Get new profiling interface compiling on Windows (with lot's of warnings).
This needs to be rewritten - the current solution has too many linker troubles. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4793 dfc29bdd-3216-0410-991c-e03cc46cb475master
parent
794ad41a7e
commit
6058c27631
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RelativePath=".\main.cpp"
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@ -0,0 +1,185 @@
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OutputDirectory="Release"
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Name="VCALinkTool"
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Name="VCManifestTool"
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
|
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|
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Name="VCFxCopTool"
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<Tool
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Name="VCAppVerifierTool"
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<Tool
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<References>
|
||||
</References>
|
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<Files>
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<File
|
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RelativePath=".\main.cpp"
|
||||
>
|
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</Files>
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<Globals>
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</VisualStudioProject>
|
|
@ -144,6 +144,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "25.XmlHandling", "25.XmlHan
|
|||
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "30.Profiling", "30.Profiling\Profiling_vc10.vcxproj", "{65D9DE2E-B73E-4ADF-96D1-BF4A8B7F4F97}"
|
||||
EndProject
|
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Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
|
@ -156,8 +158,6 @@ Global
|
|||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Debug|x64.Build.0 = Debug|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Debug|x64.Build.2 = Static lib - Release - Fast FPU|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Debug|x64.Build.4 = SDL-Debug|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Release|Win32.Build.0 = Release|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Release|x64.ActiveCfg = Release|x64
|
||||
|
@ -402,6 +402,14 @@ Global
|
|||
{8FDA260E-EF27-4F8C-8720-7AF707DD0D9E}.Release|Win32.Build.0 = Release|Win32
|
||||
{8FDA260E-EF27-4F8C-8720-7AF707DD0D9E}.Release|x64.ActiveCfg = Release|x64
|
||||
{8FDA260E-EF27-4F8C-8720-7AF707DD0D9E}.Release|x64.Build.0 = Release|x64
|
||||
{65D9DE2E-B73E-4ADF-96D1-BF4A8B7F4F97}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{65D9DE2E-B73E-4ADF-96D1-BF4A8B7F4F97}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{65D9DE2E-B73E-4ADF-96D1-BF4A8B7F4F97}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{65D9DE2E-B73E-4ADF-96D1-BF4A8B7F4F97}.Debug|x64.Build.0 = Debug|x64
|
||||
{65D9DE2E-B73E-4ADF-96D1-BF4A8B7F4F97}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{65D9DE2E-B73E-4ADF-96D1-BF4A8B7F4F97}.Release|Win32.Build.0 = Release|Win32
|
||||
{65D9DE2E-B73E-4ADF-96D1-BF4A8B7F4F97}.Release|x64.ActiveCfg = Release|x64
|
||||
{65D9DE2E-B73E-4ADF-96D1-BF4A8B7F4F97}.Release|x64.Build.0 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
|
|
@ -64,13 +64,14 @@ struct SProfileData
|
|||
return TimeSum;
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
//! Convert the whole data into a string
|
||||
core::stringw getAsString() const;
|
||||
|
||||
//! Return a string which describes the columns returned by getAsString
|
||||
static core::stringw makeTitleString();
|
||||
|
||||
private:
|
||||
// just to be used for searching as it does no initialization besides id
|
||||
SProfileData(u32 id) : Id(id) {}
|
||||
|
||||
|
@ -94,7 +95,7 @@ private:
|
|||
// And also why it works with id's instead of strings in the start/stop functions even if it makes using
|
||||
// the class slightly harder.
|
||||
// The class comes without reference-counting because the profiler-instance is never released (TBD).
|
||||
class CProfiler
|
||||
class IRRLICHT_API CProfiler
|
||||
{
|
||||
public:
|
||||
//! Constructor. You could use this to create a new profiler, but usually getProfiler() is used to access the global instance.
|
||||
|
@ -260,7 +261,7 @@ But you can use the profiler for profiling your own projects without that. */
|
|||
IRRLICHT_API CProfiler& IRRCALLCONV getProfiler();
|
||||
|
||||
//! Class where the objects profile their own life-time.
|
||||
/** This is a compfort wrapper around the CProfiler start/stop mechanism which is easier to use
|
||||
/** This is a comfort wrapper around the CProfiler start/stop mechanism which is easier to use
|
||||
when you want to profile a scope. You only have to create an object and it will profile it's own lifetime
|
||||
for the given id. */
|
||||
class CProfileScope
|
||||
|
@ -277,7 +278,7 @@ public:
|
|||
|
||||
//! Object will create the given name, groupName combination for the id if it doesn't exist already
|
||||
/** \param id: Should be >= 0 as negative id's are reserved for Irrlicht. Also very large numbers (near INT_MAX) might
|
||||
have been created already by the autoamtic add function of ::CProfiler.
|
||||
have been created already by the automatic add function of ::CProfiler.
|
||||
\param name: Name for displaying profile data.
|
||||
\param groupName: Each id belongs into a group - this helps on displaying profile data. */
|
||||
CProfileScope(s32 id, const core::stringw &name, const core::stringw &groupName)
|
||||
|
|
Loading…
Reference in New Issue