Rework MeshViewer:
- Break up EventHandler into more functions - Add enums for all ID's - Fix scaling display - Add quick-scale buttons for *10 and * 0.01 git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2953 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
parent
be53718e91
commit
ffe43a25e9
@ -76,11 +76,24 @@ enum
|
|||||||
GUI_ID_ABOUT,
|
GUI_ID_ABOUT,
|
||||||
GUI_ID_QUIT,
|
GUI_ID_QUIT,
|
||||||
|
|
||||||
|
GUI_ID_TEXTUREFILTER,
|
||||||
|
GUI_ID_SKIN_TRANSPARENCY,
|
||||||
|
GUI_ID_SKIN_ANIMATION_FPS,
|
||||||
|
|
||||||
|
GUI_ID_BUTTON_SET_SCALE,
|
||||||
|
GUI_ID_BUTTON_SCALE_MUL10,
|
||||||
|
GUI_ID_BUTTON_SCALE_DIV10,
|
||||||
|
GUI_ID_BUTTON_OPEN_MODEL,
|
||||||
|
GUI_ID_BUTTON_SHOW_ABOUT,
|
||||||
|
GUI_ID_BUTTON_SHOW_TOOLBOX,
|
||||||
|
GUI_ID_BUTTON_SELECT_ARCHIVE,
|
||||||
|
|
||||||
// And some magic numbers
|
// And some magic numbers
|
||||||
MAX_FRAMERATE = 1000,
|
MAX_FRAMERATE = 1000,
|
||||||
DEFAULT_FRAMERATE = 30
|
DEFAULT_FRAMERATE = 30
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
Toggle between various cameras
|
Toggle between various cameras
|
||||||
*/
|
*/
|
||||||
@ -96,6 +109,40 @@ void setActiveCamera(scene::ICameraSceneNode* newActive)
|
|||||||
Device->getSceneManager()->setActiveCamera(newActive);
|
Device->getSceneManager()->setActiveCamera(newActive);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
Set the skin transparency by changing the alpha values of all skin-colors
|
||||||
|
*/
|
||||||
|
void SetSkinTransparency(s32 alpha, irr::gui::IGUISkin * skin)
|
||||||
|
{
|
||||||
|
for (s32 i=0; i<irr::gui::EGDC_COUNT ; ++i)
|
||||||
|
{
|
||||||
|
video::SColor col = skin->getColor((EGUI_DEFAULT_COLOR)i);
|
||||||
|
col.setAlpha(alpha);
|
||||||
|
skin->setColor((EGUI_DEFAULT_COLOR)i, col);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
Update the display of the model scaling
|
||||||
|
*/
|
||||||
|
void UpdateScaleInfo(scene::ISceneNode* model)
|
||||||
|
{
|
||||||
|
IGUIElement* toolboxWnd = Device->getGUIEnvironment()->getRootGUIElement()->getElementFromId(GUI_ID_DIALOG_ROOT_WINDOW, true);
|
||||||
|
if (!model)
|
||||||
|
{
|
||||||
|
toolboxWnd->getElementFromId(GUI_ID_X_SCALE, true)->setText( L"-" );
|
||||||
|
toolboxWnd->getElementFromId(GUI_ID_Y_SCALE, true)->setText( L"-" );
|
||||||
|
toolboxWnd->getElementFromId(GUI_ID_Z_SCALE, true)->setText( L"-" );
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
core::vector3df scale = model->getScale();
|
||||||
|
toolboxWnd->getElementFromId(GUI_ID_X_SCALE, true)->setText( core::stringw(scale.X).c_str() );
|
||||||
|
toolboxWnd->getElementFromId(GUI_ID_Y_SCALE, true)->setText( core::stringw(scale.Y).c_str() );
|
||||||
|
toolboxWnd->getElementFromId(GUI_ID_Z_SCALE, true)->setText( core::stringw(scale.Z).c_str() );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
The three following functions do several stuff used by the mesh viewer. The
|
The three following functions do several stuff used by the mesh viewer. The
|
||||||
first function showAboutText() simply displays a messagebox with a caption and
|
first function showAboutText() simply displays a messagebox with a caption and
|
||||||
@ -198,13 +245,7 @@ void loadModel(const c8* fn)
|
|||||||
if (menu)
|
if (menu)
|
||||||
for(int item = 1; item < 6; ++item)
|
for(int item = 1; item < 6; ++item)
|
||||||
menu->setItemChecked(item, false);
|
menu->setItemChecked(item, false);
|
||||||
IGUIElement* toolboxWnd = Device->getGUIEnvironment()->getRootGUIElement()->getElementFromId(GUI_ID_DIALOG_ROOT_WINDOW, true);
|
UpdateScaleInfo(Model);
|
||||||
if ( toolboxWnd )
|
|
||||||
{
|
|
||||||
toolboxWnd->getElementFromId(GUI_ID_X_SCALE, true)->setText(L"1.0");
|
|
||||||
toolboxWnd->getElementFromId(GUI_ID_Y_SCALE, true)->setText(L"1.0");
|
|
||||||
toolboxWnd->getElementFromId(GUI_ID_Z_SCALE, true)->setText(L"1.0");
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -234,7 +275,7 @@ void createToolBox()
|
|||||||
|
|
||||||
// add some edit boxes and a button to tab one
|
// add some edit boxes and a button to tab one
|
||||||
env->addStaticText(L"Scale:",
|
env->addStaticText(L"Scale:",
|
||||||
core::rect<s32>(10,20,150,45), false, false, t1);
|
core::rect<s32>(10,20,60,45), false, false, t1);
|
||||||
env->addStaticText(L"X:", core::rect<s32>(22,48,40,66), false, false, t1);
|
env->addStaticText(L"X:", core::rect<s32>(22,48,40,66), false, false, t1);
|
||||||
env->addEditBox(L"1.0", core::rect<s32>(40,46,130,66), true, t1, GUI_ID_X_SCALE);
|
env->addEditBox(L"1.0", core::rect<s32>(40,46,130,66), true, t1, GUI_ID_X_SCALE);
|
||||||
env->addStaticText(L"Y:", core::rect<s32>(22,82,40,GUI_ID_OPEN_MODEL), false, false, t1);
|
env->addStaticText(L"Y:", core::rect<s32>(22,82,40,GUI_ID_OPEN_MODEL), false, false, t1);
|
||||||
@ -242,13 +283,19 @@ void createToolBox()
|
|||||||
env->addStaticText(L"Z:", core::rect<s32>(22,108,40,126), false, false, t1);
|
env->addStaticText(L"Z:", core::rect<s32>(22,108,40,126), false, false, t1);
|
||||||
env->addEditBox(L"1.0", core::rect<s32>(40,106,130,126), true, t1, GUI_ID_Z_SCALE);
|
env->addEditBox(L"1.0", core::rect<s32>(40,106,130,126), true, t1, GUI_ID_Z_SCALE);
|
||||||
|
|
||||||
env->addButton(core::rect<s32>(10,134,85,165), t1, 1101, L"Set");
|
env->addButton(core::rect<s32>(10,134,85,165), t1, GUI_ID_BUTTON_SET_SCALE, L"Set");
|
||||||
|
|
||||||
|
// quick scale buttons
|
||||||
|
env->addButton(core::rect<s32>(65,20,95,40), t1, GUI_ID_BUTTON_SCALE_MUL10, L"* 10");
|
||||||
|
env->addButton(core::rect<s32>(100,20,130,40), t1, GUI_ID_BUTTON_SCALE_DIV10, L"* 0.1");
|
||||||
|
|
||||||
|
UpdateScaleInfo(Model);
|
||||||
|
|
||||||
// add transparency control
|
// add transparency control
|
||||||
env->addStaticText(L"GUI Transparency Control:",
|
env->addStaticText(L"GUI Transparency Control:",
|
||||||
core::rect<s32>(10,200,150,225), true, false, t1);
|
core::rect<s32>(10,200,150,225), true, false, t1);
|
||||||
IGUIScrollBar* scrollbar = env->addScrollBar(true,
|
IGUIScrollBar* scrollbar = env->addScrollBar(true,
|
||||||
core::rect<s32>(10,225,150,240), t1, 104);
|
core::rect<s32>(10,225,150,240), t1, GUI_ID_SKIN_TRANSPARENCY);
|
||||||
scrollbar->setMax(255);
|
scrollbar->setMax(255);
|
||||||
scrollbar->setPos(255);
|
scrollbar->setPos(255);
|
||||||
|
|
||||||
@ -256,7 +303,7 @@ void createToolBox()
|
|||||||
env->addStaticText(L"Framerate:",
|
env->addStaticText(L"Framerate:",
|
||||||
core::rect<s32>(10,240,150,265), true, false, t1);
|
core::rect<s32>(10,240,150,265), true, false, t1);
|
||||||
scrollbar = env->addScrollBar(true,
|
scrollbar = env->addScrollBar(true,
|
||||||
core::rect<s32>(10,265,150,280), t1, 105);
|
core::rect<s32>(10,265,150,280), t1, GUI_ID_SKIN_ANIMATION_FPS);
|
||||||
scrollbar->setMax(MAX_FRAMERATE);
|
scrollbar->setMax(MAX_FRAMERATE);
|
||||||
scrollbar->setPos(DEFAULT_FRAMERATE);
|
scrollbar->setPos(DEFAULT_FRAMERATE);
|
||||||
|
|
||||||
@ -265,7 +312,6 @@ void createToolBox()
|
|||||||
root->bringToFront(root->getElementFromId(666, true));
|
root->bringToFront(root->getElementFromId(666, true));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
To get all the events sent by the GUI Elements, we need to create an event
|
To get all the events sent by the GUI Elements, we need to create an event
|
||||||
receiver. This one is really simple. If an event occurs, it checks the id of
|
receiver. This one is really simple. If an event occurs, it checks the id of
|
||||||
@ -327,15 +373,112 @@ public:
|
|||||||
switch(event.GUIEvent.EventType)
|
switch(event.GUIEvent.EventType)
|
||||||
{
|
{
|
||||||
case EGET_MENU_ITEM_SELECTED:
|
case EGET_MENU_ITEM_SELECTED:
|
||||||
{
|
|
||||||
// a menu item was clicked
|
// a menu item was clicked
|
||||||
|
OnMenuItemSelected( (IGUIContextMenu*)event.GUIEvent.Caller );
|
||||||
|
break;
|
||||||
|
|
||||||
IGUIContextMenu* menu = (IGUIContextMenu*)event.GUIEvent.Caller;
|
case EGET_FILE_SELECTED:
|
||||||
s32 id = menu->getItemCommandId(menu->getSelectedItem());
|
{
|
||||||
|
// load the model file, selected in the file open dialog
|
||||||
|
IGUIFileOpenDialog* dialog =
|
||||||
|
(IGUIFileOpenDialog*)event.GUIEvent.Caller;
|
||||||
|
loadModel(core::stringc(dialog->getFileName()).c_str());
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
|
||||||
|
case EGET_SCROLL_BAR_CHANGED:
|
||||||
|
|
||||||
|
// control skin transparency
|
||||||
|
if (id == GUI_ID_SKIN_TRANSPARENCY)
|
||||||
|
{
|
||||||
|
const s32 pos = ((IGUIScrollBar*)event.GUIEvent.Caller)->getPos();
|
||||||
|
SetSkinTransparency(pos, env->getSkin());
|
||||||
|
}
|
||||||
|
// control animation speed
|
||||||
|
else if (id == GUI_ID_SKIN_ANIMATION_FPS)
|
||||||
|
{
|
||||||
|
const s32 pos = ((IGUIScrollBar*)event.GUIEvent.Caller)->getPos();
|
||||||
|
if (scene::ESNT_ANIMATED_MESH == Model->getType())
|
||||||
|
((scene::IAnimatedMeshSceneNode*)Model)->setAnimationSpeed((f32)pos);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
|
||||||
|
case EGET_COMBO_BOX_CHANGED:
|
||||||
|
|
||||||
|
// control anti-aliasing/filtering
|
||||||
|
if (id == GUI_ID_TEXTUREFILTER)
|
||||||
|
{
|
||||||
|
OnTextureFilterSelected( (IGUIComboBox*)event.GUIEvent.Caller );
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
|
||||||
|
case EGET_BUTTON_CLICKED:
|
||||||
|
|
||||||
switch(id)
|
switch(id)
|
||||||
{
|
{
|
||||||
case GUI_ID_OPEN_MODEL: // File -> Open Model
|
case GUI_ID_BUTTON_SET_SCALE:
|
||||||
|
{
|
||||||
|
// set scale
|
||||||
|
gui::IGUIElement* root = env->getRootGUIElement();
|
||||||
|
core::vector3df scale;
|
||||||
|
core::stringc s;
|
||||||
|
|
||||||
|
s = root->getElementFromId(GUI_ID_X_SCALE, true)->getText();
|
||||||
|
scale.X = (f32)atof(s.c_str());
|
||||||
|
s = root->getElementFromId(GUI_ID_Y_SCALE, true)->getText();
|
||||||
|
scale.Y = (f32)atof(s.c_str());
|
||||||
|
s = root->getElementFromId(GUI_ID_Z_SCALE, true)->getText();
|
||||||
|
scale.Z = (f32)atof(s.c_str());
|
||||||
|
|
||||||
|
if (Model)
|
||||||
|
Model->setScale(scale);
|
||||||
|
UpdateScaleInfo(Model);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case GUI_ID_BUTTON_SCALE_MUL10:
|
||||||
|
if (Model)
|
||||||
|
Model->setScale(Model->getScale()*10.f);
|
||||||
|
UpdateScaleInfo(Model);
|
||||||
|
break;
|
||||||
|
case GUI_ID_BUTTON_SCALE_DIV10:
|
||||||
|
if (Model)
|
||||||
|
Model->setScale(Model->getScale()*0.1f);
|
||||||
|
UpdateScaleInfo(Model);
|
||||||
|
break;
|
||||||
|
case GUI_ID_BUTTON_OPEN_MODEL:
|
||||||
|
env->addFileOpenDialog(L"Please select a model file to open");
|
||||||
|
break;
|
||||||
|
case GUI_ID_BUTTON_SHOW_ABOUT:
|
||||||
|
showAboutText();
|
||||||
|
break;
|
||||||
|
case GUI_ID_BUTTON_SHOW_TOOLBOX:
|
||||||
|
createToolBox();
|
||||||
|
break;
|
||||||
|
case GUI_ID_BUTTON_SELECT_ARCHIVE:
|
||||||
|
env->addFileOpenDialog(L"Please select your game archive/directory");
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
Handle "menu item clicked" events.
|
||||||
|
*/
|
||||||
|
void OnMenuItemSelected( IGUIContextMenu* menu )
|
||||||
|
{
|
||||||
|
s32 id = menu->getItemCommandId(menu->getSelectedItem());
|
||||||
|
IGUIEnvironment* env = Device->getGUIEnvironment();
|
||||||
|
|
||||||
|
switch(id)
|
||||||
|
{
|
||||||
|
case GUI_ID_OPEN_MODEL: // FilOnButtonSetScalinge -> Open Model
|
||||||
env->addFileOpenDialog(L"Please select a model file to open");
|
env->addFileOpenDialog(L"Please select a model file to open");
|
||||||
break;
|
break;
|
||||||
case GUI_ID_SET_MODEL_ARCHIVE: // File -> Set Model Archive
|
case GUI_ID_SET_MODEL_ARCHIVE: // File -> Set Model Archive
|
||||||
@ -424,47 +567,15 @@ public:
|
|||||||
case GUI_ID_CAMERA_FIRST_PERSON:
|
case GUI_ID_CAMERA_FIRST_PERSON:
|
||||||
setActiveCamera(Camera[1]);
|
setActiveCamera(Camera[1]);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
}
|
}
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
case EGET_FILE_SELECTED:
|
/*
|
||||||
|
Handle the event that one of the texture-filters was selected in the corresponding combobox.
|
||||||
|
*/
|
||||||
|
void OnTextureFilterSelected( IGUIComboBox* combo )
|
||||||
{
|
{
|
||||||
// load the model file, selected in the file open dialog
|
s32 pos = combo->getSelected();
|
||||||
IGUIFileOpenDialog* dialog =
|
|
||||||
(IGUIFileOpenDialog*)event.GUIEvent.Caller;
|
|
||||||
loadModel(core::stringc(dialog->getFileName()).c_str());
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
case EGET_SCROLL_BAR_CHANGED:
|
|
||||||
|
|
||||||
// control skin transparency
|
|
||||||
if (id == 104)
|
|
||||||
{
|
|
||||||
const s32 pos = ((IGUIScrollBar*)event.GUIEvent.Caller)->getPos();
|
|
||||||
for (s32 i=0; i<irr::gui::EGDC_COUNT ; ++i)
|
|
||||||
{
|
|
||||||
video::SColor col = env->getSkin()->getColor((EGUI_DEFAULT_COLOR)i);
|
|
||||||
col.setAlpha(pos);
|
|
||||||
env->getSkin()->setColor((EGUI_DEFAULT_COLOR)i, col);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else if (id == 105)
|
|
||||||
{
|
|
||||||
const s32 pos = ((IGUIScrollBar*)event.GUIEvent.Caller)->getPos();
|
|
||||||
if (scene::ESNT_ANIMATED_MESH == Model->getType())
|
|
||||||
((scene::IAnimatedMeshSceneNode*)Model)->setAnimationSpeed((f32)pos);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
case EGET_COMBO_BOX_CHANGED:
|
|
||||||
|
|
||||||
// control anti-aliasing/filtering
|
|
||||||
if (id == 108)
|
|
||||||
{
|
|
||||||
s32 pos = ((IGUIComboBox*)event.GUIEvent.Caller)->getSelected();
|
|
||||||
switch (pos)
|
switch (pos)
|
||||||
{
|
{
|
||||||
case 0:
|
case 0:
|
||||||
@ -503,52 +614,6 @@ public:
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
break;
|
|
||||||
|
|
||||||
case EGET_BUTTON_CLICKED:
|
|
||||||
|
|
||||||
switch(id)
|
|
||||||
{
|
|
||||||
case 1101:
|
|
||||||
{
|
|
||||||
// set scale
|
|
||||||
gui::IGUIElement* root = env->getRootGUIElement();
|
|
||||||
core::vector3df scale;
|
|
||||||
core::stringc s;
|
|
||||||
|
|
||||||
s = root->getElementFromId(GUI_ID_X_SCALE, true)->getText();
|
|
||||||
scale.X = (f32)atof(s.c_str());
|
|
||||||
s = root->getElementFromId(GUI_ID_Y_SCALE, true)->getText();
|
|
||||||
scale.Y = (f32)atof(s.c_str());
|
|
||||||
s = root->getElementFromId(GUI_ID_Z_SCALE, true)->getText();
|
|
||||||
scale.Z = (f32)atof(s.c_str());
|
|
||||||
|
|
||||||
if (Model)
|
|
||||||
Model->setScale(scale);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case 1102:
|
|
||||||
env->addFileOpenDialog(L"Please select a model file to open");
|
|
||||||
break;
|
|
||||||
case 1103:
|
|
||||||
showAboutText();
|
|
||||||
break;
|
|
||||||
case 1104:
|
|
||||||
createToolBox();
|
|
||||||
break;
|
|
||||||
case 1105:
|
|
||||||
env->addFileOpenDialog(L"Please select your game archive/directory");
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
@ -733,20 +798,20 @@ int main(int argc, char* argv[])
|
|||||||
gui::IGUIToolBar* bar = env->addToolBar();
|
gui::IGUIToolBar* bar = env->addToolBar();
|
||||||
|
|
||||||
video::ITexture* image = driver->getTexture("open.png");
|
video::ITexture* image = driver->getTexture("open.png");
|
||||||
bar->addButton(1102, 0, L"Open a model",image, 0, false, true);
|
bar->addButton(GUI_ID_BUTTON_OPEN_MODEL, 0, L"Open a model",image, 0, false, true);
|
||||||
|
|
||||||
image = driver->getTexture("tools.png");
|
image = driver->getTexture("tools.png");
|
||||||
bar->addButton(1104, 0, L"Open Toolset",image, 0, false, true);
|
bar->addButton(GUI_ID_BUTTON_SHOW_TOOLBOX, 0, L"Open Toolset",image, 0, false, true);
|
||||||
|
|
||||||
image = driver->getTexture("zip.png");
|
image = driver->getTexture("zip.png");
|
||||||
bar->addButton(1105, 0, L"Set Model Archive",image, 0, false, true);
|
bar->addButton(GUI_ID_BUTTON_SELECT_ARCHIVE, 0, L"Set Model Archive",image, 0, false, true);
|
||||||
|
|
||||||
image = driver->getTexture("help.png");
|
image = driver->getTexture("help.png");
|
||||||
bar->addButton(1103, 0, L"Open Help", image, 0, false, true);
|
bar->addButton(GUI_ID_BUTTON_SHOW_ABOUT, 0, L"Open Help", image, 0, false, true);
|
||||||
|
|
||||||
// create a combobox with some senseless texts
|
// create a combobox with some senseless texts
|
||||||
|
|
||||||
gui::IGUIComboBox* box = env->addComboBox(core::rect<s32>(250,4,350,23), bar, 108);
|
gui::IGUIComboBox* box = env->addComboBox(core::rect<s32>(250,4,350,23), bar, GUI_ID_TEXTUREFILTER);
|
||||||
box->addItem(L"No filtering");
|
box->addItem(L"No filtering");
|
||||||
box->addItem(L"Bilinear");
|
box->addItem(L"Bilinear");
|
||||||
box->addItem(L"Trilinear");
|
box->addItem(L"Trilinear");
|
||||||
|
Loading…
x
Reference in New Issue
Block a user