CGUIButton was using texture->getSize rather than getOriginalSize
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@764 dfc29bdd-3216-0410-991c-e03cc46cb475master
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e5dbed93dd
commit
9f78646192
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@ -305,7 +305,7 @@ void CGUIButton::setImage(video::ITexture* image)
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Image = image;
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if (image)
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ImageRect = core::rect<s32>(core::position2d<s32>(0,0), image->getSize());
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ImageRect = core::rect<s32>(core::position2d<s32>(0,0), image->getOriginalSize());
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if (Image)
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Image->grab();
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@ -338,7 +338,7 @@ void CGUIButton::setPressedImage(video::ITexture* image)
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PressedImage = image;
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if (image)
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PressedImageRect = core::rect<s32>(core::position2d<s32>(0,0), image->getSize());
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PressedImageRect = core::rect<s32>(core::position2d<s32>(0,0), image->getOriginalSize());
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if (PressedImage)
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PressedImage->grab();
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