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-05-28 22:54:07 +00:00
cutealien
c77bc63189 Replace afxres.h by windows.h in Irrlicht.rc to allow compiling it with VS Express.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3763 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-05-27 10:22:10 +00:00
hybrid
9ce8dd8631 Fix issues with mipmap locking under OpenGL. For some reason, the texture was wrongly flipped, though correctly rendered. Test cases added and fixed for OpenGL driver, all others were correctly working.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3760 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-05-26 20:52:02 +00:00
cutealien
cbc8f22484 Sorry, outcommented GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB now as it crashes when set to true on 32-bit Linux and crashes when set to false on 64-bit Linux.
The error is always: "No doublebuffering available." followed by "Fatal error, could not get visual."


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3759 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-05-26 20:37:59 +00:00
cutealien
07a43cfcaa Add pointer-check for cursor before update to avoid crash when window generation failed.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3758 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-05-26 19:42:57 +00:00
cutealien
b5c52236f7 Change GUI-focus on TAB now after the active element got the TAB-key, so the element has a chance to prevent focus-changes.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3757 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-05-26 19:02:31 +00:00
cutealien
1f1df157de glxChooseFBConfig needs pair parameters, I think GLX_FRAMEBUFFER_SRGB initialization was probably meant to be as in this change (crashs otherwise).
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3756 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-05-26 18:48:09 +00:00
hybrid
49be1f912b Fix image assignment which was lost in recent changes due to copy/paste problem
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3755 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-05-26 18:12:26 +00:00
hybrid
d542ddaa7a Return 0 screenshot where targets are unsupported. D3D now supports automatic conversion to all basic color formats.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3753 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-05-25 22:28:15 +00:00
hybrid
cae05e6a69 Fix segfaults in case the image is not created. Add test which simply checks which formats are supported for screenshots.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3752 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-05-25 16:39:47 +00:00
hybrid
8d6dd90997 Add proper format support for all possible color formats in screenshot method.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3751 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-05-25 16:09:58 +00:00
hybrid
4eb8de5f01 Fix typo from recent changes
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3750 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-05-25 11:47:48 +00:00
hybrid
e78a326f2a Remove references to CImage.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3749 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-05-25 10:53:20 +00:00
hybrid
3df56aee3b Remove references to CImage.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3748 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-05-25 09:37:26 +00:00
hybrid
2fae98942d Remove some unneeded includes.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3747 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-05-25 09:23:39 +00:00
hybrid
2603feb226 Fix color ordering
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3745 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-05-24 08:09:38 +00:00
hybrid
738b571e40 Change screenshot function to allow reading from other render targets as well. This is not yet fully implemented, just an API preparation for further features. Most drivers don't support the extra targets anyway. But it will be also possible to ask for different color formats, which should be possible on all drivers. Passing ECF_UNKNOWN will choose an optimal color format without the need of pixel value adaptions.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3744 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-05-24 07:15:26 +00:00
hybrid
847e4cb038 Add proper unit for video memory output.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3739 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-05-20 22:00:55 +00:00
hybrid
b1ddb0475d Fix render size update after render target change. Only happened with some render targets.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3737 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-05-20 21:29:13 +00:00
hybrid
c889104aaf Add output about available video memory to d3d9 driver.
Allow changing zbuffer enable and write in 2d override material.
Introduce NO_CLIP hints to d3d9 and opengl driver for 2d mode. Since we clip all 2d operations manually, it should be safe to tell the driver to disable clipping here. Might help on slower machines and is generally suggested by the hw vendors. We might introduce a mesh flag for this as well in the future, in order to disable clipping for larger geometry as well.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3736 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-05-20 16:36:39 +00:00
hybrid
3e1e9eea34 Remove 2d render settings cache completely, as it didn't seem to speed up things, but only introduced complexity and failures. Speed up text rendering under dx again, just as before in OpenGL by skipping too many render state resets. Unified all three setRenderStates2DMode methods.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3734 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-05-20 14:25:30 +00:00
hybrid
1e0b237cc9 Fix cache handling for 2d setup settings
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3733 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-05-20 11:47:41 +00:00