hybrid
bb44b62433
Add some closeDevice calls to reduce the open windows after tests have run.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3411 dfc29bdd-3216-0410-991c-e03cc46cb475
2010-09-14 07:24:33 +00:00
hybrid
0ca3ba3744
Merged revisions 3089-3138 from 1.7 branch. Full merge, all changes from 1.7 beta phase up to now are included.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3139 dfc29bdd-3216-0410-991c-e03cc46cb475
2010-01-08 11:46:38 +00:00
hybrid
157cd67caf
Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2664 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-08-24 09:12:27 +00:00
Rogerborg
2c203d8401
https://sourceforge.net/tracker2/index.php?func=detail&aid=2498791&group_id=74339&atid=540678
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Expose the collision result position in ISceneNodeAnimatorCollisionResponse, to give more information to the user app. Thanks again to garritg.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2120 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-01-22 10:12:46 +00:00
Rogerborg
a417170595
Have the collision response animator callback return the collision point, not the new position for the instant node. Thanks again to garritg for spotting this. Test updated (to test the proper expected result!)
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2119 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-01-22 09:56:23 +00:00
Rogerborg
0e147df2e0
Change recently added ICollisionCallback / ISceneNodeAnimatorCollisionResponse methods to use const & parameters and return values. Regression tested.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2113 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-01-21 08:37:21 +00:00
Rogerborg
d021013af2
https://sourceforge.net/tracker2/?func=detail&aid=2498791&group_id=74339&atid=540678
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Add an ICollisionCallback to ISceneNodeAnimatorCollisionResponse to inform the application when collisions occur (and allow it to ignore them). Thanks to garrit for this patch! The existing collisionResponseAnimator unit test has been updated to exercise the new functionality.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2111 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-01-20 19:10:46 +00:00
Rogerborg
96b28d9162
Actually SVN add the new unit test files for collisionResponseAnimator and sceneCollisionManager...
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1959 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-12-16 16:18:33 +00:00