Add some gpu memory info output where possible.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3259 dfc29bdd-3216-0410-991c-e03cc46cb475master
parent
f0b8a7e9e1
commit
f14c5628b8
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@ -626,6 +626,31 @@ void COpenGLExtensionHandler::initExtensions(bool stencilBuffer)
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}
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MaxTextureUnits = core::min_(MaxTextureUnits,static_cast<u8>(MATERIAL_MAX_TEXTURES));
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#ifdef _DEBUG
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if (FeatureAvailable[IRR_NVX_gpu_memory_info])
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{
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// undocumented flags, so use the RAW values
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GLint val;
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glGetIntegerv(0x9047, &val);
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os::Printer::log("Dedicated video memory (kB)", core::stringc(val));
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glGetIntegerv(0x9048, &val);
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os::Printer::log("Total video memory (kB)", core::stringc(val));
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glGetIntegerv(0x9049, &val);
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os::Printer::log("Available video memory (kB)", core::stringc(val));
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}
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#ifdef GL_ATI_meminfo
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if (FeatureAvailable[IRR_ATI_meminfo])
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{
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GLint val[4];
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glGetIntegerv(GL_TEXTURE_FREE_MEMORY_ATI, val);
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os::Printer::log("Free texture memory (kB)", core::stringc(val[0]));
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glGetIntegerv(GL_VBO_FREE_MEMORY_ATI, val);
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os::Printer::log("Free VBO memory (kB)", core::stringc(val[0]));
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glGetIntegerv(GL_RENDERBUFFER_FREE_MEMORY_ATI, val);
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os::Printer::log("Free render buffer memory (kB)", core::stringc(val[0]));
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}
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#endif
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#endif
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}
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bool COpenGLExtensionHandler::queryFeature(E_VIDEO_DRIVER_FEATURE feature) const
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@ -433,7 +433,9 @@ static const char* const OpenGLFeatureStrings[] = {
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"GL_SUN_vertex",
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"GL_SUNX_constant_data",
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"GL_WIN_phong_shading",
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"GL_WIN_specular_fog"
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"GL_WIN_specular_fog",
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// unofficial stuff
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"GL_NVX_gpu_memory_info"
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};
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@ -800,6 +802,7 @@ class COpenGLExtensionHandler
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IRR_SUNX_constant_data,
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IRR_WIN_phong_shading,
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IRR_WIN_specular_fog,
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IRR_NVX_gpu_memory_info,
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IRR_OpenGL_Feature_Count
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};
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