Fix signed/unsigned conversion warnings.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@5848 dfc29bdd-3216-0410-991c-e03cc46cb475master
parent
f78e7b17f8
commit
c5286d77ac
|
@ -42,7 +42,7 @@ namespace video
|
|||
//! Default constructor
|
||||
SOverrideMaterial() : EnableFlags(0), EnablePasses(0), Enabled(false)
|
||||
{
|
||||
for ( int i=0; i<MATERIAL_MAX_TEXTURES; ++i)
|
||||
for ( u32 i=0; i<MATERIAL_MAX_TEXTURES; ++i)
|
||||
{
|
||||
EnableLayerFlags[i] = true;
|
||||
EnableTextures[i] = false;
|
||||
|
@ -71,7 +71,7 @@ namespace video
|
|||
case EMF_BACK_FACE_CULLING: material.BackfaceCulling = Material.BackfaceCulling; break;
|
||||
case EMF_FRONT_FACE_CULLING: material.FrontfaceCulling = Material.FrontfaceCulling; break;
|
||||
case EMF_BILINEAR_FILTER:
|
||||
for ( int i=0; i<MATERIAL_MAX_TEXTURES; ++i)
|
||||
for ( u32 i=0; i<MATERIAL_MAX_TEXTURES; ++i)
|
||||
{
|
||||
if ( EnableLayerFlags[i] )
|
||||
{
|
||||
|
@ -80,7 +80,7 @@ namespace video
|
|||
}
|
||||
break;
|
||||
case EMF_TRILINEAR_FILTER:
|
||||
for ( int i=0; i<MATERIAL_MAX_TEXTURES; ++i)
|
||||
for ( u32 i=0; i<MATERIAL_MAX_TEXTURES; ++i)
|
||||
{
|
||||
if ( EnableLayerFlags[i] )
|
||||
{
|
||||
|
@ -89,7 +89,7 @@ namespace video
|
|||
}
|
||||
break;
|
||||
case EMF_ANISOTROPIC_FILTER:
|
||||
for ( int i=0; i<MATERIAL_MAX_TEXTURES; ++i)
|
||||
for ( u32 i=0; i<MATERIAL_MAX_TEXTURES; ++i)
|
||||
{
|
||||
if ( EnableLayerFlags[i] )
|
||||
{
|
||||
|
@ -100,7 +100,7 @@ namespace video
|
|||
case EMF_FOG_ENABLE: material.FogEnable = Material.FogEnable; break;
|
||||
case EMF_NORMALIZE_NORMALS: material.NormalizeNormals = Material.NormalizeNormals; break;
|
||||
case EMF_TEXTURE_WRAP:
|
||||
for ( int i=0; i<MATERIAL_MAX_TEXTURES; ++i)
|
||||
for ( u32 i=0; i<MATERIAL_MAX_TEXTURES; ++i)
|
||||
{
|
||||
if ( EnableLayerFlags[i] )
|
||||
{
|
||||
|
@ -125,7 +125,7 @@ namespace video
|
|||
}
|
||||
}
|
||||
}
|
||||
for(int i=0; i<MATERIAL_MAX_TEXTURES; ++i )
|
||||
for(u32 i=0; i<MATERIAL_MAX_TEXTURES; ++i )
|
||||
{
|
||||
if ( EnableLayers[i] )
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue