153 Commits

Author SHA1 Message Date
hybrid
37950db954 Cast hr pointer for proper overload.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1666 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-31 17:52:14 +00:00
hybrid
1a8fbda3e4 Minor reorganization.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1658 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-28 16:56:01 +00:00
Rogerborg
a1e21da6b0 Adding IVideoDriver::drawPixel() and implementations, as per http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=30741. Test code is in that post.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1642 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-24 13:45:47 +00:00
Rogerborg
9a64087ec3 Fix release mode build of CDMFLoader.cpp. Fix D3D8 build (need Summer 2004 SDK). Force alpha in D3D8/D3D9 screenshot pixels to 255 if necessary ( http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?p=174233#174233 )
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1641 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-24 13:23:02 +00:00
hybrid
d42ce61775 Added a check method to query the device reset event for D3D drivers. Since in the case of a reset the content of all RTTs are lost, it's required to become aware of this fact.
The current solution is just a simply check which works with lots about the drivers. A cleaner solution would return all structures which have to be regenerated. A new enum is already created for this reason, but not yet implemented. However, the interface of the new checkDriverReset method might change in the near future...

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1630 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-12 14:30:22 +00:00
hybrid
19ec5143af Enable minimize button for win32 windows.
Add some more error tests in d3d9 driver.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1625 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-09 22:24:06 +00:00
hybrid
e8ef136cfe Working version of the d3d device lost patch. It might need some more working for VBOs, but RTTs are now properly released before reset().
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1624 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-09 11:23:37 +00:00
hybrid
3f153d2a2c First try for d3d9 lost device fix.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1623 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-09 09:39:13 +00:00
hybrid
b44c2bdadf Added RTTs to texture cache.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1622 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-09 08:13:34 +00:00
hybrid
493f688fda Added a driver feature check for non-square textures (which some d3d drivers don't seem to support...). It's not yet used in size calculations, though.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1612 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-01 22:27:15 +00:00
hybrid
a649829f3d Some minor changes from the RTT patch.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1606 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-30 22:56:29 +00:00
hybrid
bae1cd68b3 Fixed a missing symbol in older DX SDKs
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1605 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-30 21:51:52 +00:00
hybrid
01a0042f91 Moved windowId and sourceRect parameters from endScene to beginScene in order to support several windows for OpenGL as well. This is not yet implemented, though, just made some preparations.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1591 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-27 13:19:29 +00:00
hybrid
bf2d25aece Added a disableFeature method to the drivers, which can override the support of render features.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1590 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-26 20:29:45 +00:00
hybrid
038d839eb8 Merged revisions 1561:1570 from 1.4 branch. This fixes the ZWrite enable scene attribute and does some minor cosmetic changes.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1571 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-16 16:33:33 +00:00
hybrid
1edc55c924 Fixed a missing function call, found by night_hawk.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1561 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-12 16:39:03 +00:00
hybrid
529b6f0f3c Merged revisions 1543:1559 from 1.4 branch. Mainly zbuffer issues and the TextureMatrix allocator patch.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1560 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-12 15:19:19 +00:00
hybrid
fce0e252a4 Some cleanup for IdentityMatrix.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1526 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-02 22:11:19 +00:00
lukeph
341dc16566 -added support for 32bit buffers in the opengl and directx9 drivers :) hopefully not buggy...
(may need to add support for directx8 and software?)

-made terrainNode use DynamicMeshBuffer, so it can use 32bit buffers. (no more size limits now on terrains!!! )
if the terrainNode loads an image over 256x256, it is set to 32bit, smaller sizes will use 16bit for better speed.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1515 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-28 04:00:22 +00:00
hybrid
37e15009b5 Const correctness for a pointer.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1499 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-15 08:46:57 +00:00
hybrid
17d5f8a3f6 Merged from 1.4 branch revisions 1368:1422.
This fixes wrong child handling in AnimatedMesh SceneNode, 2dimage clipping in d3d drivers, and a string handling issue in example 16.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1423 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-07-28 17:34:05 +00:00
lukeph
e903f2ca6b -Made drivers update vertex and index VBOs independently. Massive speed up for terrain nodes. Interface isn’t so clean yet, but will be when vertex and index buffers are separated.
-fixed a rendering state bug, in openGL and directx drivers, while changing from 3d to 2d rendering.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1403 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-07-07 05:20:39 +00:00
hybrid
f10937f31b PerfHUD enabler by Rene Rivera
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1396 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-06-24 15:32:20 +00:00
hybrid
cdffc4a5d6 Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1353 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-05-22 11:51:37 +00:00
hybrid
755e117078 Merged from 1.4 branch revisions 1316:1328.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1329 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-04-29 11:34:54 +00:00
lukeph
24202d861a committed patch:
[ 1942358 ] DX9 Blindside VBO Implementation plus SiO2 fix

to allow hardware buffers to be used by dx9, like openGL

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1318 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-04-21 15:36:14 +00:00
hybrid
6a0d4ea7b2 Changed ExposedVideoData to use void* under Windows, fixes problems on 64bit systems. Some other 64bit warnings silenced. All changes provided by Kosuha.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1313 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-04-09 09:15:12 +00:00
hybrid
ec8f03d70e Added another material flag to enable front face culling. Can be useful for special effects.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1308 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-04-04 08:48:22 +00:00
hybrid
f9a0f21bef Merged from 1.4 branch revisions 1218:1234
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1235 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-02-09 14:12:28 +00:00
hybrid
48e009de8f Merged 1.4 branch 1075:1105.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1105 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-08 13:11:39 +00:00
lukeph
7e857cea93 committed getVendorInfo() patch by BlindSide.
seems to work fine in opengl. directx untested

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1055 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-11-15 11:48:51 +00:00
hybrid
8f8702c766 Removed umlauts.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1032 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-10-18 08:02:27 +00:00
hybrid
738951ff4b Fixed some type issues with sqrt. Fixed rect.isValid to work with all types and avoid useless tests. Cleaned up some variable uses and scopes.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1004 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-26 16:18:11 +00:00
hybrid
68cd81b194 Split texture layer properties from SMaterial. Changed all texture access etc. in source code and examples. There is also a method to access textures now, which would allow to grab and drop them...
Also disabled dx8 by default.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@992 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-20 15:33:36 +00:00
bitplane
240c64cd4f Added ITexture::isRenderTarget and moved OGL render texture flip to the texture matrix.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@982 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-19 12:52:35 +00:00
hybrid
13b9851487 Another round of constness additions. Almost finished now.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@969 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-17 16:09:50 +00:00
hybrid
6f7e2a34c7 Fix the const things for d3d drivers.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@962 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-16 10:44:05 +00:00
hybrid
08e359784b GUI constification done, other parts still missing.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@961 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-16 00:18:13 +00:00
irrlicht
fa1534ee60 fixed the problem with drivers claiming they can generate mipmaps althoug they cannot.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@952 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-14 08:02:42 +00:00
hybrid
38a6a8216c Added string representation for vertex types. Simplified some code, made some methods const.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@938 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-10 09:27:37 +00:00
hybrid
84bd4a1090 Simple typo fixed, but screenshot for d3d still does not work correctly.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@892 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-02 22:18:46 +00:00
hybrid
b04c7e758f Added driver support for Point sprites.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@852 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-08-20 23:33:34 +00:00
hybrid
59ac643248 Added Spot lights for hardware drivers. Added per pixel fog support for OpenGL.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@838 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-08-15 03:39:44 +00:00
hybrid
8f34efc3f4 Fixed the d3d9 mipmapping for new formats. Still not a nice solution, though. Also enabled hardware mipmap update for d3d9 with an extra check for format support.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@837 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-08-14 15:10:28 +00:00
hybrid
29e890bfc3 Added driver support for user clip planes.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@829 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-08-10 13:06:52 +00:00
hybrid
f42fdc4a15 Added Win32 fullscreen enhancement, now trying to get a better refresh rate. Some minor changes, mainly to comments and indentation.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@819 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-08-02 14:39:14 +00:00
hybrid
f41e314fcc Fixed some missing unlocks and the missing point size setting in D3D drivers/textures.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@810 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-07-29 23:48:58 +00:00
hybrid
2dc1051124 Added a name parameter to render target textures just as for usual textures.
Exposed findTexture in IVideoDriver to check if a texture was already loaded.
Reordered some more OpenGL render state settings in the materials.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@783 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-07-13 13:53:34 +00:00
hybrid
59ab9c522b Changed API to per texture-layer filtering.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@731 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-25 21:26:16 +00:00
hybrid
010e9b2fc1 Added adjustable attenuation to dynamic lights.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@726 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-21 21:06:21 +00:00