Added Default-value for ISceneNode->Name so the code won't crash if someone tries to compare it with empty...
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@5645 dfc29bdd-3216-0410-991c-e03cc46cb475master
parent
8f7f59d193
commit
c8ec2d3e05
|
@ -821,7 +821,7 @@ namespace scene
|
|||
}
|
||||
|
||||
//! Name of the scene node.
|
||||
core::stringc Name;
|
||||
core::stringc Name = "";
|
||||
|
||||
//! Absolute transformation of the node.
|
||||
core::matrix4 AbsoluteTransformation;
|
||||
|
|
Loading…
Reference in New Issue