79 Commits

Author SHA1 Message Date
hybrid
2cdae4d9d8 Missing updates for the new IR function.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1734 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-13 17:34:25 +00:00
Rogerborg
a1e21da6b0 Adding IVideoDriver::drawPixel() and implementations, as per http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=30741. Test code is in that post.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1642 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-24 13:45:47 +00:00
hybrid
b44c2bdadf Added RTTs to texture cache.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1622 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-09 08:13:34 +00:00
hybrid
493f688fda Added a driver feature check for non-square textures (which some d3d drivers don't seem to support...). It's not yet used in size calculations, though.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1612 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-01 22:27:15 +00:00
hybrid
01a0042f91 Moved windowId and sourceRect parameters from endScene to beginScene in order to support several windows for OpenGL as well. This is not yet implemented, though, just made some preparations.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1591 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-27 13:19:29 +00:00
hybrid
bf2d25aece Added a disableFeature method to the drivers, which can override the support of render features.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1590 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-26 20:29:45 +00:00
lukeph
341dc16566 -added support for 32bit buffers in the opengl and directx9 drivers :) hopefully not buggy...
(may need to add support for directx8 and software?)

-made terrainNode use DynamicMeshBuffer, so it can use 32bit buffers. (no more size limits now on terrains!!! )
if the terrainNode loads an image over 256x256, it is set to 32bit, smaller sizes will use 16bit for better speed.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1515 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-28 04:00:22 +00:00
hybrid
4dc82327d4 Added the getColorFormat for some drivers. Added the GLX context in exposed video data under OpenGL/X11.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1387 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-06-19 12:45:40 +00:00
hybrid
cdffc4a5d6 Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1353 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-05-22 11:51:37 +00:00
hybrid
827a3c6861 Added frontface culling.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1327 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-04-29 08:19:17 +00:00
hybrid
6a0d4ea7b2 Changed ExposedVideoData to use void* under Windows, fixes problems on 64bit systems. Some other 64bit warnings silenced. All changes provided by Kosuha.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1313 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-04-09 09:15:12 +00:00
hybrid
07670acf7e Merged 1134:1151 from branch 1.4
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1152 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-01-04 11:10:37 +00:00
engineer_apple
24334f193c added Initial Windows Mobile 6 Version.
- Windows Mobile 6 SDK
- Visual Studio 2005 only
Minor:
- Burningvideo: MipMap Selection repaired
- renamed private Driver function getTextureSizeFromImageSize to
  getTextureSizeFromSurfaceSize


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1146 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-01-02 10:28:12 +00:00
engineer_apple
1f349d836a - Burningvideo: repaired MipMap Selection
- renamed private Driver function name getTextureSizeFromImageSize to
  getTextureSizeFromSurfaceSize ( now equal in all drivers )


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1143 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-30 16:51:28 +00:00
engineer_apple
0efce9c9a2 -------------------------------------------
Changes in version 1.4 (... 13.11.2007)
- Fixed somed CQuake3ShaderSceneNode problems.
- Changed BurningsVideo internal Vertex Format. version changed to 0.39
- SceneManager:
   Removed the seperate rendering states for quake3 Shader Scene Nodes.
   Nodes are now solid or transparent. ( but still more states are needed )


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1047 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-11-13 14:36:17 +00:00
hybrid
68cd81b194 Split texture layer properties from SMaterial. Changed all texture access etc. in source code and examples. There is also a method to access textures now, which would allow to grab and drop them...
Also disabled dx8 by default.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@992 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-20 15:33:36 +00:00
hybrid
df946a1ce6 Removed unnecessary irr namespace prefixing.
Added STL mesh file format reader and writer. This is a pretty simple format, but I wanted to try the mesh writer interface.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@983 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-19 14:08:28 +00:00
bitplane
240c64cd4f Added ITexture::isRenderTarget and moved OGL render texture flip to the texture matrix.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@982 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-19 12:52:35 +00:00
hybrid
61a5af828e Some fixes for method signature unification and some other C++ fixes.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@977 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-18 14:01:28 +00:00
hybrid
13b9851487 Another round of constness additions. Almost finished now.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@969 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-17 16:09:50 +00:00
hybrid
08e359784b GUI constification done, other parts still missing.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@961 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-16 00:18:13 +00:00
bitplane
b02c9893cf Moved the driver dimension restrictions (multiple of two) from the windows device into the software drivers.
Added OpenGL 2D drawing accuracy patch by tuXXX.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@850 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-08-20 17:39:49 +00:00
bitplane
c2b3d99f6a Added OnResize and getCurrentRenderTargetSize to the software drivers. Fix for GUI XML loading by CuteAlien.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@848 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-08-20 10:11:55 +00:00
hybrid
3f4fb37f5e Code cleanup.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@798 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-07-17 23:47:10 +00:00
hybrid
2dc1051124 Added a name parameter to render target textures just as for usual textures.
Exposed findTexture in IVideoDriver to check if a texture was already loaded.
Reordered some more OpenGL render state settings in the materials.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@783 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-07-13 13:53:34 +00:00
bitplane
569d6d8988 fixed getOriginalSize in textures in Burning's renderer. Had to add a new method to get the size of the largest mipmap (getMaxSize), as the texelarea functions needed this value.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@769 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-07-08 14:02:45 +00:00
hybrid
ce27efa421 Fixed typos and mingw stuff.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@735 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-25 23:34:16 +00:00
hybrid
010e9b2fc1 Added adjustable attenuation to dynamic lights.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@726 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-21 21:06:21 +00:00
bitplane
c00ce1d372 Moved everything to /trunk
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@643 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-05-20 18:03:49 +00:00