hybrid
6d9a31a037
Add functions and constructor parameter to set the distance of the maya camera from the currently used target.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4002 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-12-03 16:26:59 +00:00
hybrid
39ca2f61a4
Merged from branch 1.7, revisions 3944-3997. Only minor code changes, Makefile fix.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3998 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-12-01 00:26:22 +00:00
hybrid
5e4d495dcc
Bump copyright dates to 2011.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3556 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-01-14 13:24:40 +00:00
cutealien
2573257ffc
Double and triple click events now for each mouse-button. Old events for that got removed.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2914 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-11-22 15:25:00 +00:00
cutealien
d12a0027ec
Let maya-cam animator react on a setTarget call to the camera which happened outside it's own control
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2770 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-10-29 15:39:12 +00:00
hybrid
b8155bde74
Fix warnings.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2470 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-07-13 08:36:33 +00:00
bitplane
2a5a21fce4
Reset all line endings to Windows-style CRLF
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2268 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-03-10 20:46:58 +00:00
hybrid
7472bcd83c
Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2072 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-01-14 12:37:51 +00:00
Rogerborg
b2ea2b3fee
Fix Maya and FPS cameras so that they only animate if they are:
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1) The active camera.
2) Receiving input.
This allows example 09.Meshviewer (with two cameras) to work as expected. Replace the magic numbers in that example with enumerated values.
This patch also exposes ISceneNode::SceneManager through a public getSceneManager() API.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1974 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-12-18 15:25:30 +00:00
Rogerborg
1b628ef663
Expose the target scene nodes of collision response animators. Setting the target forces an update of its last position. This allows a setPosition() to take effect without being blocked by the collision geometry. Added comments to this effect, a unit test, and some unrelated !node checks in all the animators' animateNode() methods.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1957 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-12-16 15:07:01 +00:00
hybrid
ad43762777
Merged from 1.5 branch to trunk, all changes from 1913 to 1932. Mostly example and test fixes. Some bug fixes, camera interface changes.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1933 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-12-08 17:06:34 +00:00
hybrid
ace653f4fc
Merged revisions 1885:1912 from 1.5 branch. More unit tests and bug fixes.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1913 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-12-03 22:26:53 +00:00
teella
3d78d2a9f4
implemented createClone in ISceneNodeAnimators
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1631 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-13 02:55:54 +00:00
hybrid
8050b2d031
Fixed reorder warning.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1557 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-10 14:49:33 +00:00
bitplane
e3fd0142e1
Fixed bug id 2074582, CSceneNodeAnimatorCameraMaya uses uninitialized OldTarget.
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Animator now remembers the previously used camera and resets the OldTarget on a change
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1553 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-09 21:51:57 +00:00
hybrid
320c8b91cb
Removed unnecessary default value.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1514 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-26 11:47:22 +00:00
bitplane
96b3d0beed
Fixed bug with Maya cam animator absorbing all wheel events (1983850)
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OpenGL render target flip now works with texture clamping (assuming tcoords are 0.0 to 1.0)
Quick fix for crash when removing old hardware buffers.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1366 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-06-12 03:15:59 +00:00
hybrid
9c167398bb
Added the missing copyright headers and changed the new files to 2008 as well.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1354 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-05-22 12:07:43 +00:00
bitplane
f524ab2b03
ISceneNodeAnimator now inherits IEventReceiver, cameras send events to their animators. FPS and Maya cameras are now animators.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1321 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-04-24 21:39:22 +00:00