Fix some problems with OpenGL extensions.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3267 dfc29bdd-3216-0410-991c-e03cc46cb475master
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99a25cfbc9
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ab82717b94
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@ -66,6 +66,10 @@
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#include "glxext.h"
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#endif
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#endif
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#ifndef GL_VERSION_2_0
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/* GL type for program/shader text */
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typedef char GLchar;
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#endif
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namespace irr
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@ -931,7 +935,7 @@ class COpenGLExtensionHandler
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void extGlUniformMatrix3fv(GLint loc, GLsizei count, GLboolean transpose, const GLfloat *v);
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void extGlUniformMatrix4fv(GLint loc, GLsizei count, GLboolean transpose, const GLfloat *v);
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void extGlGetActiveUniformARB(GLhandleARB program, GLuint index, GLsizei maxlength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
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void extGlGetActiveUniform(GLuint program, GLuint index, GLsizei maxlength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
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void extGlGetActiveUniform(GLuint program, GLuint index, GLsizei maxlength, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
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// framebuffer objects
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void extGlBindFramebuffer(GLenum target, GLuint framebuffer);
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