Removing all .dsw and .dsp files; Microsoft Visual "C++" 6 is no longer a supported build environment.
http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?p=176288#176288 git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1724 dfc29bdd-3216-0410-991c-e03cc46cb475master
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@ -1,4 +1,5 @@
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Changes in version 1.5 (... 2008)
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Changes in version 1.5 (... 2008)
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- Removed VS6 .dsw / .dsp project files - VS6 is no longer supported.
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- Basic support for joystick input events on OSX tested with xbox 360 wireless controller using driver http://tattiebogle.net/index.php/ProjectRoot/Xbox360Controller/OsxDriver and a logictech wired controller
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- Basic support for joystick input events on OSX tested with xbox 360 wireless controller using driver http://tattiebogle.net/index.php/ProjectRoot/Xbox360Controller/OsxDriver and a logictech wired controller
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@ -1,90 +0,0 @@
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
|
||||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /out:"..\..\bin\Win32-VisualStudio\CustomSceneNode.exe" /libpath:"..\..\lib\Win32-visualstudio"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "CustomSceneNode - Win32 Debug"
|
|
||||||
|
|
||||||
# PROP BASE Use_MFC 0
|
|
||||||
# PROP BASE Use_Debug_Libraries 1
|
|
||||||
# PROP BASE Output_Dir "Debug"
|
|
||||||
# PROP BASE Intermediate_Dir "Debug"
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
|
||||||
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|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
|
||||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /out:"..\..\bin\Win32-VisualStudio\CustomSceneNode.exe" /pdbtype:sept /libpath:"..\..\lib\Win32-visualstudio"
|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
# Name "CustomSceneNode - Win32 Debug"
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=.\main.cpp
|
|
||||||
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|
|
||||||
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|
||||||
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|
|
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|
||||||
Microsoft Developer Studio Workspace File, Format Version 6.00
|
|
||||||
# WARNUNG: DIESE ARBEITSBEREICHSDATEI DARF NICHT BEARBEITET ODER GELÖSCHT WERDEN!
|
|
||||||
|
|
||||||
###############################################################################
|
|
||||||
|
|
||||||
Project: "CustomSceneNode"=".\CustomSceneNode.dsp" - Package Owner=<4>
|
|
||||||
|
|
||||||
Package=<5>
|
|
||||||
{{{
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|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
{{{
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
Global:
|
|
||||||
|
|
||||||
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|
|
||||||
{{{
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
{{{
|
|
||||||
}}}
|
|
||||||
|
|
||||||
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|
|
||||||
|
|
|
@ -1,90 +0,0 @@
|
||||||
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|
|
||||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
CFG=Movement - Win32 Debug
|
|
||||||
!MESSAGE Dies ist kein g<>s Makefile. Zum Erstellen dieses Projekts mit NMAKE
|
|
||||||
!MESSAGE verwenden Sie den Befehl "Makefile exportieren" und f<>Sie den Befehl
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE NMAKE /f "Movement.mak".
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE Sie k<>n beim Ausf<73>von NMAKE eine Konfiguration angeben
|
|
||||||
!MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel:
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE NMAKE /f "Movement.mak" CFG="Movement - Win32 Debug"
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE F<> Konfiguration stehen zur Auswahl:
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE "Movement - Win32 Release" (basierend auf "Win32 (x86) Console Application")
|
|
||||||
!MESSAGE "Movement - Win32 Debug" (basierend auf "Win32 (x86) Console Application")
|
|
||||||
!MESSAGE
|
|
||||||
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
# PROP Scc_LocalPath ""
|
|
||||||
CPP=cl.exe
|
|
||||||
RSC=rc.exe
|
|
||||||
|
|
||||||
!IF "$(CFG)" == "Movement - Win32 Release"
|
|
||||||
|
|
||||||
# PROP BASE Use_MFC 0
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
|
||||||
# ADD CPP /nologo /W3 /GX /O2 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
|
||||||
# ADD BASE RSC /l 0xc07 /d "NDEBUG"
|
|
||||||
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|
|
||||||
BSC32=bscmake.exe
|
|
||||||
# ADD BASE BSC32 /nologo
|
|
||||||
# ADD BSC32 /nologo
|
|
||||||
LINK32=link.exe
|
|
||||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
|
||||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /out:"..\..\bin\Win32-VisualStudio\Movement.exe" /libpath:"..\..\lib\Win32-visualstudio"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "Movement - Win32 Debug"
|
|
||||||
|
|
||||||
# PROP BASE Use_MFC 0
|
|
||||||
# PROP BASE Use_Debug_Libraries 1
|
|
||||||
# PROP BASE Output_Dir "Debug"
|
|
||||||
# PROP BASE Intermediate_Dir "Debug"
|
|
||||||
# PROP BASE Target_Dir ""
|
|
||||||
# PROP Use_MFC 0
|
|
||||||
# PROP Use_Debug_Libraries 1
|
|
||||||
# PROP Output_Dir "Debug"
|
|
||||||
# PROP Intermediate_Dir "Debug"
|
|
||||||
# PROP Ignore_Export_Lib 0
|
|
||||||
# PROP Target_Dir ""
|
|
||||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
|
||||||
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
|
||||||
# ADD BASE RSC /l 0xc07 /d "_DEBUG"
|
|
||||||
# ADD RSC /l 0xc07 /d "_DEBUG"
|
|
||||||
BSC32=bscmake.exe
|
|
||||||
# ADD BASE BSC32 /nologo
|
|
||||||
# ADD BSC32 /nologo
|
|
||||||
LINK32=link.exe
|
|
||||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
|
||||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /out:"..\..\bin\Win32-VisualStudio\Movement.exe" /pdbtype:sept /libpath:"..\..\lib\Win32-visualstudio"
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# Begin Target
|
|
||||||
|
|
||||||
# Name "Movement - Win32 Release"
|
|
||||||
# Name "Movement - Win32 Debug"
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=.\main.cpp
|
|
||||||
# End Source File
|
|
||||||
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|
|
||||||
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|
|
|
@ -1,29 +0,0 @@
|
||||||
Microsoft Developer Studio Workspace File, Format Version 6.00
|
|
||||||
# WARNUNG: DIESE ARBEITSBEREICHSDATEI DARF NICHT BEARBEITET ODER GELÖSCHT WERDEN!
|
|
||||||
|
|
||||||
###############################################################################
|
|
||||||
|
|
||||||
Project: "Movement"=".\Movement.dsp" - Package Owner=<4>
|
|
||||||
|
|
||||||
Package=<5>
|
|
||||||
{{{
|
|
||||||
}}}
|
|
||||||
|
|
||||||
Package=<4>
|
|
||||||
{{{
|
|
||||||
}}}
|
|
||||||
|
|
||||||
###############################################################################
|
|
||||||
|
|
||||||
Global:
|
|
||||||
|
|
||||||
Package=<5>
|
|
||||||
{{{
|
|
||||||
}}}
|
|
||||||
|
|
||||||
Package=<3>
|
|
||||||
{{{
|
|
||||||
}}}
|
|
||||||
|
|
||||||
###############################################################################
|
|
||||||
|
|
|
@ -1,90 +0,0 @@
|
||||||
# Microsoft Developer Studio Project File - Name="UserInterface" - Package Owner=<4>
|
|
||||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
|
||||||
# ** NICHT BEARBEITEN **
|
|
||||||
|
|
||||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
|
||||||
|
|
||||||
CFG=UserInterface - Win32 Debug
|
|
||||||
!MESSAGE Dies ist kein g<>s Makefile. Zum Erstellen dieses Projekts mit NMAKE
|
|
||||||
!MESSAGE verwenden Sie den Befehl "Makefile exportieren" und f<>Sie den Befehl
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE NMAKE /f "UserInterface.mak".
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE Sie k<>n beim Ausf<73>von NMAKE eine Konfiguration angeben
|
|
||||||
!MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel:
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE NMAKE /f "UserInterface.mak" CFG="UserInterface - Win32 Debug"
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE F<> Konfiguration stehen zur Auswahl:
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE "UserInterface - Win32 Release" (basierend auf "Win32 (x86) Console Application")
|
|
||||||
!MESSAGE "UserInterface - Win32 Debug" (basierend auf "Win32 (x86) Console Application")
|
|
||||||
!MESSAGE
|
|
||||||
|
|
||||||
# Begin Project
|
|
||||||
# PROP AllowPerConfigDependencies 0
|
|
||||||
# PROP Scc_ProjName ""
|
|
||||||
# PROP Scc_LocalPath ""
|
|
||||||
CPP=cl.exe
|
|
||||||
RSC=rc.exe
|
|
||||||
|
|
||||||
!IF "$(CFG)" == "UserInterface - Win32 Release"
|
|
||||||
|
|
||||||
# PROP BASE Use_MFC 0
|
|
||||||
# PROP BASE Use_Debug_Libraries 0
|
|
||||||
# PROP BASE Output_Dir "Release"
|
|
||||||
# PROP BASE Intermediate_Dir "Release"
|
|
||||||
# PROP BASE Target_Dir ""
|
|
||||||
# PROP Use_MFC 0
|
|
||||||
# PROP Use_Debug_Libraries 0
|
|
||||||
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|
|
||||||
# PROP Intermediate_Dir "Release"
|
|
||||||
# PROP Ignore_Export_Lib 0
|
|
||||||
# PROP Target_Dir ""
|
|
||||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
|
||||||
# ADD CPP /nologo /W3 /GX /O2 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
|
||||||
# ADD BASE RSC /l 0xc07 /d "NDEBUG"
|
|
||||||
# ADD RSC /l 0xc07 /d "NDEBUG"
|
|
||||||
BSC32=bscmake.exe
|
|
||||||
# ADD BASE BSC32 /nologo
|
|
||||||
# ADD BSC32 /nologo
|
|
||||||
LINK32=link.exe
|
|
||||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
|
||||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /out:"..\..\bin\Win32-VisualStudio\UserInterface.exe" /libpath:"..\..\lib\Win32-visualstudio"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "UserInterface - Win32 Debug"
|
|
||||||
|
|
||||||
# PROP BASE Use_MFC 0
|
|
||||||
# PROP BASE Use_Debug_Libraries 1
|
|
||||||
# PROP BASE Output_Dir "Debug"
|
|
||||||
# PROP BASE Intermediate_Dir "Debug"
|
|
||||||
# PROP BASE Target_Dir ""
|
|
||||||
# PROP Use_MFC 0
|
|
||||||
# PROP Use_Debug_Libraries 1
|
|
||||||
# PROP Output_Dir "Debug"
|
|
||||||
# PROP Intermediate_Dir "Debug"
|
|
||||||
# PROP Ignore_Export_Lib 0
|
|
||||||
# PROP Target_Dir ""
|
|
||||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
|
||||||
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
|
||||||
# ADD BASE RSC /l 0xc07 /d "_DEBUG"
|
|
||||||
# ADD RSC /l 0xc07 /d "_DEBUG"
|
|
||||||
BSC32=bscmake.exe
|
|
||||||
# ADD BASE BSC32 /nologo
|
|
||||||
# ADD BSC32 /nologo
|
|
||||||
LINK32=link.exe
|
|
||||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
|
||||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /out:"..\..\bin\Win32-VisualStudio\UserInterface.exe" /pdbtype:sept /libpath:"..\..\lib\Win32-visualstudio"
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# Begin Target
|
|
||||||
|
|
||||||
# Name "UserInterface - Win32 Release"
|
|
||||||
# Name "UserInterface - Win32 Debug"
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=.\main.cpp
|
|
||||||
# End Source File
|
|
||||||
# End Target
|
|
||||||
# End Project
|
|
|
@ -1,29 +0,0 @@
|
||||||
Microsoft Developer Studio Workspace File, Format Version 6.00
|
|
||||||
# WARNUNG: DIESE ARBEITSBEREICHSDATEI DARF NICHT BEARBEITET ODER GELÖSCHT WERDEN!
|
|
||||||
|
|
||||||
###############################################################################
|
|
||||||
|
|
||||||
Project: "UserInterface"=".\UserInterface.dsp" - Package Owner=<4>
|
|
||||||
|
|
||||||
Package=<5>
|
|
||||||
{{{
|
|
||||||
}}}
|
|
||||||
|
|
||||||
Package=<4>
|
|
||||||
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# PROP Target_Dir ""
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|
||||||
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|
|
||||||
# ADD CPP /nologo /W3 /GX /O2 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
|
||||||
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|
||||||
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|
|
||||||
BSC32=bscmake.exe
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
|
||||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /out:"..\..\bin\Win32-VisualStudio\SpecialFx.exe" /libpath:"..\..\lib\Win32-visualstudio"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "SpecialFx - Win32 Debug"
|
|
||||||
|
|
||||||
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|
|
||||||
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||||||
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|
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|
||||||
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||||||
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|
||||||
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||||||
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|
|
||||||
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|
|
||||||
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
LINK32=link.exe
|
|
||||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
|
||||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /out:"..\..\bin\Win32-VisualStudio\SpecialFx.exe" /pdbtype:sept /libpath:"..\..\lib\Win32-visualstudio"
|
|
||||||
|
|
||||||
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|
||||||
|
|
||||||
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|
|
||||||
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|
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|
|
||||||
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|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
|
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|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
|
|
||||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
|
||||||
|
|
||||||
CFG=MeshViewer - Win32 Debug
|
|
||||||
!MESSAGE Dies ist kein g<>s Makefile. Zum Erstellen dieses Projekts mit NMAKE
|
|
||||||
!MESSAGE verwenden Sie den Befehl "Makefile exportieren" und f<>Sie den Befehl
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE NMAKE /f "MeshViewer.mak".
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE Sie k<>n beim Ausf<73>von NMAKE eine Konfiguration angeben
|
|
||||||
!MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel:
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE NMAKE /f "MeshViewer.mak" CFG="MeshViewer - Win32 Debug"
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE F<> Konfiguration stehen zur Auswahl:
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE "MeshViewer - Win32 Release" (basierend auf "Win32 (x86) Console Application")
|
|
||||||
!MESSAGE "MeshViewer - Win32 Debug" (basierend auf "Win32 (x86) Console Application")
|
|
||||||
!MESSAGE
|
|
||||||
|
|
||||||
# Begin Project
|
|
||||||
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|
|
||||||
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|
|
||||||
# PROP Scc_LocalPath ""
|
|
||||||
CPP=cl.exe
|
|
||||||
RSC=rc.exe
|
|
||||||
|
|
||||||
!IF "$(CFG)" == "MeshViewer - Win32 Release"
|
|
||||||
|
|
||||||
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|
|
||||||
# PROP BASE Use_Debug_Libraries 0
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
||||||
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|
|
||||||
# ADD CPP /nologo /W3 /GX /O2 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
|
||||||
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|
|
||||||
# ADD RSC /l 0xc07 /d "NDEBUG"
|
|
||||||
BSC32=bscmake.exe
|
|
||||||
# ADD BASE BSC32 /nologo
|
|
||||||
# ADD BSC32 /nologo
|
|
||||||
LINK32=link.exe
|
|
||||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
|
||||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /out:"..\..\bin\Win32-VisualStudio\MeshViewer.exe" /libpath:"..\..\lib\Win32-visualstudio"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "MeshViewer - Win32 Debug"
|
|
||||||
|
|
||||||
# PROP BASE Use_MFC 0
|
|
||||||
# PROP BASE Use_Debug_Libraries 1
|
|
||||||
# PROP BASE Output_Dir "Debug"
|
|
||||||
# PROP BASE Intermediate_Dir "Debug"
|
|
||||||
# PROP BASE Target_Dir ""
|
|
||||||
# PROP Use_MFC 0
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
# PROP Target_Dir ""
|
|
||||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
|
||||||
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
|
||||||
# ADD BASE RSC /l 0xc07 /d "_DEBUG"
|
|
||||||
# ADD RSC /l 0xc07 /d "_DEBUG"
|
|
||||||
BSC32=bscmake.exe
|
|
||||||
# ADD BASE BSC32 /nologo
|
|
||||||
# ADD BSC32 /nologo
|
|
||||||
LINK32=link.exe
|
|
||||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
|
||||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /out:"..\..\bin\Win32-VisualStudio\MeshViewer.exe" /pdbtype:sept /libpath:"..\..\lib\Win32-visualstudio"
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# Begin Target
|
|
||||||
|
|
||||||
# Name "MeshViewer - Win32 Release"
|
|
||||||
# Name "MeshViewer - Win32 Debug"
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=.\main.cpp
|
|
||||||
# End Source File
|
|
||||||
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|
|
||||||
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|
|
|
@ -1,29 +0,0 @@
|
||||||
Microsoft Developer Studio Workspace File, Format Version 6.00
|
|
||||||
# WARNUNG: DIESE ARBEITSBEREICHSDATEI DARF NICHT BEARBEITET ODER GELÖSCHT WERDEN!
|
|
||||||
|
|
||||||
###############################################################################
|
|
||||||
|
|
||||||
Project: "MeshViewer"=.\Meshviewer.dsp - Package Owner=<4>
|
|
||||||
|
|
||||||
Package=<5>
|
|
||||||
{{{
|
|
||||||
}}}
|
|
||||||
|
|
||||||
Package=<4>
|
|
||||||
{{{
|
|
||||||
}}}
|
|
||||||
|
|
||||||
###############################################################################
|
|
||||||
|
|
||||||
Global:
|
|
||||||
|
|
||||||
Package=<5>
|
|
||||||
{{{
|
|
||||||
}}}
|
|
||||||
|
|
||||||
Package=<3>
|
|
||||||
{{{
|
|
||||||
}}}
|
|
||||||
|
|
||||||
###############################################################################
|
|
||||||
|
|
|
@ -1,90 +0,0 @@
|
||||||
# Microsoft Developer Studio Project File - Name="Shaders" - Package Owner=<4>
|
|
||||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
|
||||||
# ** NICHT BEARBEITEN **
|
|
||||||
|
|
||||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
|
||||||
|
|
||||||
CFG=Shaders - Win32 Debug
|
|
||||||
!MESSAGE Dies ist kein g<>s Makefile. Zum Erstellen dieses Projekts mit NMAKE
|
|
||||||
!MESSAGE verwenden Sie den Befehl "Makefile exportieren" und f<>Sie den Befehl
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE NMAKE /f "Shaders.mak".
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE Sie k<>n beim Ausf<73>von NMAKE eine Konfiguration angeben
|
|
||||||
!MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel:
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE NMAKE /f "Shaders.mak" CFG="Shaders - Win32 Debug"
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE F<> Konfiguration stehen zur Auswahl:
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE "Shaders - Win32 Release" (basierend auf "Win32 (x86) Console Application")
|
|
||||||
!MESSAGE "Shaders - Win32 Debug" (basierend auf "Win32 (x86) Console Application")
|
|
||||||
!MESSAGE
|
|
||||||
|
|
||||||
# Begin Project
|
|
||||||
# PROP AllowPerConfigDependencies 0
|
|
||||||
# PROP Scc_ProjName ""
|
|
||||||
# PROP Scc_LocalPath ""
|
|
||||||
CPP=cl.exe
|
|
||||||
RSC=rc.exe
|
|
||||||
|
|
||||||
!IF "$(CFG)" == "Shaders - Win32 Release"
|
|
||||||
|
|
||||||
# PROP BASE Use_MFC 0
|
|
||||||
# PROP BASE Use_Debug_Libraries 0
|
|
||||||
# PROP BASE Output_Dir "Release"
|
|
||||||
# PROP BASE Intermediate_Dir "Release"
|
|
||||||
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|
|
||||||
# PROP Use_MFC 0
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
# PROP Target_Dir ""
|
|
||||||
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|
|
||||||
# ADD CPP /nologo /W3 /GX /O2 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
|
||||||
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|
|
||||||
# ADD RSC /l 0xc07 /d "NDEBUG"
|
|
||||||
BSC32=bscmake.exe
|
|
||||||
# ADD BASE BSC32 /nologo
|
|
||||||
# ADD BSC32 /nologo
|
|
||||||
LINK32=link.exe
|
|
||||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
|
||||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /out:"..\..\bin\Win32-VisualStudio\Shaders.exe" /libpath:"..\..\lib\Win32-visualstudio"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "Shaders - Win32 Debug"
|
|
||||||
|
|
||||||
# PROP BASE Use_MFC 0
|
|
||||||
# PROP BASE Use_Debug_Libraries 1
|
|
||||||
# PROP BASE Output_Dir "Debug"
|
|
||||||
# PROP BASE Intermediate_Dir "Debug"
|
|
||||||
# PROP BASE Target_Dir ""
|
|
||||||
# PROP Use_MFC 0
|
|
||||||
# PROP Use_Debug_Libraries 1
|
|
||||||
# PROP Output_Dir "Debug"
|
|
||||||
# PROP Intermediate_Dir "Debug"
|
|
||||||
# PROP Ignore_Export_Lib 0
|
|
||||||
# PROP Target_Dir ""
|
|
||||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
|
||||||
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
|
||||||
# ADD BASE RSC /l 0xc07 /d "_DEBUG"
|
|
||||||
# ADD RSC /l 0xc07 /d "_DEBUG"
|
|
||||||
BSC32=bscmake.exe
|
|
||||||
# ADD BASE BSC32 /nologo
|
|
||||||
# ADD BSC32 /nologo
|
|
||||||
LINK32=link.exe
|
|
||||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
|
||||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /out:"..\..\bin\Win32-VisualStudio\Shaders.exe" /pdbtype:sept /libpath:"..\..\lib\Win32-visualstudio"
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# Begin Target
|
|
||||||
|
|
||||||
# Name "Shaders - Win32 Release"
|
|
||||||
# Name "Shaders - Win32 Debug"
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=.\main.cpp
|
|
||||||
# End Source File
|
|
||||||
# End Target
|
|
||||||
# End Project
|
|
|
@ -1,29 +0,0 @@
|
||||||
Microsoft Developer Studio Workspace File, Format Version 6.00
|
|
||||||
# WARNUNG: DIESE ARBEITSBEREICHSDATEI DARF NICHT BEARBEITET ODER GELÖSCHT WERDEN!
|
|
||||||
|
|
||||||
###############################################################################
|
|
||||||
|
|
||||||
Project: "Shaders"=.\Shaders.dsp - Package Owner=<4>
|
|
||||||
|
|
||||||
Package=<5>
|
|
||||||
{{{
|
|
||||||
}}}
|
|
||||||
|
|
||||||
Package=<4>
|
|
||||||
{{{
|
|
||||||
}}}
|
|
||||||
|
|
||||||
###############################################################################
|
|
||||||
|
|
||||||
Global:
|
|
||||||
|
|
||||||
Package=<5>
|
|
||||||
{{{
|
|
||||||
}}}
|
|
||||||
|
|
||||||
Package=<3>
|
|
||||||
{{{
|
|
||||||
}}}
|
|
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||||||
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# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
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|
|
||||||
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|
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|
||||||
|
|
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|
|
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|
|
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@ -1,90 +0,0 @@
|
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|
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|
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|
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|
|
||||||
|
|
||||||
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|
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|
|
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|
|
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|
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|
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|
|
||||||
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|
|
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|
|
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|
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|
||||||
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|
|
||||||
|
|
||||||
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|
|
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|
|
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
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|
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|
||||||
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||||||
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|
||||||
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|
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|
|
||||||
|
|
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|
||||||
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|
||||||
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|
||||||
|
|
||||||
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|
|
||||||
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|
||||||
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|
|
||||||
|
|
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|
||||||
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|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
|
@ -1,90 +0,0 @@
|
||||||
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|
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|
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|
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|
|
||||||
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|
|
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|
||||||
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|
|
||||||
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|
||||||
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|
||||||
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|
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||||||
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|
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||||||
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||||||
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|
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|
|
||||||
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||||||
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|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
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|
||||||
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|
|
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|
|
||||||
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|
|
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|
||||||
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|
||||||
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|
|
||||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /out:"..\..\bin\Win32-VisualStudio\LoadIrrFile.exe" /pdbtype:sept /libpath:"..\..\lib\Win32-visualstudio"
|
|
||||||
|
|
||||||
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|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
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|
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|
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|
|
@ -1,29 +0,0 @@
|
||||||
Microsoft Developer Studio Workspace File, Format Version 6.00
|
|
||||||
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|
|
||||||
|
|
||||||
###############################################################################
|
|
||||||
|
|
||||||
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|
||||||
|
|
||||||
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|
||||||
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|
||||||
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|
||||||
|
|
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|
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|
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
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|
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|
|
||||||
|
|
||||||
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|
||||||
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|
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|
|
||||||
|
|
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|
|
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|
|
|
@ -1,90 +0,0 @@
|
||||||
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|
|
||||||
# PROP Target_Dir ""
|
|
||||||
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|
|
||||||
# SUBTRACT BASE CPP /YX
|
|
||||||
# ADD CPP /nologo /MD /W3 /O2 /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_NO_STDIO" /D "PNG_NO_GLOBAL_ARRAYS" /FD /c
|
|
||||||
# SUBTRACT CPP /YX
|
|
||||||
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
|
||||||
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
|
||||||
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|
|
||||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
|
||||||
BSC32=bscmake.exe
|
|
||||||
# ADD BASE BSC32 /nologo
|
|
||||||
# ADD BSC32 /nologo
|
|
||||||
LINK32=link.exe
|
|
||||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
|
||||||
# ADD LINK32 ..\..\projects\visualc6\Win32_LIB_Release\libpng.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_Release\zlib.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
|
||||||
# Begin Special Build Tool
|
|
||||||
OutDir=.\Release
|
|
||||||
SOURCE="$(InputPath)"
|
|
||||||
PostBuild_Cmds=$(outdir)\VisualPng.exe ..\..\contrib\pngsuite\basn6a16.png
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
# PROP BASE Use_MFC 0
|
|
||||||
# PROP BASE Use_Debug_Libraries 1
|
|
||||||
# PROP BASE Output_Dir "Debug"
|
|
||||||
# PROP BASE Intermediate_Dir "Debug"
|
|
||||||
# PROP BASE Ignore_Export_Lib 0
|
|
||||||
# PROP BASE Target_Dir ""
|
|
||||||
# PROP Use_MFC 0
|
|
||||||
# PROP Use_Debug_Libraries 1
|
|
||||||
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|
|
||||||
# PROP Intermediate_Dir "Debug"
|
|
||||||
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|
|
||||||
# PROP Target_Dir ""
|
|
||||||
# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "PNG_NO_STDIO" /D "PNG_NO_GLOBAL_ARRAYS" /FD /GZ /c
|
|
||||||
# SUBTRACT BASE CPP /YX
|
|
||||||
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "PNG_NO_STDIO" /D "PNG_NO_GLOBAL_ARRAYS" /FD /GZ /c
|
|
||||||
# SUBTRACT CPP /YX
|
|
||||||
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
|
||||||
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
|
||||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
|
||||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
|
||||||
BSC32=bscmake.exe
|
|
||||||
# ADD BASE BSC32 /nologo
|
|
||||||
# ADD BSC32 /nologo
|
|
||||||
LINK32=link.exe
|
|
||||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
|
|
||||||
# ADD LINK32 ..\..\projects\visualc6\Win32_LIB_Release\libpng.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_Release\zlib.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"msvcrt.lib" /pdbtype:sept
|
|
||||||
# Begin Special Build Tool
|
|
||||||
OutDir=.\Debug
|
|
||||||
SOURCE="$(InputPath)"
|
|
||||||
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|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
# Begin Target
|
|
||||||
|
|
||||||
# Name "VisualPng - Win32 Release"
|
|
||||||
# Name "VisualPng - Win32 Debug"
|
|
||||||
# Begin Group "Source Files"
|
|
||||||
|
|
||||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=.\PngFile.c
|
|
||||||
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|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=.\VisualPng.c
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=.\cexcept.h
|
|
||||||
# End Source File
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=.\PngFile.h
|
|
||||||
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|
|
||||||
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|
|
||||||
|
|
||||||
SOURCE=.\resource.h
|
|
||||||
# End Source File
|
|
||||||
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|
|
||||||
# Begin Group "Resource Files"
|
|
||||||
|
|
||||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=.\VisualPng.ico
|
|
||||||
# End Source File
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=.\VisualPng.rc
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
|
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|
||||||
Microsoft Developer Studio Workspace File, Format Version 6.00
|
|
||||||
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
|
|
||||||
|
|
||||||
###############################################################################
|
|
||||||
|
|
||||||
Project: "VisualPng"=.\VisualPng.dsp - Package Owner=<4>
|
|
||||||
|
|
||||||
Package=<5>
|
|
||||||
{{{
|
|
||||||
}}}
|
|
||||||
|
|
||||||
Package=<4>
|
|
||||||
{{{
|
|
||||||
}}}
|
|
||||||
|
|
||||||
###############################################################################
|
|
||||||
|
|
||||||
Global:
|
|
||||||
|
|
||||||
Package=<5>
|
|
||||||
{{{
|
|
||||||
}}}
|
|
||||||
|
|
||||||
Package=<3>
|
|
||||||
{{{
|
|
||||||
}}}
|
|
||||||
|
|
||||||
###############################################################################
|
|
||||||
|
|
|
@ -1,472 +0,0 @@
|
||||||
# Microsoft Developer Studio Project File - Name="libpng" - Package Owner=<4>
|
|
||||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
|
||||||
# ** DO NOT EDIT **
|
|
||||||
|
|
||||||
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
|
|
||||||
# TARGTYPE "Win32 (x86) Static Library" 0x0104
|
|
||||||
|
|
||||||
CFG=libpng - Win32 DLL Release
|
|
||||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
|
||||||
!MESSAGE use the Export Makefile command and run
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE NMAKE /f "libpng.mak".
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE You can specify a configuration when running NMAKE
|
|
||||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE NMAKE /f "libpng.mak" CFG="libpng - Win32 DLL Release"
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE Possible choices for configuration are:
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE "libpng - Win32 DLL Release" (based on "Win32 (x86) Dynamic-Link Library")
|
|
||||||
!MESSAGE "libpng - Win32 DLL Debug" (based on "Win32 (x86) Dynamic-Link Library")
|
|
||||||
!MESSAGE "libpng - Win32 DLL ASM Release" (based on "Win32 (x86) Dynamic-Link Library")
|
|
||||||
!MESSAGE "libpng - Win32 DLL ASM Debug" (based on "Win32 (x86) Dynamic-Link Library")
|
|
||||||
!MESSAGE "libpng - Win32 DLL VB" (based on "Win32 (x86) Dynamic-Link Library")
|
|
||||||
!MESSAGE "libpng - Win32 LIB Release" (based on "Win32 (x86) Static Library")
|
|
||||||
!MESSAGE "libpng - Win32 LIB Debug" (based on "Win32 (x86) Static Library")
|
|
||||||
!MESSAGE "libpng - Win32 LIB ASM Release" (based on "Win32 (x86) Static Library")
|
|
||||||
!MESSAGE "libpng - Win32 LIB ASM Debug" (based on "Win32 (x86) Static Library")
|
|
||||||
!MESSAGE
|
|
||||||
|
|
||||||
# Begin Project
|
|
||||||
# PROP AllowPerConfigDependencies 0
|
|
||||||
# PROP Scc_ProjName ""
|
|
||||||
# PROP Scc_LocalPath ""
|
|
||||||
|
|
||||||
!IF "$(CFG)" == "libpng - Win32 DLL Release"
|
|
||||||
|
|
||||||
# PROP BASE Use_MFC 0
|
|
||||||
# PROP BASE Use_Debug_Libraries 0
|
|
||||||
# PROP BASE Output_Dir "libpng___Win32_DLL_Release"
|
|
||||||
# PROP BASE Intermediate_Dir "libpng___Win32_DLL_Release"
|
|
||||||
# PROP BASE Target_Dir ""
|
|
||||||
# PROP Use_MFC 0
|
|
||||||
# PROP Use_Debug_Libraries 0
|
|
||||||
# PROP Output_Dir "Win32_DLL_Release"
|
|
||||||
# PROP Intermediate_Dir "Win32_DLL_Release"
|
|
||||||
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|
|
||||||
# PROP Target_Dir ""
|
|
||||||
CPP=cl.exe
|
|
||||||
# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
|
|
||||||
# SUBTRACT BASE CPP /YX /Yc /Yu
|
|
||||||
# ADD CPP /nologo /MD /W3 /O2 /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_BUILD_DLL" /D "PNG_NO_MMX_CODE" /D "ZLIB_DLL" /D "_CRT_SECURE_NO_WARNINGS" /FD /c
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
MTL=midl.exe
|
|
||||||
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
|
||||||
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
|
||||||
RSC=rc.exe
|
|
||||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
|
||||||
# ADD RSC /l 0x409 /i "..\.." /d "NDEBUG"
|
|
||||||
BSC32=bscmake.exe
|
|
||||||
# ADD BASE BSC32 /nologo
|
|
||||||
# ADD BSC32 /nologo
|
|
||||||
LINK32=link.exe
|
|
||||||
# ADD BASE LINK32 /nologo /dll /machine:I386
|
|
||||||
# ADD LINK32 zlib1.lib /nologo /dll /machine:I386 /out:"Win32_DLL_Release\libpng13.dll" /libpath:"..\..\..\zlib\projects\visualc6\Win32_DLL_Release"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "libpng - Win32 DLL Debug"
|
|
||||||
|
|
||||||
# PROP BASE Use_MFC 0
|
|
||||||
# PROP BASE Use_Debug_Libraries 1
|
|
||||||
# PROP BASE Output_Dir "libpng___Win32_DLL_Release"
|
|
||||||
# PROP BASE Intermediate_Dir "libpng___Win32_DLL_Release"
|
|
||||||
# PROP BASE Target_Dir ""
|
|
||||||
# PROP Use_MFC 0
|
|
||||||
# PROP Use_Debug_Libraries 1
|
|
||||||
# PROP Output_Dir "Win32_DLL_Debug"
|
|
||||||
# PROP Intermediate_Dir "Win32_DLL_Debug"
|
|
||||||
# PROP Ignore_Export_Lib 0
|
|
||||||
# PROP Target_Dir ""
|
|
||||||
CPP=cl.exe
|
|
||||||
# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
|
|
||||||
# SUBTRACT BASE CPP /YX /Yc /Yu
|
|
||||||
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "DEBUG" /D "PNG_NO_MMX_CODE" /D PNG_DEBUG=1 /D "PNG_BUILD_DLL" /D "ZLIB_DLL" /D "_CRT_SECURE_NO_WARNINGS" /FD /GZ /c
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
MTL=midl.exe
|
|
||||||
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
|
||||||
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
|
||||||
RSC=rc.exe
|
|
||||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
|
||||||
# ADD RSC /l 0x409 /i "..\.." /d "_DEBUG" /d PNG_DEBUG=1
|
|
||||||
BSC32=bscmake.exe
|
|
||||||
# ADD BASE BSC32 /nologo
|
|
||||||
# ADD BSC32 /nologo
|
|
||||||
LINK32=link.exe
|
|
||||||
# ADD BASE LINK32 /nologo /dll /debug /machine:I386 /pdbtype:sept
|
|
||||||
# ADD LINK32 zlib1d.lib /nologo /dll /debug /machine:I386 /out:"Win32_DLL_Debug\libpng13d.dll" /libpath:"..\..\..\zlib\projects\visualc6\Win32_DLL_Debug"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "libpng - Win32 DLL ASM Release"
|
|
||||||
|
|
||||||
# PROP BASE Use_MFC 0
|
|
||||||
# PROP BASE Use_Debug_Libraries 0
|
|
||||||
# PROP BASE Output_Dir "libpng___Win32_DLL_ASM_Release"
|
|
||||||
# PROP BASE Intermediate_Dir "libpng___Win32_DLL_ASM_Release"
|
|
||||||
# PROP BASE Target_Dir ""
|
|
||||||
# PROP Use_MFC 0
|
|
||||||
# PROP Use_Debug_Libraries 0
|
|
||||||
# PROP Output_Dir "Win32_DLL_ASM_Release"
|
|
||||||
# PROP Intermediate_Dir "Win32_DLL_ASM_Release"
|
|
||||||
# PROP Ignore_Export_Lib 0
|
|
||||||
# PROP Target_Dir ""
|
|
||||||
CPP=cl.exe
|
|
||||||
# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
|
|
||||||
# SUBTRACT BASE CPP /YX /Yc /Yu
|
|
||||||
# ADD CPP /nologo /MD /W3 /O2 /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_USE_PNGVCRD" /D "PNG_BUILD_DLL" /D "ZLIB_DLL" /D "PNG_LIBPNG_SPECIALBUILD" /D "_CRT_SECURE_NO_WARNINGS" /FD /c
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
MTL=midl.exe
|
|
||||||
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
|
||||||
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
|
||||||
RSC=rc.exe
|
|
||||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
|
||||||
# ADD RSC /l 0x409 /i "..\.." /d "NDEBUG" /d PNG_LIBPNG_SPECIALBUILD=""""Use MMX instructions""""
|
|
||||||
BSC32=bscmake.exe
|
|
||||||
# ADD BASE BSC32 /nologo
|
|
||||||
# ADD BSC32 /nologo
|
|
||||||
LINK32=link.exe
|
|
||||||
# ADD BASE LINK32 /nologo /dll /machine:I386
|
|
||||||
# ADD LINK32 zlib1.lib /nologo /dll /machine:I386 /out:"Win32_DLL_ASM_Release\libpng13.dll" /libpath:"..\..\..\zlib\projects\visualc6\Win32_DLL_ASM_Release"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "libpng - Win32 DLL ASM Debug"
|
|
||||||
|
|
||||||
# PROP BASE Use_MFC 0
|
|
||||||
# PROP BASE Use_Debug_Libraries 1
|
|
||||||
# PROP BASE Output_Dir "libpng___Win32_DLL_ASM_Debug"
|
|
||||||
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|
|
||||||
# PROP BASE Target_Dir ""
|
|
||||||
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|
|
||||||
# PROP Use_Debug_Libraries 1
|
|
||||||
# PROP Output_Dir "Win32_DLL_ASM_Debug"
|
|
||||||
# PROP Intermediate_Dir "Win32_DLL_ASM_Debug"
|
|
||||||
# PROP Ignore_Export_Lib 0
|
|
||||||
# PROP Target_Dir ""
|
|
||||||
CPP=cl.exe
|
|
||||||
# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
|
|
||||||
# SUBTRACT BASE CPP /YX /Yc /Yu
|
|
||||||
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "DEBUG" /D PNG_DEBUG=1 /D "PNG_USE_PNGVCRD" /D "PNG_BUILD_DLL" /D "ZLIB_DLL" /D "PNG_LIBPNG_SPECIALBUILD" /D "_CRT_SECURE_NO_WARNINGS" /FD /GZ /c
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
MTL=midl.exe
|
|
||||||
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
|
||||||
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
|
||||||
RSC=rc.exe
|
|
||||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
|
||||||
# ADD RSC /l 0x409 /i "..\.." /d "_DEBUG" /d PNG_DEBUG=1 /d PNG_LIBPNG_SPECIALBUILD=""""Use MMX instructions""""
|
|
||||||
BSC32=bscmake.exe
|
|
||||||
# ADD BASE BSC32 /nologo
|
|
||||||
# ADD BSC32 /nologo
|
|
||||||
LINK32=link.exe
|
|
||||||
# ADD BASE LINK32 /nologo /dll /debug /machine:I386 /pdbtype:sept
|
|
||||||
# ADD LINK32 zlib1d.lib /nologo /dll /debug /machine:I386 /out:"Win32_DLL_ASM_Debug\libpng13d.dll" /libpath:"..\..\..\zlib\projects\visualc6\Win32_DLL_ASM_Debug"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "libpng - Win32 DLL VB"
|
|
||||||
|
|
||||||
# PROP BASE Use_MFC 0
|
|
||||||
# PROP BASE Use_Debug_Libraries 0
|
|
||||||
# PROP BASE Output_Dir "libpng___Win32_DLL_VB"
|
|
||||||
# PROP BASE Intermediate_Dir "libpng___Win32_DLL_VB"
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
# ADD CPP /nologo /MD /W3 /O2 /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_BUILD_DLL" /D "ZLIB_DLL" /D PNGAPI=__stdcall /D "PNG_NO_MODULEDEF" /D "PNG_LIBPNG_SPECIALBUILD" /D "_CRT_SECURE_NO_WARNINGS" /FD /c
|
|
||||||
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|
|
||||||
MTL=midl.exe
|
|
||||||
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|
|
||||||
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|
|
||||||
RSC=rc.exe
|
|
||||||
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|
|
||||||
# ADD RSC /l 0x409 /i "..\.." /d "NDEBUG" /dPNG_LIBPNG_DLLFNAME_POSTFIX=""""VB"""" /dPNG_LIBPNG_SPECIALBUILD=""""__stdcall calling convention used for exported functions""""
|
|
||||||
BSC32=bscmake.exe
|
|
||||||
# ADD BASE BSC32 /nologo
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
OutDir=.\Win32_DLL_VB
|
|
||||||
TargetName=libpng13vb
|
|
||||||
SOURCE="$(InputPath)"
|
|
||||||
PostBuild_Cmds=echo Deleting $(targetname) import library and export file (Not required for VB projects) del $(outdir)\$(targetname).lib del $(outdir)\$(targetname).exp
|
|
||||||
# End Special Build Tool
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "libpng - Win32 LIB Release"
|
|
||||||
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
CPP=cl.exe
|
|
||||||
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|
|
||||||
# SUBTRACT BASE CPP /YX /Yc /Yu
|
|
||||||
# ADD CPP /nologo /MD /W3 /O2 /I "..\.." /I "..\..\..\zlib" /D "PNG_NO_MMX_CODE" /D "WIN32" /D "NDEBUG" /D "_CRT_SECURE_NO_WARNINGS" /FD /c
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
RSC=rc.exe
|
|
||||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
|
||||||
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|
|
||||||
BSC32=bscmake.exe
|
|
||||||
# ADD BASE BSC32 /nologo
|
|
||||||
# ADD BSC32 /nologo
|
|
||||||
LIB32=link.exe -lib
|
|
||||||
# ADD BASE LIB32 /nologo
|
|
||||||
# ADD LIB32 /nologo
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "libpng - Win32 LIB Debug"
|
|
||||||
|
|
||||||
# PROP BASE Use_MFC 0
|
|
||||||
# PROP BASE Use_Debug_Libraries 1
|
|
||||||
# PROP BASE Output_Dir "libpng___Win32_LIB_Debug"
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
CPP=cl.exe
|
|
||||||
# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
|
|
||||||
# SUBTRACT BASE CPP /YX /Yc /Yu
|
|
||||||
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "DEBUG" /D "PNG_NO_MMX_CODE" /D PNG_DEBUG=1 /D "_CRT_SECURE_NO_WARNINGS" /FD /GZ /c
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
RSC=rc.exe
|
|
||||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
|
||||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
|
||||||
BSC32=bscmake.exe
|
|
||||||
# ADD BASE BSC32 /nologo
|
|
||||||
# ADD BSC32 /nologo
|
|
||||||
LIB32=link.exe -lib
|
|
||||||
# ADD BASE LIB32 /nologo
|
|
||||||
# ADD LIB32 /nologo /out:"Win32_LIB_Debug\libpngd.lib"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "libpng - Win32 LIB ASM Release"
|
|
||||||
|
|
||||||
# PROP BASE Use_MFC 0
|
|
||||||
# PROP BASE Use_Debug_Libraries 0
|
|
||||||
# PROP BASE Output_Dir "libpng___Win32_LIB_ASM_Release"
|
|
||||||
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|
|
||||||
# PROP BASE Target_Dir ""
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
# PROP Target_Dir ""
|
|
||||||
CPP=cl.exe
|
|
||||||
# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
|
|
||||||
# SUBTRACT BASE CPP /YX /Yc /Yu
|
|
||||||
# ADD CPP /nologo /MD /W3 /O2 /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_USE_PNGVCRD" /D "PNG_LIBPNG_SPECIALBUILD" /D "_CRT_SECURE_NO_WARNINGS" /FD /c
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
RSC=rc.exe
|
|
||||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
|
||||||
# ADD RSC /l 0x409 /i "..\.." /d "NDEBUG"
|
|
||||||
BSC32=bscmake.exe
|
|
||||||
# ADD BASE BSC32 /nologo
|
|
||||||
# ADD BSC32 /nologo
|
|
||||||
LIB32=link.exe -lib
|
|
||||||
# ADD BASE LIB32 /nologo
|
|
||||||
# ADD LIB32 /nologo
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "libpng - Win32 LIB ASM Debug"
|
|
||||||
|
|
||||||
# PROP BASE Use_MFC 0
|
|
||||||
# PROP BASE Use_Debug_Libraries 1
|
|
||||||
# PROP BASE Output_Dir "libpng___Win32_LIB_ASM_Debug"
|
|
||||||
# PROP BASE Intermediate_Dir "libpng___Win32_LIB_ASM_Debug"
|
|
||||||
# PROP BASE Target_Dir ""
|
|
||||||
# PROP Use_MFC 0
|
|
||||||
# PROP Use_Debug_Libraries 1
|
|
||||||
# PROP Output_Dir "Win32_LIB_ASM_Debug"
|
|
||||||
# PROP Intermediate_Dir "Win32_LIB_ASM_Debug"
|
|
||||||
# PROP Target_Dir ""
|
|
||||||
CPP=cl.exe
|
|
||||||
# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
|
|
||||||
# SUBTRACT BASE CPP /YX /Yc /Yu
|
|
||||||
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "DEBUG" /D PNG_DEBUG=1 /D "PNG_USE_PNGVCRD" /D "PNG_LIBPNG_SPECIALBUILD" /D "_CRT_SECURE_NO_WARNINGS" /FD /GZ /c
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
RSC=rc.exe
|
|
||||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
|
||||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
|
||||||
BSC32=bscmake.exe
|
|
||||||
# ADD BASE BSC32 /nologo
|
|
||||||
# ADD BSC32 /nologo
|
|
||||||
LIB32=link.exe -lib
|
|
||||||
# ADD BASE LIB32 /nologo
|
|
||||||
# ADD LIB32 /nologo /out:"Win32_LIB_ASM_Debug\libpngd.lib"
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# Begin Target
|
|
||||||
|
|
||||||
# Name "libpng - Win32 DLL Release"
|
|
||||||
# Name "libpng - Win32 DLL Debug"
|
|
||||||
# Name "libpng - Win32 DLL ASM Release"
|
|
||||||
# Name "libpng - Win32 DLL ASM Debug"
|
|
||||||
# Name "libpng - Win32 DLL VB"
|
|
||||||
# Name "libpng - Win32 LIB Release"
|
|
||||||
# Name "libpng - Win32 LIB Debug"
|
|
||||||
# Name "libpng - Win32 LIB ASM Release"
|
|
||||||
# Name "libpng - Win32 LIB ASM Debug"
|
|
||||||
# Begin Group "Source Files"
|
|
||||||
|
|
||||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=..\..\png.c
|
|
||||||
# End Source File
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=..\..\pngerror.c
|
|
||||||
# End Source File
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=..\..\pngget.c
|
|
||||||
# End Source File
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=..\..\pngmem.c
|
|
||||||
# End Source File
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=..\..\pngpread.c
|
|
||||||
# End Source File
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=..\..\pngread.c
|
|
||||||
# End Source File
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=..\..\pngrio.c
|
|
||||||
# End Source File
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=..\..\pngrtran.c
|
|
||||||
# End Source File
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=..\..\pngrutil.c
|
|
||||||
# End Source File
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=..\..\pngset.c
|
|
||||||
# End Source File
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=..\..\pngtrans.c
|
|
||||||
# End Source File
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=..\..\scripts\pngw32.def
|
|
||||||
|
|
||||||
!IF "$(CFG)" == "libpng - Win32 DLL Release"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "libpng - Win32 DLL Debug"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "libpng - Win32 DLL ASM Release"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "libpng - Win32 DLL ASM Debug"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "libpng - Win32 DLL VB"
|
|
||||||
|
|
||||||
# PROP Exclude_From_Build 1
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "libpng - Win32 LIB Release"
|
|
||||||
|
|
||||||
# PROP Exclude_From_Build 1
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "libpng - Win32 LIB Debug"
|
|
||||||
|
|
||||||
# PROP Exclude_From_Build 1
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "libpng - Win32 LIB ASM Release"
|
|
||||||
|
|
||||||
# PROP Exclude_From_Build 1
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "libpng - Win32 LIB ASM Debug"
|
|
||||||
|
|
||||||
# PROP Exclude_From_Build 1
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=..\..\pngwio.c
|
|
||||||
# End Source File
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=..\..\pngwrite.c
|
|
||||||
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|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=..\..\pngwtran.c
|
|
||||||
# End Source File
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=..\..\pngwutil.c
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
|
|
||||||
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=..\..\png.h
|
|
||||||
# End Source File
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=..\..\pngconf.h
|
|
||||||
# End Source File
|
|
||||||
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|
|
||||||
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|
|
||||||
|
|
||||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=..\..\scripts\pngw32.rc
|
|
||||||
|
|
||||||
!IF "$(CFG)" == "libpng - Win32 DLL Release"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "libpng - Win32 DLL Debug"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "libpng - Win32 DLL ASM Release"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "libpng - Win32 DLL ASM Debug"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "libpng - Win32 DLL VB"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "libpng - Win32 LIB Release"
|
|
||||||
|
|
||||||
# PROP Exclude_From_Build 1
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "libpng - Win32 LIB Debug"
|
|
||||||
|
|
||||||
# PROP Exclude_From_Build 1
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "libpng - Win32 LIB ASM Release"
|
|
||||||
|
|
||||||
# PROP Exclude_From_Build 1
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "libpng - Win32 LIB ASM Debug"
|
|
||||||
|
|
||||||
# PROP Exclude_From_Build 1
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
|
||||||
# End Group
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=.\README.txt
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
|
@ -1,59 +0,0 @@
|
||||||
Microsoft Developer Studio Workspace File, Format Version 6.00
|
|
||||||
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
|
|
||||||
|
|
||||||
###############################################################################
|
|
||||||
|
|
||||||
Project: "libpng"=".\libpng.dsp" - Package Owner=<4>
|
|
||||||
|
|
||||||
Package=<5>
|
|
||||||
{{{
|
|
||||||
}}}
|
|
||||||
|
|
||||||
Package=<4>
|
|
||||||
{{{
|
|
||||||
Begin Project Dependency
|
|
||||||
Project_Dep_Name zlib
|
|
||||||
End Project Dependency
|
|
||||||
}}}
|
|
||||||
|
|
||||||
###############################################################################
|
|
||||||
|
|
||||||
Project: "pngtest"=".\pngtest.dsp" - Package Owner=<4>
|
|
||||||
|
|
||||||
Package=<5>
|
|
||||||
{{{
|
|
||||||
}}}
|
|
||||||
|
|
||||||
Package=<4>
|
|
||||||
{{{
|
|
||||||
Begin Project Dependency
|
|
||||||
Project_Dep_Name libpng
|
|
||||||
End Project Dependency
|
|
||||||
}}}
|
|
||||||
|
|
||||||
###############################################################################
|
|
||||||
|
|
||||||
Project: "zlib"="..\..\..\zlib\projects\visualc6\zlib.dsp" - Package Owner=<4>
|
|
||||||
|
|
||||||
Package=<5>
|
|
||||||
{{{
|
|
||||||
}}}
|
|
||||||
|
|
||||||
Package=<4>
|
|
||||||
{{{
|
|
||||||
}}}
|
|
||||||
|
|
||||||
###############################################################################
|
|
||||||
|
|
||||||
Global:
|
|
||||||
|
|
||||||
Package=<5>
|
|
||||||
{{{
|
|
||||||
}}}
|
|
||||||
|
|
||||||
Package=<3>
|
|
||||||
{{{
|
|
||||||
}}}
|
|
||||||
|
|
||||||
###############################################################################
|
|
||||||
|
|
|
@ -1,314 +0,0 @@
|
||||||
# Microsoft Developer Studio Project File - Name="pngtest" - Package Owner=<4>
|
|
||||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
|
||||||
# ** DO NOT EDIT **
|
|
||||||
|
|
||||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
|
||||||
|
|
||||||
CFG=pngtest - Win32 DLL Release
|
|
||||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
|
||||||
!MESSAGE use the Export Makefile command and run
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE NMAKE /f "pngtest.mak".
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE You can specify a configuration when running NMAKE
|
|
||||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE NMAKE /f "pngtest.mak" CFG="pngtest - Win32 DLL Release"
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE Possible choices for configuration are:
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE "pngtest - Win32 DLL Release" (based on "Win32 (x86) Console Application")
|
|
||||||
!MESSAGE "pngtest - Win32 DLL Debug" (based on "Win32 (x86) Console Application")
|
|
||||||
!MESSAGE "pngtest - Win32 DLL ASM Release" (based on "Win32 (x86) Console Application")
|
|
||||||
!MESSAGE "pngtest - Win32 DLL ASM Debug" (based on "Win32 (x86) Console Application")
|
|
||||||
!MESSAGE "pngtest - Win32 LIB Release" (based on "Win32 (x86) Console Application")
|
|
||||||
!MESSAGE "pngtest - Win32 LIB Debug" (based on "Win32 (x86) Console Application")
|
|
||||||
!MESSAGE "pngtest - Win32 LIB ASM Release" (based on "Win32 (x86) Console Application")
|
|
||||||
!MESSAGE "pngtest - Win32 LIB ASM Debug" (based on "Win32 (x86) Console Application")
|
|
||||||
!MESSAGE
|
|
||||||
|
|
||||||
# Begin Project
|
|
||||||
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|
|
||||||
# PROP Scc_ProjName ""
|
|
||||||
# PROP Scc_LocalPath ""
|
|
||||||
CPP=cl.exe
|
|
||||||
RSC=rc.exe
|
|
||||||
|
|
||||||
!IF "$(CFG)" == "pngtest - Win32 DLL Release"
|
|
||||||
|
|
||||||
# PROP BASE Use_MFC 0
|
|
||||||
# PROP BASE Use_Debug_Libraries 0
|
|
||||||
# PROP BASE Output_Dir "pngtest___Win32_DLL_Release"
|
|
||||||
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|
|
||||||
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|
|
||||||
# PROP Use_MFC 0
|
|
||||||
# PROP Use_Debug_Libraries 0
|
|
||||||
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|
|
||||||
# PROP Intermediate_Dir "Win32_DLL_Release"
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
# SUBTRACT BASE CPP /YX
|
|
||||||
# ADD CPP /nologo /MD /W3 /O2 /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_DLL" /D "PNG_NO_STDIO" /D "PNG_NO_GLOBAL_ARRAYS" /FD /c
|
|
||||||
# SUBTRACT CPP /YX
|
|
||||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
|
||||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
|
||||||
BSC32=bscmake.exe
|
|
||||||
# ADD BASE BSC32 /nologo
|
|
||||||
# ADD BSC32 /nologo
|
|
||||||
LINK32=link.exe
|
|
||||||
# ADD BASE LINK32 /nologo /subsystem:console /machine:I386
|
|
||||||
# ADD LINK32 Win32_DLL_Release\libpng13.lib ..\..\..\zlib\projects\visualc6\Win32_DLL_Release\zlib1.lib /nologo /subsystem:console /machine:I386
|
|
||||||
# Begin Special Build Tool
|
|
||||||
OutDir=.\Win32_DLL_Release
|
|
||||||
SOURCE="$(InputPath)"
|
|
||||||
PostBuild_Desc=[Run Test]
|
|
||||||
PostBuild_Cmds=set path=$(outdir);..\..\..\zlib\projects\visualc6\Win32_DLL_Release; $(outdir)\pngtest.exe ..\..\pngtest.png
|
|
||||||
# End Special Build Tool
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "pngtest - Win32 DLL Debug"
|
|
||||||
|
|
||||||
# PROP BASE Use_MFC 0
|
|
||||||
# PROP BASE Use_Debug_Libraries 1
|
|
||||||
# PROP BASE Output_Dir "pngtest___Win32_DLL_Debug"
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|
||||||
# PROP BASE Intermediate_Dir "pngtest___Win32_DLL_Debug"
|
|
||||||
# PROP BASE Target_Dir ""
|
|
||||||
# PROP Use_MFC 0
|
|
||||||
# PROP Use_Debug_Libraries 1
|
|
||||||
# PROP Output_Dir "Win32_DLL_Debug"
|
|
||||||
# PROP Intermediate_Dir "Win32_DLL_Debug"
|
|
||||||
# PROP Ignore_Export_Lib 0
|
|
||||||
# PROP Target_Dir ""
|
|
||||||
# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
|
|
||||||
# SUBTRACT BASE CPP /YX
|
|
||||||
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "PNG_DLL" /D "PNG_NO_STDIO" /D "PNG_NO_GLOBAL_ARRAYS" /FD /GZ /c
|
|
||||||
# SUBTRACT CPP /YX
|
|
||||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
|
||||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
|
||||||
BSC32=bscmake.exe
|
|
||||||
# ADD BASE BSC32 /nologo
|
|
||||||
# ADD BSC32 /nologo
|
|
||||||
LINK32=link.exe
|
|
||||||
# ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
|
||||||
# ADD LINK32 Win32_DLL_Debug\libpng13d.lib ..\..\..\zlib\projects\visualc6\Win32_DLL_Debug\zlib1d.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
|
||||||
# Begin Special Build Tool
|
|
||||||
OutDir=.\Win32_DLL_Debug
|
|
||||||
SOURCE="$(InputPath)"
|
|
||||||
PostBuild_Desc=[Run Test]
|
|
||||||
PostBuild_Cmds=set path=$(outdir);..\..\..\zlib\projects\visualc6\Win32_DLL_Debug; $(outdir)\pngtest.exe ..\..\pngtest.png
|
|
||||||
# End Special Build Tool
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "pngtest - Win32 DLL ASM Release"
|
|
||||||
|
|
||||||
# PROP BASE Use_MFC 0
|
|
||||||
# PROP BASE Use_Debug_Libraries 0
|
|
||||||
# PROP BASE Output_Dir "pngtest___Win32_DLL_ASM_Release"
|
|
||||||
# PROP BASE Intermediate_Dir "pngtest___Win32_DLL_ASM_Release"
|
|
||||||
# PROP BASE Target_Dir ""
|
|
||||||
# PROP Use_MFC 0
|
|
||||||
# PROP Use_Debug_Libraries 0
|
|
||||||
# PROP Output_Dir "Win32_DLL_ASM_Release"
|
|
||||||
# PROP Intermediate_Dir "Win32_DLL_ASM_Release"
|
|
||||||
# PROP Ignore_Export_Lib 0
|
|
||||||
# PROP Target_Dir ""
|
|
||||||
# ADD BASE CPP /nologo /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
|
|
||||||
# SUBTRACT BASE CPP /YX
|
|
||||||
# ADD CPP /nologo /MD /W3 /O2 /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_DLL" /D "PNG_NO_STDIO" /D "PNG_NO_GLOBAL_ARRAYS" /FD /c
|
|
||||||
# SUBTRACT CPP /YX
|
|
||||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
|
||||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
|
||||||
BSC32=bscmake.exe
|
|
||||||
# ADD BASE BSC32 /nologo
|
|
||||||
# ADD BSC32 /nologo
|
|
||||||
LINK32=link.exe
|
|
||||||
# ADD BASE LINK32 /nologo /subsystem:console /machine:I386
|
|
||||||
# ADD LINK32 Win32_DLL_ASM_Release\libpng13.lib ..\..\..\zlib\projects\visualc6\Win32_DLL_ASM_Release\zlib1.lib /nologo /subsystem:console /machine:I386
|
|
||||||
# Begin Special Build Tool
|
|
||||||
OutDir=.\Win32_DLL_ASM_Release
|
|
||||||
SOURCE="$(InputPath)"
|
|
||||||
PostBuild_Desc=[Run Test]
|
|
||||||
PostBuild_Cmds=set path=$(outdir);..\..\..\zlib\projects\visualc6\Win32_DLL_ASM_Release; $(outdir)\pngtest.exe ..\..\pngtest.png
|
|
||||||
# End Special Build Tool
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "pngtest - Win32 DLL ASM Debug"
|
|
||||||
|
|
||||||
# PROP BASE Use_MFC 0
|
|
||||||
# PROP BASE Use_Debug_Libraries 1
|
|
||||||
# PROP BASE Output_Dir "pngtest___Win32_DLL_ASM_Debug"
|
|
||||||
# PROP BASE Intermediate_Dir "pngtest___Win32_DLL_ASM_Debug"
|
|
||||||
# PROP BASE Target_Dir ""
|
|
||||||
# PROP Use_MFC 0
|
|
||||||
# PROP Use_Debug_Libraries 1
|
|
||||||
# PROP Output_Dir "Win32_DLL_ASM_Debug"
|
|
||||||
# PROP Intermediate_Dir "Win32_DLL_ASM_Debug"
|
|
||||||
# PROP Ignore_Export_Lib 0
|
|
||||||
# PROP Target_Dir ""
|
|
||||||
# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
|
|
||||||
# SUBTRACT BASE CPP /YX
|
|
||||||
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "PNG_DLL" /D "PNG_NO_STDIO" /D "PNG_NO_GLOBAL_ARRAYS" /FD /GZ /c
|
|
||||||
# SUBTRACT CPP /YX
|
|
||||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
|
||||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
|
||||||
BSC32=bscmake.exe
|
|
||||||
# ADD BASE BSC32 /nologo
|
|
||||||
# ADD BSC32 /nologo
|
|
||||||
LINK32=link.exe
|
|
||||||
# ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
|
||||||
# ADD LINK32 Win32_DLL_ASM_Debug\libpng13d.lib ..\..\..\zlib\projects\visualc6\Win32_DLL_ASM_Debug\zlib1d.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
|
||||||
# Begin Special Build Tool
|
|
||||||
OutDir=.\Win32_DLL_ASM_Debug
|
|
||||||
SOURCE="$(InputPath)"
|
|
||||||
PostBuild_Desc=[Run Test]
|
|
||||||
PostBuild_Cmds=set path=$(outdir);..\..\..\zlib\projects\visualc6\Win32_DLL_ASM_Debug; $(outdir)\pngtest.exe ..\..\pngtest.png
|
|
||||||
# End Special Build Tool
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "pngtest - Win32 LIB Release"
|
|
||||||
|
|
||||||
# PROP BASE Use_MFC 0
|
|
||||||
# PROP BASE Use_Debug_Libraries 0
|
|
||||||
# PROP BASE Output_Dir "pngtest___Win32_LIB_Release"
|
|
||||||
# PROP BASE Intermediate_Dir "pngtest___Win32_LIB_Release"
|
|
||||||
# PROP BASE Target_Dir ""
|
|
||||||
# PROP Use_MFC 0
|
|
||||||
# PROP Use_Debug_Libraries 0
|
|
||||||
# PROP Output_Dir "Win32_LIB_Release"
|
|
||||||
# PROP Intermediate_Dir "Win32_LIB_Release"
|
|
||||||
# PROP Ignore_Export_Lib 0
|
|
||||||
# PROP Target_Dir ""
|
|
||||||
# ADD BASE CPP /nologo /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
|
|
||||||
# SUBTRACT BASE CPP /YX
|
|
||||||
# ADD CPP /nologo /MD /W3 /O2 /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /FD /c
|
|
||||||
# SUBTRACT CPP /YX
|
|
||||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
|
||||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
|
||||||
BSC32=bscmake.exe
|
|
||||||
# ADD BASE BSC32 /nologo
|
|
||||||
# ADD BSC32 /nologo
|
|
||||||
LINK32=link.exe
|
|
||||||
# ADD BASE LINK32 /nologo /subsystem:console /machine:I386
|
|
||||||
# ADD LINK32 Win32_LIB_Release\libpng.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_Release\zlib.lib /nologo /subsystem:console /machine:I386
|
|
||||||
# Begin Special Build Tool
|
|
||||||
OutDir=.\Win32_LIB_Release
|
|
||||||
SOURCE="$(InputPath)"
|
|
||||||
PostBuild_Desc=[Run Test]
|
|
||||||
PostBuild_Cmds=$(outdir)\pngtest.exe ..\..\pngtest.png
|
|
||||||
# End Special Build Tool
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "pngtest - Win32 LIB Debug"
|
|
||||||
|
|
||||||
# PROP BASE Use_MFC 0
|
|
||||||
# PROP BASE Use_Debug_Libraries 1
|
|
||||||
# PROP BASE Output_Dir "pngtest___Win32_LIB_Debug"
|
|
||||||
# PROP BASE Intermediate_Dir "pngtest___Win32_LIB_Debug"
|
|
||||||
# PROP BASE Target_Dir ""
|
|
||||||
# PROP Use_MFC 0
|
|
||||||
# PROP Use_Debug_Libraries 1
|
|
||||||
# PROP Output_Dir "Win32_LIB_Debug"
|
|
||||||
# PROP Intermediate_Dir "Win32_LIB_Debug"
|
|
||||||
# PROP Ignore_Export_Lib 0
|
|
||||||
# PROP Target_Dir ""
|
|
||||||
# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
|
|
||||||
# SUBTRACT BASE CPP /YX
|
|
||||||
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /FD /GZ /c
|
|
||||||
# SUBTRACT CPP /YX
|
|
||||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
|
||||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
|
||||||
BSC32=bscmake.exe
|
|
||||||
# ADD BASE BSC32 /nologo
|
|
||||||
# ADD BSC32 /nologo
|
|
||||||
LINK32=link.exe
|
|
||||||
# ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
|
||||||
# ADD LINK32 Win32_LIB_Debug\libpngd.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_Debug\zlibd.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
|
||||||
# Begin Special Build Tool
|
|
||||||
OutDir=.\Win32_LIB_Debug
|
|
||||||
SOURCE="$(InputPath)"
|
|
||||||
PostBuild_Desc=[Run Test]
|
|
||||||
PostBuild_Cmds=$(outdir)\pngtest.exe ..\..\pngtest.png
|
|
||||||
# End Special Build Tool
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "pngtest - Win32 LIB ASM Release"
|
|
||||||
|
|
||||||
# PROP BASE Use_MFC 0
|
|
||||||
# PROP BASE Use_Debug_Libraries 0
|
|
||||||
# PROP BASE Output_Dir "pngtest___Win32_LIB_ASM_Release"
|
|
||||||
# PROP BASE Intermediate_Dir "pngtest___Win32_LIB_ASM_Release"
|
|
||||||
# PROP BASE Target_Dir ""
|
|
||||||
# PROP Use_MFC 0
|
|
||||||
# PROP Use_Debug_Libraries 0
|
|
||||||
# PROP Output_Dir "Win32_LIB_ASM_Release"
|
|
||||||
# PROP Intermediate_Dir "Win32_LIB_ASM_Release"
|
|
||||||
# PROP Ignore_Export_Lib 0
|
|
||||||
# PROP Target_Dir ""
|
|
||||||
# ADD BASE CPP /nologo /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
|
|
||||||
# SUBTRACT BASE CPP /YX
|
|
||||||
# ADD CPP /nologo /MD /W3 /O2 /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /FD /c
|
|
||||||
# SUBTRACT CPP /YX
|
|
||||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
|
||||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
|
||||||
BSC32=bscmake.exe
|
|
||||||
# ADD BASE BSC32 /nologo
|
|
||||||
# ADD BSC32 /nologo
|
|
||||||
LINK32=link.exe
|
|
||||||
# ADD BASE LINK32 /nologo /subsystem:console /machine:I386
|
|
||||||
# ADD LINK32 Win32_LIB_ASM_Release\libpng.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_ASM_Release\zlib.lib /nologo /subsystem:console /machine:I386
|
|
||||||
# Begin Special Build Tool
|
|
||||||
OutDir=.\Win32_LIB_ASM_Release
|
|
||||||
SOURCE="$(InputPath)"
|
|
||||||
PostBuild_Desc=[Run Test]
|
|
||||||
PostBuild_Cmds=$(outdir)\pngtest.exe ..\..\pngtest.png
|
|
||||||
# End Special Build Tool
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "pngtest - Win32 LIB ASM Debug"
|
|
||||||
|
|
||||||
# PROP BASE Use_MFC 0
|
|
||||||
# PROP BASE Use_Debug_Libraries 1
|
|
||||||
# PROP BASE Output_Dir "pngtest___Win32_LIB_ASM_Debug"
|
|
||||||
# PROP BASE Intermediate_Dir "pngtest___Win32_LIB_ASM_Debug"
|
|
||||||
# PROP BASE Target_Dir ""
|
|
||||||
# PROP Use_MFC 0
|
|
||||||
# PROP Use_Debug_Libraries 1
|
|
||||||
# PROP Output_Dir "Win32_LIB_ASM_Debug"
|
|
||||||
# PROP Intermediate_Dir "Win32_LIB_ASM_Debug"
|
|
||||||
# PROP Ignore_Export_Lib 0
|
|
||||||
# PROP Target_Dir ""
|
|
||||||
# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
|
|
||||||
# SUBTRACT BASE CPP /YX
|
|
||||||
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /FD /GZ /c
|
|
||||||
# SUBTRACT CPP /YX
|
|
||||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
|
||||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
|
||||||
BSC32=bscmake.exe
|
|
||||||
# ADD BASE BSC32 /nologo
|
|
||||||
# ADD BSC32 /nologo
|
|
||||||
LINK32=link.exe
|
|
||||||
# ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
|
||||||
# ADD LINK32 Win32_LIB_ASM_Debug\libpngd.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_ASM_Debug\zlibd.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
|
||||||
# Begin Special Build Tool
|
|
||||||
OutDir=.\Win32_LIB_ASM_Debug
|
|
||||||
SOURCE="$(InputPath)"
|
|
||||||
PostBuild_Desc=[Run Test]
|
|
||||||
PostBuild_Cmds=$(outdir)\pngtest.exe ..\..\pngtest.png
|
|
||||||
# End Special Build Tool
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# Begin Target
|
|
||||||
|
|
||||||
# Name "pngtest - Win32 DLL Release"
|
|
||||||
# Name "pngtest - Win32 DLL Debug"
|
|
||||||
# Name "pngtest - Win32 DLL ASM Release"
|
|
||||||
# Name "pngtest - Win32 DLL ASM Debug"
|
|
||||||
# Name "pngtest - Win32 LIB Release"
|
|
||||||
# Name "pngtest - Win32 LIB Debug"
|
|
||||||
# Name "pngtest - Win32 LIB ASM Release"
|
|
||||||
# Name "pngtest - Win32 LIB ASM Debug"
|
|
||||||
# Begin Group "Source Files"
|
|
||||||
|
|
||||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=..\..\pngtest.c
|
|
||||||
# End Source File
|
|
||||||
# End Group
|
|
||||||
# End Target
|
|
||||||
# End Project
|
|
Loading…
Reference in New Issue