Commit Graph

163 Commits (07670acf7e37ab2063e8438e786d3693a961ae72)

Author SHA1 Message Date
hybrid 07670acf7e Merged 1134:1151 from branch 1.4
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1152 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-01-04 11:10:37 +00:00
lukeph 86eda333c6 VBOs now use irrMap
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1151 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-01-03 13:52:06 +00:00
engineer_apple 24334f193c added Initial Windows Mobile 6 Version.
- Windows Mobile 6 SDK
- Visual Studio 2005 only
Minor:
- Burningvideo: MipMap Selection repaired
- renamed private Driver function getTextureSizeFromImageSize to
  getTextureSizeFromSurfaceSize


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1146 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-01-02 10:28:12 +00:00
hybrid 05667475b6 Fixed some warnings.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1144 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-31 00:28:51 +00:00
bitplane 0dffdd46a6 table serialization
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1132 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-23 02:48:02 +00:00
bitplane ec0e4fbdd4 removed umlauts from Acki's credits
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1128 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-22 21:16:24 +00:00
bitplane aab1dfa7cb Added StarSonata GUI patch from the tracker, const corrected. Fixed some bugs and changed the style and behaviour of the tabs. Tables aren't fully tested and don't serialize properly yet.
Changed gui editor to show off and test the new tab features.
Updated project files and makefile, have only tested vc8 and dev-cpp. Didn't know how to do the OSX project so I'll leave it for Dean.
Moved EGUI_ALIGNMENT into separate header.
Added getArea and getVolume for bounding boxes, no real reason for them.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1124 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-22 07:49:29 +00:00
hybrid a128e87ed1 Moved enum to additional file.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1110 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-10 23:26:20 +00:00
lukeph 4cd89381d9 small vbo changes, added removeHardwareBuffer(const scene::IMeshBuffer* mb)
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1109 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-09 13:19:31 +00:00
hybrid 809e81aec9 Fix merge bug.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1107 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-08 14:50:54 +00:00
hybrid 48e009de8f Merged 1.4 branch 1075:1105.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1105 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-08 13:11:39 +00:00
lukeph 2ca8282e00 -- added VBO support --
-so far only the openGL driver is supported, will add dx tomorrow or the next day

-right now to use, go: MeshBuffer->setHardwareMappingHint(EHM_STATIC); but this will be automatic when complete

-code needs a clean up, and the design isn't fixed, I just wanted to get stuff happening :)

-works well with hardware skinning :)

(design: http://img220.imageshack.us/img220/1931/vbo8xy8.png)

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1095 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-05 14:10:28 +00:00
hybrid 81ff2ebb72 Provide meshbuffer level access to vertex elements which always exist.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1085 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-03 10:42:58 +00:00
hybrid e409667ce0 Fixed some warnings and minor coding things.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1084 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-03 10:10:13 +00:00
hybrid 29b968088a Make use of core::IdentityMatrix. Removed some redundant or unused code. Some minor reorganizations.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1079 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-02 23:57:20 +00:00
hybrid eed5ae57a0 Merged with 1.4 branch (rev 1051:1075).
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1077 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-02 20:20:41 +00:00
lukeph 5ecaaedbf8 added ISkinnedMesh::setHardwareSkinning(bool on),
right now this only disables software skinning so that hardware skinning can be done externally

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1076 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-02 03:36:11 +00:00
hybrid 9bb951a23a Added the WAL loader made by Murphy McCauley.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1064 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-11-21 23:27:21 +00:00
lukeph 4dc79e883f added:
virtual void OnSetMaterial(const SMaterial& material) { }

to IShaderConstantSetCallBack, so the callback is able to set constants based on the properties of the used material.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1060 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-11-18 13:03:57 +00:00
lukeph 1e51dbcbe4 added some VBO (vertex buffer object) extensions to the openGL driver.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1059 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-11-18 10:52:06 +00:00
lukeph 7e857cea93 committed getVendorInfo() patch by BlindSide.
seems to work fine in opengl. directx untested

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1055 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-11-15 11:48:51 +00:00
hybrid 8d1aef90d6 Warning and project file fixes.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1053 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-11-14 09:50:41 +00:00
lukeph 9611bd19bb -fix in:
bool CAnimatedMeshSceneNode::removeChild(ISceneNode* child)
found by ssexton

-added requested getJointCount() in AnimatedMeshSceneNode, which simply calls getJointCount on the held mesh

-added CSkinnedMesh::isStatic()

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1051 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-11-14 07:35:40 +00:00
engineer_apple 201ce2c119 -------------------------------------------
Changes in version 1.4 (... 13.11.2007)
- Fixed somed CQuake3ShaderSceneNode problems.
- Changed BurningsVideo internal Vertex Format. version changed to 0.39
- SceneManager:
   Removed the seperate rendering states for quake3 Shader Scene Nodes.
   Nodes are now solid or transparent. ( but still more states are needed )


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1046 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-11-13 14:35:29 +00:00
bitplane d73565d1a6 Menu fix by CuteAlien.
Bug with double mouse events sent to user receiver, reported by Xplod
Documentation error in IVideoDriver.h

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1043 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-11-09 21:55:42 +00:00
hybrid 3de449dc1c Added documentation for attenuation.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1042 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-11-09 15:37:46 +00:00
hybrid fbdbc934a4 Some code doc updates by Dorth.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1040 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-11-06 23:29:59 +00:00
hybrid a61e2d6589 Fixed doc typos mentioned by Dorth.
Added scalar value operations to vector2d.
Reindentation of Q3 code.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1033 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-10-19 11:43:18 +00:00
hybrid 435cf0a5fe Fix the texture matrix translation method, discovered by vitek.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1031 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-10-17 16:24:01 +00:00
hybrid 41e57a3e5d Some doc updates by CuteAlien.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1030 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-10-17 16:03:42 +00:00
hybrid 270aff114b Make multiplication const and add the proper op-assignments.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1029 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-10-17 14:58:59 +00:00
lukeph 329e8f6c23 added enum E_JOINT_UPDATE_ON_RENDER, for IAnimatedMeshSceneNode::setJointMode
changed IAnimatedMeshSceneNode::animateJoints() to animateJoints(bool CalculateAbsolutePositions=true)

removed ISkinnedMesh::recoverJointsFromMesh, transferJointsToMesh, and createJoints from interface.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1027 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-10-16 13:34:07 +00:00
lukeph 3f1e88c2bd removed EAMT_MS3D and EAMT_X
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1023 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-10-13 14:15:29 +00:00
hybrid dcde0eaeb8 Fixed some unpleasant code fragments.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1022 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-10-10 14:07:40 +00:00
hybrid 7ce4f2517f Some documentation updates.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1020 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-10-02 22:41:05 +00:00
hybrid ce4453fb36 More matrix enhancements.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1019 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-10-02 22:20:57 +00:00
lukeph f7eb2e9a5c added identity check on getInverse() in CMatrix4
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1018 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-10-02 14:24:45 +00:00
hybrid 2780743d5b Fixed some typos in irrList and adapted GUIEditor to ConstIterators.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1017 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-10-02 12:43:25 +00:00
lukeph 98f8e5317c support for positioning joints at an absolute position. Without this support, doing ragdolls would require the inverse of a matrix (slow)
I'll write a tutorial in the wiki for this.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1016 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-10-02 04:01:08 +00:00
hybrid e7393eddc7 Added a Mesh to 2TCoords converter.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1010 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-28 21:11:30 +00:00
hybrid 738951ff4b Fixed some type issues with sqrt. Fixed rect.isValid to work with all types and avoid useless tests. Cleaned up some variable uses and scopes.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1004 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-26 16:18:11 +00:00
hybrid 429220dace Added a cast in vector2d to make MSVC happy with integer vectors. Added virtual destructors in factory interfaces.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1002 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-25 16:06:06 +00:00
hybrid 219e956c0f Start 1.4 beta phase.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1000 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-23 23:14:48 +00:00
hybrid 96b59dd297 Some const fixes from CaptainPants. Warning fix in PPM loader.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@999 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-23 23:12:06 +00:00
hybrid 95280da038 Added compiler switches for image loaders and writers.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@997 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-22 00:10:21 +00:00
hybrid 68cd81b194 Split texture layer properties from SMaterial. Changed all texture access etc. in source code and examples. There is also a method to access textures now, which would allow to grab and drop them...
Also disabled dx8 by default.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@992 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-20 15:33:36 +00:00
bitplane b523d0a5bc Listbox double click now times out. Added scrollbar tray clicks and get/setLargeStep
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@985 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-19 14:42:22 +00:00
hybrid 63f28cf5ff Moved material enums into separate files. Disabled randr again, was accidentially activated.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@984 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-19 14:35:35 +00:00
hybrid df946a1ce6 Removed unnecessary irr namespace prefixing.
Added STL mesh file format reader and writer. This is a pretty simple format, but I wanted to try the mesh writer interface.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@983 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-19 14:08:28 +00:00
bitplane 240c64cd4f Added ITexture::isRenderTarget and moved OGL render texture flip to the texture matrix.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@982 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-19 12:52:35 +00:00